I love this:
Quel’dorei actually means: “children of noble birth” in Darnassian. Which was often given to those who were gifted to wield the arcane magics.
They did indeed not heritage, however only parts of it, as they went to go for new sources of magic, often addicting ones, like the fel. In addition to that, the remaining elves, who kept calling themselves High Elves, refused to draw the magic out of other things, be it living or inanimate. These got exiled by Lor’themar as he claimed he couldn’t rule a kingdom divided.
During the scourge invasion of Quel’thalas, 99% of the High Elves were wiped out. 99% of the remaining High Elves called themselves “Sin’Dorei”. The other 1% stayed to their convictions and believes and traditions. There is a small cultural divide between both groups as the High Elves are still “angry” with the poor treatment Lor’themar gave them, which was also in their hour of need. So to call them traitors is incorrect. Now knowing this piece of information, I’m sure you can’t call someone a traitor because they didn’t want to follow opressive rule, when the “didn’t need it”.
I can accept the Horde having “Blood Elves”, what lots of people can’t accept is the game Blizzard has been playing with it’s player base, which hails back 18 years ago by now. Which is the next:
Reasons why High Elves couldn’t be a playable race:
-
TBC-Cataclysm:
The argument was always given that they couldn’t add High Elves because they were too simular to Blood Elves and would confuse players in PvP, because the obvious red health bar above the player’s name wasn’t obvious enough. -
Mist of Pandaria
With the introduction of Pandaren, their argument of races being simular once and for all flew out the window, their excuse then was that there weren’t enough remaining “pure” High Elves to make a playable race, back in that time, the lore was clear on it: There are mor High Elves than there are Gnomes. -
Legion Retcon
In Legion they threw in a retcon, actively reducing the remaining high elven numbers. -
BFA pre-patch
Queue “Ren’dorei” a recoloured version of blood elves, an even smaller amount than there are lorewise High Elves remaining.
The only reason I genuinely can come up with, why Activision Blizzard refuses to add High Elves to the game, be it a neutral or faction allied race, is purely for faction balancing. Data has shown that the majority of Horde Blood elven players would go Alliance if the combination would be an option. I feel like getting Void Elf paladins will also keep waiting on them, eventhough there is a void elf npc paladin already in game.
My anger stems from all the excuses Activision Blizzard did through out the years, it leaves a vile taste and they at best only give half of what is requested. I don’t understand what they gain from it, but it has infuriated plenty of players of they years. Because lorewise and game mechanic wise they always, actively, shoot themselves in the foot when it suits them.
- Midnight
Midnight would make the most sense to introduce High Elves as they have a stake in defending the Sunwell, even when exiled from Quel’thalas. In addition to that, opening the path to more Paladin/race combos, together with priest also makes sense for the Light aspect fantasy of those classes.
I hope me breaking this down for you makes you re-evaluate your original post and “not lore supported” opinion.