WoW Hotfixes - Updated 11 November

https: //cdn. disco rdapp. com/attachments/ 223857640378204160/1035259292988735519/unknown.png

ty that my dots hits for nothing loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool

My trinkets does more damage than my ending talents lol fix shadow maybe?

Most talents provide 5% dps or less. That’s not a shadow thing, that’s the balance point for talents. One of balance druid’s capstones is a 4% damage buff with like 60% uptime.

https: //www. warcraftlogs .com/reports/ TqQWKv8dypHfBmwn/#fight=last

look am doing 100% its undertune as can be xD

Performance fix, please. Unplayable for everyone.
Constant lags, stutters, and freezes absolutely broken.

6 Likes

FIX fu´´ing strike of the windlords fu´´ing baboons in pvp, it oneshotting everyone

Hello everyone. Here are today’s hotfixes:

OCTOBER 27, 2022

Achievements

  • The achievements for the Season 4 Fated Raids were prematurely moved out of the Dungeon & Raid category, as they are still earnable. They are once again visible.

Classes

  • Shaman
    • Enhancement
      • Fixed an issue where some unintended spells could grant a stack of Maelstrom Weapon.

Covenants

  • Kyrian
    • Path of Ascension
      • Fixed an issue where Splinterbark Nightmare’s melee was consuming charges of Drustbloom Embrace.

Creatures and NPCs

  • Fixed an issue where the gold dragon frame was missing on Elite enemy and World Boss nameplates.

Quests

  • Fixed an issue where “The Sunken Vault" could not be completed.
  • You can once again communicate with the following NPCs:
    • Arluin during the quests “Or Against Us” and “If Words Don’t Work…”
    • Runecarver during the quest “The Weak Link.”
    • Lord Herne during the quest “Meet the Queen.”
  • Falstad Wildhammer should now correctly offer and accept quests during the “Blood in the Water” quest line.

User Interface and Accessibility

  • Fixed an issue where melee attacks could not be canceled by pressing the Esc key when Action Targeting is enabled.
  • The stance bar is no longer centered when closing Edit Mode after moving the bar.
  • Spells are once again visible on the action bar when moved around while the Always Show action bar setting is disabled.
  • The Group Finder eye icon will once again stay searching and visible after a loading screen occurs.
  • Fixed an issue where party frames were missing in Arena when Raid Style Party Frames is enabled.
  • The Reagent Bag slot has been removed and will return when Dragonflight launches.

When are you fixing soulbinds and renown not working in m+ except tazavesh?

They just work in shadowlands, not outside

Can we address the old name and server showing in chat instead of the new one for the characters transferred PLEASE??
I’m not even showing in the guild tab, like I’m not even there.
Some of my friends read me with one name and others with the other and it’s so confusing when they try to invite me.

Any information regarding the massive memory leaks on Mac which makes the game unplayable?

You’ve still not fixed the covenants or legendaries not working. This should be a priority 1 issue. Two of your systems is straight up not working.

Tuning in prepatch is a joke. Shadow is balanced decently at 70 on beta, which is where it actually matters.

And none of that is to do with capstones not being strong enough because that’s the level capstones from other specs are as well.

How are they not working? Every single one of my characters can use their covenants and legendaries just fine.

https://www.twitch.tv/videos/1635716934?t=1h2m25s

No stacks when convoking with Niya.

Pod not working with dreamweaver, nor field of blossoms.

My flash concentration doesn’t work in any non-SL dungeon either.

Walk out the dungeon once the key starts and then walk back in and it works fine.

That’s not “works fine”.

So sorry that I think their focus should be on the things we’ll be playing with for the next two years and not on bugs with things we’re only going to be using for a few weeks while everything is unbalanced anyway.

On ignore you go.

Absolute joke to think they should fix a bug with last expansions systems that has a 5 second workaround anyway 4 weeks before the next expansion. Just no. Zero development time should be spent fixing shadowlands systems right now, especially not M+ bugs.

Here are today’s hotfixes:

OCTOBER 28, 2022

Classes

  • Druid
    • Balance
      • Full Moon correctly returns to New Moon when Radiant Moonlight isn’t talented.
      • Elune’s Guidance now correctly reduces the cost of Starsurge and Starfall with and without Orbital Strike talented.
      • Fixed an issue where Solstice would not be granted from a Celestial Alignment given by Primordial Arcanic Pulsar.
      • Fixed an issue where Umbral Embrace was not being consumed with Wrath cast by Convoke the Spirits.
      • Fixed an issue where Starfall wouldn’t trigger Primordial Arcanic Pulsar’s Celestial Alignment effect when Orbital Strike was talented.
    • Restoration
      • Fixed an issue that caused Budding Leaves to not affect Lifebloom after it had been extended by Verdant Infusion or Flourish.
      • Fixed an issue that caused Grove Tending to not be extended by Verdant Infusion or Flourish.
  • Rogue
    • Subtlety
      • Fixed an issue that could cause Inevitability to cause Eviscerate and Shadowstrike to deal more damage than intended.
  • Warlock
    • Fixed and issue where Inquisitor’s Gaze could pull enemies out of combat.
    • Affliction
      • Decimating Bolt (Necrolord Ability) and Shard of Annihilation now correctly increase the damage of one Drain Soul.
    • Demonology
      • Guillotine can no longer be used when Demonic Strength is active.

Dungeons and Raids

  • Shadowlands Legendaries and Covenant Abilities and powers once again function correctly in all Season 4 Mythic dungeons.

Player versus Player

  • Rated Solo Shuffle
    • Fixed an issue that prevented rating gained from Solo Shuffle to affect your ability to upgrade gear.
    • Fixed an issue that could cause Rated Solo Shuffle first win of the day rewards to not be rewarded at level 60.
    • Fixed an issue that prevented Rated Solo Shuffle from providing progress towards the Great Vault and progress towards Vicious mounts while above 1000 rating.