Only 210 items are worth spending valor on. Unless you are already almost maxed out on gear.
Side note: boosting service are at it peak now.
Wonder if all 15 in time was planned by blizzard because they knew players would by tokens just to get achivment and can upgrade their gear to 220.
I mean, they better have timed all 5s if they want to - which is what irks me about it.
There’s already an earnings cap, there didn’t need to be an achievement lock as well. It wouldn’t hurt to let people increment one piece of their +4 gear over 2 months if that’s how they choose to play.
I suspect the current valor implementation is just pushing boosts; pay to get all 10s or 15s one time, then chill out and use valor the way everyone actually wanted to in the first place
The game requires a little help from others but paying for boost to get achievement to be able to upgrade is such a waste of money and I am guessing it is not cheap. in the end everything gets superseded in any new major patch, and then in new expansion. How can people accept to lose golds and money, I can’t figure it out.
m8 i saw boosting services for m0 going for 140k… Twisting corridors layer 8 for 250k… content that me and buddy did in 2 days (not 24 hours, but you get what i mean). I mean… why? it’s impossible to fail this content.
I don’t think I touched a +2 at all, I have more 15s and 10s done than sub +5 keys done in time.
I am rather unhappy players can get strong gear from spamming +2s since it destroys progression and boosts people to where they don’t belong, luckily you have to get KSM for upgrading to that level.
yeah you have point but If you played since start you already got 220 from vault. Even if you are very unlucky. So progress is only valid for the first months. For now they should implement a good catchup to play some twinks…
It takes 750 valor for 1 increment on a 1H weapon. That’s 8250 valor to go from rank 1 to rank 12. That’s 60 M+2 runs to max out one weapon.
Valor is not a threat to people doing higher tiers of content. You’re not going to have a bunch of +2 scrubs suddenly apply for your +15 because they upgraded to 220 overnight.
Casual players just wanted some way to progress, even if it’s a single item to max level by the end of the tier. There was no need to restrict it at all.
In fact, not requiring KSM for valor would probably reduce boosting, and with it reduce the 210 gear that casuals get while being boosted. Boosting would go back where it belongs; a last-ditch, end-of-tether method for gearing, not a way to get into an upgrade system that should always have been available to all players.
For you it’s that, for me it’s a way to do my 10 M+ dungeons while making gold and I’d do way less M+ if not to boost people in the 10 to 15 range, but realistically the % of people buying KSM compared to the overall pop is nothing, maybe 0.01%. A lot of people just want their weekly 226 in their vault, others simply can’t get into groups in LFG or are tired of failing a 14/15 in pug for the 10th time in a row.
I’ve been gearing two alts recently, a hunter (ilvl 208) and a mage (ilvl 203), both are trying to do 10 to 14 keys right now to get rio and gear, the hunt gets invited to a few 10s but declined for basically everything 11 to 14 eventho I could clear them easily, the mage on the other hand gets declined even for 10s and 9s.
This happens simply because high rio/gear players are now farming 10 to 15s constantly for valor so people wait with their key in LFG and invite mostly 1500rio players for a 12 (that’s just an example but you get the idea).
So even if boosting was to “officialy” vanish it would still happen indirectly if to a lesser extent.
You clearly don’t know value of weapons on melee classes.
If you don’t want to push m+ on alt, you can get 220 weapon by spamming +2, and alt will still be 200-205, as it’s just an alt.
Just having 220 weapon pushes you far enough to do whatever on said alt.
tbh the only time i can see worth upgrading a piece of gear from a +2 since it’s so low ilvl is if it’s really something that you need like a trinket or a weapon with BiS stats
Other than that i’d personally run +14s and above to try and fish for 210 loot that i can “just” upgrade 3 times and call it a day
The system obviously needs some tuning and i hope to see something done to it in the next patch whenever it releases
What ppl still forget is that KSM is still no walk in the park for most of us, even if some say its easy.
Of you need to pug you wait long for a group and succes rate is very low.