Faced an issue during the game:
Jade swarmer has deathrattle: “summon a jade golem”
When it is played it gets some certain deathrattle: “summon 2/2 jade golem” (for example”
so, if there are multiple jade swarmers on the table - they will have same deathrattle. But when they are killed simultaneously (for example by some mage spell), they will summon different jade golems (2/2, 3/3, 4/4 etc), which is incorrect from logic perspective, because they have certain description which jade golem they shall summon. Please fix this in any way : either change description, or correct game logic
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