Dude, noone ever played Brigitte! Yeah, pro games had GOATS, but the majority of the player base never played in GOATS nor against it.
Thats untrue. GM was filled with goats(I did watch streams and check overbuff from time to time). They were also in my games. When the enemy team was shown to be inferior theyâd often go 3-3 and stomp over us. Its not hard to play goats, Brigitte herself is one of the easiest characters in the game. The only deterrent was how most people at lower ranks(platinum and below) always want to be DPS.
Again, noone cares about the 2% of the player base in GM. At least noone should care. Yeah, I encountered the odd Brig in plat or high gold every once in a while, but they always got stomped, because most people canât actually play tanks/supports. I never had a single game where I felt that an enemy Brig was in any way oppressive, because itâs usually the cheese lords DPS mains that pick exploitable heroes, and they lacked the game sense to play her. Reaper is by definition forgiving with an escape ability, life leech and high damage against everyone. Reaper can delete you quickly, Brig gives you enough time for your team to come, that alone is a huge difference for the main player base (the 70% from silver to diamond).
Let me put it this way.
Dive is way harder to execute properly than goats is.
Dive was only truly popular at the highest ranks and in tournaments.
Dive nonetheless got nerfed heavily by Blizzard.
There is no way to imply that goats was not a problem or that Brigitte was not the biggest cause it became a problem.
So yes, she deserved the nerfs. Reaper has yet to do close to what she did to the game.
Oh please⌠There are far better heroes in the game, Hanzo, Widow, Ashe (Sniper gods), Genji, Pharah, Junkrat, heck, most are better than Reaper.
Where did any prove me wrong, I saw some people who disagreed with me but no-one posted anything remotely resembling proof.
You not finding it normal doesnât in any way mean Reaper is OP which is what you were implying. I never said in any way that tanks shouldnât do damage, I did say that 1v1 an anti-tank character like Reaper SHOULD be stronger than a tank⌠particularly when the tank isnât using their most powerful abilitiesâŚ
Again, show where I was proven wrong please⌠You canât because you are talking nonsense or you have no idea what the word âproofâ meansâŚ
Iâm sorry that you find someone pointing out when you are talking nonsense âtoxicâ, but thats your issue.
So you seriously want to balance the game around people who have no clue how to play?
Also pre-nerf Brig was pretty much the best character to play at any rank. Seriously, she could 1v1 pretty much anyone reliably, then shield herself to retreat and heal her team. It wasnât by any means only the high end she was wrecking at.
Nope, pretty much all of the other DPS characters do more damage vs smaller characters and some of the tanks unless you are literally at zero range to them⌠Which should never happen in a real game.
And hes only forgiving IF you get close without using Shadow-walk, otherwise you have no regen or no escape ability. As tanks will generally have support, to NOT be a complete trash pick he has to be able to survive incoming fire-power to some degree.
Reaper canât delete a supported tank quickly. If you are running off on your own as a tank, youâve made a big mistake or your team has (not following the tank), which the Reaper can take advantage of. A Tracer or Genji can do exactly the same thing to an exposed tank. Also if Reaper runs into another flanker, Reaper is at a massive disadvantage since they can hold him at range where he canât do much too them at all.
Even as a Tank which is my main, I still worry about Genji or Tracer more than a Reaper.
If you want proofs, just check the stats that Purpleraini sent you, for instance.
Then yeah it may just be me but a counter isnât an âtotally unkillable characterâ, Reaper is a tank buster, true, better than Hanzo or McCree, also true, but here, it shows that for Reaper, tanks are just walking 200 to 300HP health packs (and even more if theyâre getting healed), what I didnât find normal was not that he has the advantage, itâs that he was like 50HP and ended full health in 2 shotsâŚ
You know DF wasnt a problem in GM as well but now his dead for that rank. Most dps are just a joke once people play the game right yet it to hard for them to be ask to do that so that we all can enjoy a balanced game.
You know that avarage pick rate of brig in ranks lower than GM was 2% while Reaper pic rate was like 0,5% now it is much higher in lower leagues but still OW dev focus on what players from higher leagues suggests
30% up to 50% heal is a 65% increase, yeah a bit too much.
So if it was from 20% to 50%, more than a 100% increase, that would mean heâd be in even more desperate need of a nerf?
I did and replied and showed why they werenât actually relevant. Perhaps you just failed to read the thread?
Seems I was right that you donât understand what âproofâ means⌠Just to help you, âproofâ proves somethings, those stats were at best evidence and yet I see you are also ignoring the stats which contradicts your beliefâŚ
Reaper is so far from been âtotally unkillableâ its silly. The only people he is unkillable to are unsupported tanks at very close rangeâŚ
You forget the conditions around this⌠If the tank
1> Doesnât use defensive abilities like DM/Fortify/Shields e.t.c
2> Lets him get close
3> Has zero support
Your whole argument is based around a single specific scenario where Reaper is most powerful and ignores all the other times when he is far far less powerful, not to mention that scenario should ONLY happen in games where the team has very little clue what it is doing.
Your complaint isnât that Reaper is OP, its that YOU havenât adapted to the changes yet⌠Everything you have described so far boil down to:
1> You donât like the way he was made more powerful
2> You havenât taken account of the changes while playing
Nothing you have said so far in any way indicates he is OP⌠There is a massive difference between been powerful in limited scenarios and been OP.
Welp, talking with you starts becoming boring, youâre totally playing on the words and thinking false things.
Yeah a Rein, D.Va or a Winston should probably be able to take down a Reaper at mid/long range, where theyâre the most effective to deal damages.
And I love how you think tanks are OP, let me tell you: no, fortify doesnât give a 99% damage reduction until Orisa dies, no the defense matrix doesnât last forever, no shields donât have infinite HP or move to always stay between Reaper and the tank, even though Reaper is coming to melee.
Thatâs pretty clever from you to realize that, as a tank main, I donât like the idea of not being able to support my team because of only one enemy.
You can think Iâm wrong, and I may be, but just admit that:
1> Everything I say isnât trash
2> Youâre not always right neither
Itâs just a blizzard thing, hit it with a big hammer, donât bother to try and use any finesse. 50% just seems too much, my point was that they jump from one extreme to another, a 65% increase on an ability that was a little underwhelming could have been a 25% increase, nope this one goes to 11.
Ah, I see you donât actually have any serious argument beyond âwaaa waaa Iâm rightâ so are now resorting to hyperbole and making up nonsense.
Where did I claim tanks are OP? Nope I didnât.
Again, more hyperbole on your part.
Did I claim either of these? Nope, but so far everything you have said only applies in very specific conditions and arenât relevant to if Reaper is OP or not. Just because Reaper is powerful in specific situations, doesnât mean hes OP, particularly given how weak he is in other situations.
can you tell me in what situations is Reaper weak?
thanks in advanceâŚ
Sure,
Whenever he is not at close range
Whenever he runs into another flanker
Whenever the enemy uses shields e.t.c. that he canât life steal.
Whenever his movement is restricted.
Yeah, ok you definitely only read what you want to readâŚ
And if you didnât say tanks are OP, I didnât say Reaper was neither, you simply just said it implicitly, claiming that Reinâs charge is an easy way to get a kill/escape whenever he wants, that the defense matrix is always available and can block billions of damages (be used for hours then), that Orisa under fortify is literally unkillable, as even her best counter canât do anything, that Zarya can put bubbles that block enough damage to survive a Reaper for 10sec whenever she wants. So no sorry, tanks arenât the unkillable walls you describe.
And in case you forgot, I claim that tanks are walking health packs for Reaper now, and I experienced it, probably not like you who prefer to hide behind numbers like the GM stats (btw 90% of the players are not in GM, and balancing a game doesnât mean making unpicked characters being picked in the best rank/league/world cup)
Anyways, your arguments arenât viable neither.
Hey everyone,
Iv been enjoying reading the above posts and can only describe my opinions on reaper from what I have experienced as a DPS main.
Since the buff I have had issues countering him and keeping him off my tanks and due to the buff, there is always a reaper in the opposite team now. Does this mean he is broken, or does it mean I need to switch and learn to counter him better. Who knows?
I can feel the fear from most main tanks when he gets close but work together, get that communication up and he will be down in seconds. (Might take 1 of you with him haha).
Itâs a team game, remember that. I found that to be my best counter.
- Kook