Hello Blizzard Team and especially @Kaivax who makes the communication.
We discuss with many players and guilds about the changes you will make concerning Raids & Dungeons.
Why Blizzard choose to put post-nerf raids and not doing like you made in 2021 with TBC Classic ? Pre-nerf raids and later put post-nerf was perfect in players point of views.
I think you should reconsider it, to keep or win new subscriptions (many players comes only for PvE TBC and challenge to make it Pre-nerf).
The change with Bloodlust / heroism is not bad but well it’s a WOTLK feature but it will also remove big dependency with shamans. Community on that part understand the decision and we are aline.
4.The changes for attunements for alts also it was a good idea from your part.
Thanks in advance and if you could please answers to understand your POV.
I agree with reverting raids to pre-nerf difficulty. Alternatively, there could be a heroic mode for raids to allow players seeking a challenge to enjoy the expansion as they did back then.
Let’s not try to make up excuses as to why some players want to revert the change to Bloodlust/Heroism. Let’s be real, there’s only one reason you would want that and that is to have an easy way to get 99s without putting in the effort.
Less dependency on Shamans is a good thing, Shamans will remain one of the most sought after classes in the expansion regardless.
Sated debuff already solves the issue of rotating shamans to lust 1 group multiple times. Changing bloodlust to be raidwide only weakens shamans and further encourages class stacking. What’s preventing people from running 2 to 3 groups of locks with this change? I’d be optimal.