Flying used to cost gold, it was a lot when it first got introduced, but it was a good gold sink.
How about in future expansions you remove the achievement requirement and put back the flying trainer in 9.1.5 or something with a gold cost again? Or just add one for previous expansions.
This would also prevent a WoD / Legion situation where people have to do all the content to unlock it. Having to pay a moderate amount of gold instead will benefit both the economy and newer players.
So you believe new players should be grounded until they decide to complete outdated content in previous expansions? Having to go back and endure WoD to grind rep, apexis, loremaster, exploration, treasures? While a gold sink would benefit everyone?
If theyâre new players then itâs new content to them and they should want to go through it as the developers intended. I think it is the people who are levelling alts that wants to get access to flying. As someone who barely played at all in WoD, I do not have access to flying in Draenor and I do not really feel all that inclined to do the pathfinder-achievement either because I know itâll be a long, boring and challengelss grind.
If Blizzard wants flying then Iâd too rather see them turn it into a gold cost. The pathfinder-achievement is just a cruel way of âencouragingâ the players to do all of the content. If the content is good players should want to do it regardless, but alas. Also, a high enough gold cost might actually have a positive impact on player interaction. The first time I bought epic flying mounts in TBC I took a loan from a friend that I slowly paid back. Oneâs in-game economy could be a real concern back then, in comparison to today. I waste more gold than ever but rarely find myself short on it.
I skipped Legion. Now my alts get within eyeshot of Legion content and⌠I just canât be bothered any more. I donât want to go back and do that old rep grind. The refusal to swap old flying achieves for a simple gold cost is literally stopping me from logging in.
The old flying costs werenât even that high. Back at 70, it was likely that the moment you dinged, you could get your basic 160% flyer. Faster was indeed a hell of a grind (5kg, if memory serves) but the simple slow âskip the mobsâ flying was highly accessible.
I donât mind achievement-driven flying for whateverâs current, but not for old content.
If they have played the content they will have flying.
If they have not then amazing. They have lots of fun stuff ahead of them that flying would allow them to skip over without trying.
And since its old content they only ever really need to go there once while levelling.
Not having flying is not slowing players down, at least not in BFA, as there is hardly any content to slow them down with. When BFA first went live last August, you had players who had hit 120 within 5 hours. You also had players who had pathfinder part 1 within a week.
Unless there is a great deal of content to keep people busy, not having flying is not going to slow people down, so we should just have flying at the beginning of an expansion, free of charge.
I dislike the situation with old content flying with a passion. I came back from a break since early MoP, no WoD or Legion for me, and I was baffled by this change.
I did the grind on my main once I had three 120s and it was soul depleting. Not fun AT ALL. Games should be fun, Right? Takes, used to take as itâs changed, sped up, following 8.1, around 3 weeks.
Any and all changes to the current state would be good.
but its not CURRENT content. and thats the issue. lets be honest, 99% of the game now is about what you do at level cap. off the top of my head, the only things that DONT need level cap are:
leveling,
twinking,
transmog
pet battles
RP.
now, blizz have destroyed the first 2, and they dont seem to care about the 3rd where its almost as good as destroyed. pet battles are really niche and not to everyones liking. and RP i canât speak for the requirement of it, but im guessing its been hit hard, but only takes place in lower level areas. i dont think theres much RP in the Burning Steppes for example. (i could be wrong).
and the 2 best ways to level from 90-111 NEED flying to be efficient. which is treasures in WoD, and invasions in Legion. plus, then if you want certain things once you are at level cap, like farming anything from WoD/Legion that needs multiple tries (eg, BRF, HFC of NH mounts), not having flying is a MASSIVE pain.
i would guess that âmostâ of the complaints about flying in WoD or Legion are coming from any player that have many alts, or are level 111 or higher. they are not coming from players who are leveling their first toon for the first time.
Itâs an issue for people who want to play with their friends. Itâs kind of the problem you get when you insist on using vertical scaling. I think GW2 has a much more elegant solution with their expansions; they donât increase level cap or ilvl, but they do introduce new abilities necessary to traverse the new zones, as well as new skill trees. These things are inaccessible to you if you donât have the expasion, but you can still play the old end game content with your friends (and because the level cap and ilvl isnât increased, this content does not become irrelevant). They manage to maintain a sense of progression without infringing on the players ability to play end game content together.
That is my guess as well, though I view this in a slightly different lens. Flying is convenient, but it isnât fun (in my opinion). I donât often level alts, but when I do I typically enjoy the experience. Itâs like a nostalgia-trip. However, for someone wanting to boost a character to max level as fast as possible in order to play the end game, I get that the experience is neither fun nor convenient. At the same time, I donât think this was something that was questioned in earlier versions of the game. Weâve gotten used to the convenience and now players canât live without it, threatening to unsubscribe if they donât get their way (which is a bit childish).
Generally I prefer Pathfinder achievements. They are account bound and donât require max level so my alts can level more easily.
I do think that it is introduced a bit too late. I would have had it in 8.1. My alts are sleeping while they are grounded. Also I think the rep grinds are a little punishing to players joining later. Loremaster and Explorer are good pre-reqs. WQs and reps meh.
âBUt fLyIng wiLL deSTrOY PvP!â
There, I had to say it. Simply coulnât resist
Anyways. On the topic at hand. I am not sure that swaping the achievement grind to gold grind would be a big of an improvement.
Sure 5k might not be a gold sink so some might suggest rising the gold costs to oblivion. But remember not everyone plays the AH or grinds the gold for a livingâŚnot everyone is that rich.
The pathfinder works quite well, especially now that they have refined it from WoD. My only grievance is how long it has taken to be released.
By the time 8.2 comes out, it will be either june/july, by the time people can get Pathfinder pt2 it would have been a year since BFA released.
I feel that, that is too long of a wait, especially in such a content light expansion.
It didnât feel too long in Legion because there was plenty to do and player engagement is high.