Prevokerâs PVP talent ââNullyfing Shroudââ needs to be removed(for Preversation). Im not trying to cancel the specialization, I just donât want it to have a free crown for Dragonflight arena.
Instead give Preservation something else, for example:
ââHardinessââ like Orc has. Which is reduces the time stunned/feared by 20%
reduce Quell cd to 15 seconds
Anything that takes skill. Otherwise is might just forces anyone to target Preservation permanently. There are/were many skilled healer who need to struggle against it, or just play it but i rather have the choice to heal as other classes aswell.
Itâs 30 sec with 90 sec cd, which means 2/3 of the time evoker doesnât have it. Stuff like this is to make up for less range and lack of cc, so if it goes range and cc will have to be compete with other healers.
Yes itâs so toxic to add stuff like that, it require no skill at all.
Canât belive they remove greater fade for example as you needed to preemptively use It to avoid a kidney or anything and add a more busted spell that last 30sec.
Thatâs so bad they are actually lowering the skill cap in general.
and 33% of the game they are immunte to CC. Thats actually a lot. I think should make it that it immunes two CCs and 2 mins Cooldown. Or One CC and 1 min Cooldown or something.
3v3 rounds are not that long. You basically are immune for when it matters. Thatâs to much for playing a Priest, Mistweaver or Druid its to heavy of a disadvantage.
unless most people i can differentiate and only complain about valid problems. 95% of the stuff people complain here about are âgit gudâ issues.
Blizzard is doing alot wrong in terms of pvp. In the last 2 years they made alot of steps in the ârightâ direction but it still could be way better if they would put just a little bit more resources into pvp.
But i acknowledge the good stuff like pvp gearing, soloq, trinket set boni, pvp titles etc.
So you want to take away priestâs Holy Ward as well? Thatâs 1 cc immune every 45 seconds, not much different than 3 cc immunes every 90 seconds. In addition priest has shield, fear, stun and especially dispersion to stay alive. D-evoker has nothing except some mobility.
Itâs much different. Holy Ward is a 45 second CD with a 15 second duration. Meaning that it actually requires an ounce of skill to use well and you can actually waste it.
Meanwhile evokers have 3 CC immunities on a 90 second cooldown with a 30 second duration.
When the counterplay is âbring a purge class or a spammable CC or else youâre disadvantagedâ, it shows how garbage the design is. So yeah, theyâre not much different, theyâre COMPLETELY different.
How is it a waste? It has to be casted, and if you get kicked on it you get locked out of healing. Rank 1 players whoâre playing the class currently also use it out of the doors. Unless youâre saying Preservation should be trinketing in the first 30 seconds of the game from a CC chain