So looking at the TCP network ressources monitor of windows you see the exact IP of the server your game is on, and it works out exactly as people thought it would…There are specific servers who never save the records and others who do work as intended. Guess the last maintenance damaged several servers (looks like roughly 50% so far?)
It goes like…
37.244.32.87 not saving
37.244.32.98 OK
37.244.32.18 not saving
37.244.32.114 not saving
37.244.32.143 not saving
37.244.32.157 OK
and so on.
Soooo, its definitely something that should be solved with a simple maintenance of the EU Realm servers? Why does it take so long?