Hey everyone!
I wanted to share some thoughts and ideas, and I thought bullet points would be the best way to present them instead of a wall of text. Hope you enjoy!
Raid Consumables:
- Always in high demand; “essential” for raiding.
- Many raids basically force players to use flasks, world buffs, and other consumables to have a chance at rolling on loot.
- This creates unlimited demand, which botters take full advantage of.
Botting Problem:
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Botters are a double-edged sword: while they’re unfair and violate ToS, they flood the AH with items, and ofc benefiting Blizzard with more money from subscriptions. A solution to bots seems unlikely.
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Even with increased spawn rates for Black Lotus or other rare herbs, botters will likely continue open-world botting and control the market.
Farmable Consumables:
- An aspect of WoW I always liked is dungeon farming. It offers an alternative for players on a budget, or farming without influence of botters and other players. Some examples are:
- Greater Shadow Protection Potions (GSPP) can be farmed in Scarlet Monastery.
- Limited Invulnerability Potion (LIP) can be farmed in Maraudon.
- Elemental Earth was once hyper farmed in Maraudon, though it’s been nerfed.
Need for Change:
- Personally, I’d like to see Black Lotus as a rare drop from herbs requiring 205+ skill to pick. Additionally, adding new Black Lotus and Gromsblood nodes in the demon-infested areas of Zul’Gurub would likely reduce the prices of Titan Flask (all Flasks), Elixir of Giants, and Mighty Rage Potions. It provides the opportunity for players to farm a steady amount of items per 5 resets. It might also bring back more bijous to the market.
- Regarding World Buffs, Classic Era is, in my opinion, in dire need of making Head of Onyxia, Head of Nefarian, Head of Hakkar, and Rend’s Head repeatable. On low populated servers, the lack of world buffs has been a problem for ages.