this is the best boss i have done in a very long time, and i recognise that sometimes i’m going to be the unlucky one where the nerfs hit just before we’re about to kill it, but these changes are sooo excessive. do 12 or 15 or something not 30
first you spend dev time designing a boss way too hard for anyone except a handful of people to kill, only to nerf it again and again, finally deleting the entire boss. hilarious!
This halondrus change is not good. It’s a good boss now as it is. This change will make it a totally different and much worse boss fight. I don’t think any of the guilds who are on this boss want this.
We understand that Beast master hunters are in a very bad spot right now, and are giving 30% aura buff to all dmg. We are sorry for not testing enough before season 3 vent live’’.
A lot of people care. The overwhelming majority on the US bluepost are advocating against this. Speaking to people in the same situation they care, if it’s overtuned how has 269 guilds killed it? (nice)
Just because you’re not on it doesn’t mean it needs nerfing.
There is many nerf to do before completly anhilate the fight interest for player, like removing the 10% health, maybe nerf a bit the P3 damage and the missile damage, and even if you want a bigger nerf change the 16s debuff to 12s but the 30s is BS and complety destroy the only fun we had in the fight up to now.
Us. Evidently. And A LOT of Mythic raiders that are currently struggling with the boss. I mean you dont even Raid mythic so why do YOU care that we mythic raiders actually care?
It isnt. Not “af”. Slightly perhaps given Halondrus position in the raid but its not overtuned “af”. So a nerf to 12-15seconds would have been fine. Even a “you can instantly pick it up” or that you just drop it upon death.
Yes. Its called Mythic Raiding. Clues in the name.
Not nerfs that make THE MYTHIC mechanic pretty much obsolete in its entirety. The Health and Missile/Engine Nerf would have already been more than fine if one really wants to nerf Halondrus further.
And if youre that advocate about nerfing overtuned stuff then please proceed to point out the non existing nerf to Anduins ring mechanic on normal that has no place on that difficulty while oneshotting you whatsoever.