For saying ele+healer is an aids comp? It might just have something to do with the problems mentioned earlier, you know? Even you don’t deny it, you’re just saying you’d welcome a better design. But that’s not what you have, so what you do have is an aids comp that you’re playing.
And yet again, going back to the topic itself, there are consequences to making the Aegis trinket absorb physical dmg too.
Because this trinkets basically can stop one go from my comp in 3s and there is literally no trinket that can stop Junglecleave go. Even if I use BM it’s usually not enough. How narrowminded you have to be not to understand this.
So you’re literally telling me not to play my spec or what’s your problem? What’s the purpose of your silly responses?
Jelaous of what? I want fair game. This expansion so far is favouring meelecleaves which consist of most of these physical damage dealers so do we have a trinket that favours them again? That’s pretty much it. That’s all I ever asked for and if you ever read my posts I try not to favor anyone. Literally 1 month ago I made a post about how Def Stance nerf was too much when I don’t even play with Warrior or have 1 myself. Do we see any Arms Warriors nowadays? Almost none.
What is this then… Dude. What is your problem? Can you elaborate what is your problem with my spec and why do you hate it? Did you lose to any Ele or got outplayed with your Druid?
Right, yeah… Lots of warrs+WW meleecleaves running around, can’t go 1 game without facing them. And let’s not forget the kittycleaves with ferals that doesn’t play necro, you meet them so often it’s like there are no other comps in the game this expansion.
Right, because I can only comment on a comp that hasn’t changed in several expansions based on only this season, because I’m now playing rdruid doing my project which naturally means I’m biased against stuff I lose against. Sure. That makes sense.
Also as far as I know Adaptive Swarm doesn’t turn dot damage into Shadow - it’s Shadow itself yes and Moonfire is Arcane but Rip and Rake are physical and they are still huge part of Feral damage.
Might be my misunderstanding. But can’t you, in theory, proc echoing resolve with a cap totem or hex and then remove the 15 sec immunity with a windshear? (even if you don’t actually interrupt anything with it) It’s probably a pretty risky and dumb move but your mate could continue with another cc. Some guy wrote this earlier.^^
Well then you have to land effectively everything while not having someone CCed. Which is not realistic scenario in Arenas as Shaman. Also interrupting Poly meant you could Lasso the guy without being worried he will Blink out. Now you’d have to Hex him and then Lasso. Both are 30 sec CD. It literally means you lose your only low playmaking potential.
I never said “because of 2v2” It’s the part you added. I did it multiple times in 3s. That’s how you punished RMP players most of the times. If they for example went on your partner and healer was healing you could stop the go this way. Juking hex on RMP go might mean your partner being dead already. By Interrupting into Hex you could peel it fast and let your partner live. Not anymore. And still I didn’t get the answer to your question.
You mean how you’re not even recognizing the consequences to making it absorb physical damage as well?
Also:
It does. It’s not mentioned anywhere, but check damage done in a duel if you’re so curious. You can even try it with the aegis trinket to see if it starts absorbing. Neat, right?
so first of all, its not true, you get those when sepsis EXPIRES, and im telling you those things does nothing to assa rog, i dispell sepsis all the time and after that they do nothing with the buffs you are on the wrong path here, assa is not op bcz of that legendary, its broken as hell bcz of the 2p and 4p, without the sett bonus, nf assa wouldnt even be a thing, its the fact that the sett bonus works on sepsis bcz its a poison, if you check any 4p assa damage breakdown sepsis is #1 damage always (even if you dispell it sometimes), the sett bonus is the one that needs nerf, not the legendary, it does nothing
I know Broxiz. I just used his logic against him. I think that Ele is fine and is one of the few caster classes that are doing ok in 2s. If you play with H Priest you can play more around setup based playstyle and I can dampen with R Druid or MW.
Then set bonus needs to be nerfed. Thanks for clarification.
ya i really don’t think the double legendary is a big deal for assa. wouldn’t say it does nothing but it’s not particularly exciting whereas both the set bonuses are insane.
the burst is mostly dots which blades and AR don’t help with, plus people have usually pressed something or died by the time the sepsis expires unless it gets instantly dispelled. it helps for chasing after people after the initial big burst while vendetta is still up but yeah.