But you guys will say I am wrong about literally anything that I write. You will do everything and say anything to find something that contradicts me, because you would all like for the topic to end on that note.
In order to invalidate the actual topic which is about a suggestion… Because you object to that suggestion.
Anyone else making similar suggestions, you would no doubt monitor their topics and do the same thing there.
That is what this forum has come to. Where it used to have so many visitors that you would never see the same person posting twice, now a small group of players sit watching, waiting for someone to post something.
Blizzard tailor this game based on feedback and suggestions, as it is an evolving game. Sadly the few who frequent the forums are the ones directing that channel of feedback and suggestions. That is why the game now has a fraction of the playerbase it once had. Never mind any level of toxicity in-game.
No, I said he was #1 at one point. And he was, but you are hell-bent on discrediting me so even though you favour using block quotes to fill up your posts, this time rather than directly quote me you twist my words to maintain your low blow attempt at dubbing me a liar.
Yeah. It is insanely toxic to all the time play the victim card while insult everyone around and not around. Imo we do not need people in this game like this one. I continue having fun in my community.
Not trolling you and RIO says otherwise about your friend and welcome to ingore you are not worth my time i do not take kind to liars and people who manipulate enjoy your echo chamber and changing your narrative .
And please stop calling me a troll thanks else i will put in a ticket about you and defamation of my character .
Do no replay as i will not see it or waste my time on it thanks .
I haven’t played any card here, what you are doing is team trolling…
Directly Insulting me, and making out like i have insulted people when i actually haven’t.
Calling someone a liar when they have not lied about anything is just low.
Neither of you have actually contributed anything constructive in this topic, despite all of your posts here. It is a joke. Why do you even bother posting here? Just doing everything you can to increase your post count ey? hmm
Um… actually it is usually the same few teams or players who are at the top in most sports, and it tends to stay that way for a few years (or more) until new blood comes along. A few examples from the top of my head are Formula 1 (Williams), cycling (Sky/INEOS), and tennis (Djokovic/Nadal).
The reason sponsors don’t have much interest in WoW e-sports is because it’s a niche market and exposure is low. Sports that have extensive coverage attract massive amounts of sponsorship money because the sponsor gets their name in front of (potentially) millions of people. Obviously they’d like their team to win because winning increases exposure, but the visibility they get from sponsoring a participating team generally makes it a profitable venture if the sport has wide enough appeal.
For WoW E-Sports to get more exposure though, more people would have to be involved. So removing the function which causes Keystones to lose levels would only be a good thing. No matter how the system had to evolve to account for that.
Is the amateur footballer who gets up at 5am on a Sunday morning to go kick a ball around on a park not engaging in sport? Is it only those teams in the Premier League who should be classed as playing sport?
If you are on a “Tournament realm” or not. If you have a set team or not. If you live stream or not…
Mythic Keystone Dungeons, PvP, and Raiding are the E-Sport side to WoW.
Just because you may be on a low population server with no set team, or because you run in Pick-up-groups, doesn’t mean you are not playing E-Sport. You still appear on a public leader-board. You still get scrutinised by other players.
So, Keystones do affect E-Sports, and those practicing them.
There’s a difference between engaging in sport and engaging in competitive sport.
If a person is not choosing to compete with others, then they’re not engaging in competitive sport (which is what e-sport is) regardless of whether or not there’s a system to rank them. I’m not interested in where I rank compared to others, and I’m not competing with them, therefore I’m not participating in e-sport.
Look at how many times you reference RIO in this topic. You say to use RIO and look at players’ scores when making groups.
If people are mindful of their own score/rank in a competitive way or not. The score is viewed as a ticket when someone is making a group. If their score is too low, their ticket is not valid. They are competing to get into ‘that’ group.
You might not be choosing to compete for a place on the leader-board, you might not care where you rank… But others do, it is E-Sport.
I say look at the website to see how many runs they’ve done in the dungeon you’re running, at what level, whether they were timed, and (significantly) who they did them with to judge if they were carried. Scores are irrelevant. The only thing I use RIO for when choosing pugs is to get an idea of a player’s level of experience, not to see their score and where they rank related to others. I don’t care about rankings, and neither should you if you actually want to invite good players to your keys. (This is why the addon is only useful in so much as it can create a link to view all applicants’ full profiles on the website.)
Let me give you another analogy, and arguably a much better one than football (since the nature of two teams trying to win the match makes football an inherently competitive sport).
I run (for fitness, health and fun). If I take part in a 10k run at a weekend with the personal goal of finishing in an hour, I’m not taking part in competitive sport. I’m just going for a run and enjoying the social aspect of doing it with other people as well as hoping for an official record of having achieved my personal goal. There will be others taking part in that run who aim to finish as far up the leader board as possible, and they are taking part in competitive sport because they’re competing with people who choose to compete with them. I (and the vast majority of other people doing the run) are not choosing to compete with others, so we were not taking part in competitive sport.
It isn’t as black and white as you’re trying to make it.
I will say again, since you keep going on about score, if you use RIO score as a means to judge whether someone is worthy of being in your group, you will continue to have failed runs. Score is easy to inflate or fake (and as long as people making groups continue to rely on it, people will continue to inflate and fake it). Actual, real experience is not.
No. You’re still taking a simplistic view that will hurt you.
In your language, a ‘win’ is a timed run - yes?
While I am interested in whether someone has timed the key I’m planning to run, there are 2 things I find far more interesting:
Who they ran it with. Were the other characters in that timed key at about the same level in their M+ progress, or had they timed keys 2 or more levels higher? If they had significantly higher progress, the applicant to my key was carried. (Even if you don’t pay for a boost, you can get away with a lot more mistakes in a run where everyone else is considerably better than you, and is used to running harder content.)
How many attempts it took them to time it. When people are pushing keys, they’re likely to fail a few times at a particular level before they manage to time it. They will even continue to fail on and off after they’ve timed it. I’m just a little bit ahead of you in terms of M+ progress, so I can speak from experience when I say that things change in those last couple of levels as you get to +15 (and no doubt continue to as you push into higher key levels). We’re running 14s, 15s and a few 16s now, and we’ve all had to really up our game. Plan better, be more coordinated in terms of interrupts because the penalty for letting casts go through (because everyone used their interrupt on the same cast) is higher, do better at crowd control, tighten up on the routes, plan what we pull (and what we pull together) more carefully, make adjustments in routes and pulls according to the weekly affixes. All of these things mean people fail more as they progress higher. If the person applying to join my key doesn’t have a lot of failures behind them, they’ve been boosted or carried. (The exception to this is if the character is an alt of a main with higher progress, but you can look at the main’s profile as well.)
I’m not even that concerned about whether they’ve timed it or not. If they’ve got close a few times, they’re obviously in the same place as I am, and eager to time this key. They’ll probably try hard. And the runs they’ve completed over time are an indication that they’re not likely to leave the first time something goes wrong.
So no. I don’t look at score, and I don’t look for a ‘win’. I look at experience.