Although I would say there is that element, in posts such as the first two in the thread, it is usually that they are asking for others input, agreeing or not.
And let’s face it, we could actually say every post is attention seeking, because they are asking for attention/input from others
And I agree with that opinion because I always believed that variety of content is a spice of life and I don’t fancy being forced to do or participate in the content I don’t like or enjoy.
I kill everything in seconds with my characters I cared for.
Yes but a server where you couldn’t choice was bad. You can’t say if you don’t like it play on a pve server because there was players that felt forced to play there because of their friends.
I just want the open world to be interesting, not to be vestigial content, mindless grind that exists to the side of dungeons and raids. It’s not even about pvp, it’s just about it being interesting. Rewards aren’t a good way to motivate people to partake in content. They get the job done, but your motivation to do the content isn’t that you’re having fun doing it, it’s the pursuit of the reward. And sooner or later the game becomes a constant pursuit of reward doing things that aren’t fun.
I wasn’t disagreeing with you Popgligor about the mindless grind that exists or about the lack of interest in the current expansion, I was disagreeing with the way you thought pvp should be
I can respect your views without actually agreeing with some of them, as from your posts I believe you favour the approach of making things ‘tied to’ elements of the game you find fun and interesting. But what then of the players who don’t find the same things fun and interesting as you do?
What I was trying to say is for anybody, me included, we want certain things because WE like it, that’s human nature. So should we then disregard what others want or feel?
You say the problems we experience is because the game tries to cater to everyone, I say the game has lasted so long and remained so popular is exactly that because they try and cater to everyone.
So which of us is right? I would say neither of us, it’s just two opposing views
You’ve got some very valid points, i’m having fun around for a month or so before i’ll stab them in the back again , i’m out of fresh steam games afeter the ff 7 remaster, biohazard 3 remake.
May your future be filled with happyness although i didn’t know you well at all.
Normally I dislike these threads, because it’s usually just whining and flaming with no coherent words.
But this one, fully agree with all of your points.
The sad thing? There’s nothing better out there despite those flaws.
Some people will take to FF14, I enjoyed it for a week but I just fell out of interest. My issue is I only want one MMO-RPG at a time. FF14 is good but not good enough to make me quit WoW.
But people don’t want to die they want to exist in their soy boy dream world where they can dream to become the boy king like Anduin, Jaina “plothole” Boremoore or Mary Suelvanas. If you die in the world to “difficult” enemies their dreams of being that “hero” will be shattered.
Really ? I see none of that in the OP. Besides, there’s nothing to agree/disgree on when all you do is state your discontentment, which is subjective by definition.
Who spoke of not caring about anything ? Your reply is so out of the line. I suggest you come back when you have better arguments, thank you.
Thank your for your insight, wise master, but there’s a longue league’s worth of difference between opinion voicing and entitled complaining. I’ll let you guess which one it is in this case and, just as I did to your friend above, will suggest you to come back when you have better arguments.
Some common sense at last… Yes, that pretty much looks like it.
And your response stated your discontentment with people making such posts.
Actually you did, you posted to say you didn’t care about their leaving the game. Or why, in your opinion, do people care about their lives at all. In your view my response was out of line, in my view yours was too Thank you for the suggestion that I may come back when I have better arguments, so tell me what argument did you bring? Other than telling people you are not interested in what they post?
What about having to get the keys for the raids etc in TBC, and in a way, having to get fire resistance gear etc for the raids in Vanilla could be viewed as gating.
Edit:- not to mention having to gain Epic flying before even starting the MONTH long questline to get the rep for the Drake mounts…yes there has been gating in WoW from the start.
Yeah, it’s ridiculous when you really think about it.
I started playing my main a few weeks ago to get into patch 8.3 content and while I was gearing through the usual methods, such as Heroic warfront, Mythic+, Horrific Visions, Assaults/dailies, getting rank 3 essences, etc etc. I noticed that the RNG upon RNG gear is such a massive flaw because for 3 weeks in a row, I got bracers from my mythic+ weekly chest, BRACERS. Every mythic+ I do at the end I get a useless piece of gear or a tidal core thing, and it got me thinking, why do we not get 1 guaranteed piece of gear from the chest (last boss) if we do a high key? it’s stupid, especially when you’re stuck with the same pieces of gear for weeks on end, like trinkets.
I get what you mean, and I’m sure Blizzard is designing content to be easy to enable that power fantasy, but personally I feel more powerful when I overcome a challenge. Something that doesn’t stand a chance feels more like beating people in wheel chairs. It makes the entire world feel inadequate. “You need me to kill 12 of these idiots that die in one hit? Why couldn’t you do it yourself?” An immersive fantasy world is a challenging fantasy world.