[A/N-RP] <Copperwheel TDI> Recruitment

Note: This guild is a work in progress concept. Constructive criticism and support is obliged!

Guild Name: Copperwheel TDI
Guild Type: Social and Traveling
Faction: Alliance and Neutral
Base of Operations: Ironforge and Stormwind
Contact: Copperwheel (Guild Leader)

“[Edited: Greatest] tinkering and development company that I have ever witnessed!”
– Gelbin Mekkatorque, High Tinker of Gnomeregan

“Everything is possible with Copperwheel T.D.I.”
– Tilli Quarterspark, Manager at Tilli’s Tinkering

Copperwheel Technology Development Industries is a collection of both genius inventors and other people who just want to take joy in a social experience. Anyone is welcome, even neutrals. But not the Horde, we do not like those.

We believe that it is essential to get to know us better before praising us with your think-tank ideas. With that said, we will introduce you to our M.W. Guide Lines. If we are on common ground, or you feel related to them, you would be a great asset with our little guild, which hopefully will expand into something amazing!

However, if you agree with our M.W. Guide Lines but do not want to leave your current guild, we have an external community, the Copperwheel T.D.I. Union where anyone who is willing to contribute are welcome (you will also get access to a secret channel on our Discord).

Management:

Guild Rank: [1 & 2] Manager

A management leads the company along with the other. They each have their own purpose of leadership within the company, and is to make sure that their employees is in a healthy work environment.

  • Accountant
  • Production Manager
  • Operation Manager
  • Courier Manager

Employees:

Guild Rank: [3] Genius

A genius is the cogwheels to the machinery, these are tinkers, mechaneers and engineers who functions as the very think-tank of the company. They invent, create and invent new goods for the company to use or sell.

  • Tinker
  • Mechaneer
  • Engineer

Guild Rank: [4] Operator

An operator is the company’s own special operations personnel unit, better known as the S.O.U.P. They equip and use the inventions of the company to assist the forces of the Alliance, as well as to protect their own employees and management.

Note: The S.O.U.P. can also be hired by member of the Copperwheel T.D.I. Union.


Guild Rank: [5] Courier

A courier is the grease to the cogwheels of the company, their job is to distribute the inventions invented, created and sold by the industry.


Guild Rank: [6] Assistant

An assistant is a fresh employed member of the company who has no advanced knowledge in what the company offers as jobs, but is assisting the company as a whole with their own set of skills. Whether it is leather working, mining or something else. They is basically just the “all-round crew."


Guild Rank: [7] Intern

An apprentice is one learning to become either a part of the geniuses or the S.O.U.P, and is trained and taught by them to become such.

  • Genius Intern
  • S.O.U.P. Intern

M.W. Guide Lines:

Mission: We focus on the transcendent of our own existence, a company that is build to achieve for a higher and better ideas, and with a living progression to exist. Our main focus lies with the employees of the company and community, and to never lose any ties with those around us. Unless with a good reason.

  • Expansion and Collaboration: Developing of social interaction between the employees and the community in general.
  • Teach and Inspire: Construct amazing stories in our progress.
  • Values and Ideals: Make a difference, and make it better.

Vision: An old phrase goes: “Never forget where you come from,” and we stand by that phrase. We are who we are, and we are 97.4% sure where we will be in the future. Do not worry about the last 2.6%, it is called a vision for a reason, or more theory-calculations of the future. With our vision, and through actions, we will as a company and community guide each other towards a shared or mutual goal.

  • Welcomeness and Cozy: Encouragement to each employee to help one another.
  • Relationship Forging: Forging a bond is important among people you enjoy.
  • Example Show-Off: Prove that the community is here to stay.
  • Creativity and Knowledge: Teach and make other people feel welcome to join us through our progressions and adventures.

Values: Our value serves as a well-greased clockwork. Turning and twisting at the right time, reminding us that we have a purpose, every day!

  • Leadership: Give the courage to shape and form a better tomorrow.
  • Collaboration: Brings leverage of collective geniuses.
  • Integrity and Accountability: Stay real and true to your believes.
  • Passion: Use your heart and mind, committed and combined.
  • Diversity: Prove that whoever you are, you show respect and accept each other.
  • Humility: Teach yourself to learn from your mistakes and help others to not repeat their mistakes.
  • Quality: Show what you do, and that you will do it well. Teach others and help them improve.
  • Unity and Friendship: Stay together, and prove that we are better, faster and stronger as one. We are there when we need each other.

Disclaimer:

According to article: §T-47, point: 4578-GL released in year 19: All corporations must exhibit a disclaimer on their official documentations. Hence forth Copperwheel Technology Development Industries disclaims that they believe that the size of this text is enough to extinguish the most stubborn of readers. Starting out with an argument about robo-chickens, with an underline explaining that there is no talk about real chickens in this matter, and that robo-chickens are better than real chickens as they do not bark through-out the day, everyday, as real chickens does. They do also state that they might be wrong about real chickens actually have the capability of barking, therefore they do state that it can be a misconception of Worgens instead. Copperwheel Technology Development Industries request that no one should bother reading this, as it will only get worse. Yet they also claim that if you are stubborn enough to continue to read, they argume about goblins, but not any goblins, specifically the Bilgewater Cartel goblins. They do state that they dislike the Steamwheedle Cartel goblins, yet can do trading with them, but they see Bilgewater Cartel as their enemy. It is furthermore stated that everyone should dislike goblins according to Copperwheel Technology Development Industries due to the fact that they are green, smelling, annoying and think that they are superior to the gnomes, and that 70.24% of goblin inventions blow up, which is then stated to be an insanity. Copperwheel Technology Development Industries agree and acknowledge to and that slavery is illegal, and refuse to hold any responsibility to any cheap invention that could have a chance of electricuting the consumer, or commit any other unfortunate damages. They do underline that if you want quality, you need to pay a fair amount as their supplies are legal, and their geniuses use a lot of their valuable time to create the best suited equipment for the consumer. Yet they do stand in for agreeing to have a return policy of 85% refund, guaranteed. In a final statement, Copperwheel Technology Development Industries states that gnomes are superior over goblins, no matter what goblins states.

7 Likes

Character of mine lost an arm, had some extremely fun interaction with Copperwheel trying to arrange a prosthetic to be constructed!

Pleasant, friendly, and checks up on you over longer periods of time. Highly recommend!

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We have reached 100 views! Keep sharing and help us, help you bring gnomish guilds actively back into roleplay!

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I would ask Tym Eisenfuchs to swap to this realm, because all I ever wanted was a Gnomish tech organization, yeah. I applaud your efforts! Maybe soon!

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Great initiative.

Nice to see more options for Gnome RP’ers.

I wish you the best of luck.

Seems Gnome RP is getting a revival.

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