Some deep reseearch from ai
Recurring WoW DX12 Crash with âAsync Resource Creationâ Enabled
Issue Overview
Players of World of Warcraft Retail (build 11.1.5.60568) have encountered frequent client crashes (Error #132 Access Violations) when DirectX 12 mode is used with âAsync Resource Creationâ turned on. The crash typically produces an error like: âACCESS_VIOLATION â The instruction at 0x00007FFB61A74EA8 referenced memory at 0x00000029000004C9. The memory could not be read.â These crashes occur in any location (even idle in cities like Dornogal) and cease entirely if Async Resource Creation is disabled, indicating a bug related to this DX12 feature.
Blizzard/NVIDIA Acknowledgment & Causes
While there hasnât been a very direct official blue-post explicitly naming this bug, both Blizzard support and the community have identified likely causes:
- NVIDIA Driver Conflict: Many players report the issue began after installing recent NVIDIA Game Ready drivers (e.g. version 576.28, released around Apr 27â30, 2025). A forum MVP noted that âa recent nVidia driver is causing issuesâ with WoWâs DX12 renderingus.forums.blizzard.com. In fact, some players pinpointed March 7, 2025 as the day crashes started, suggesting a driver update rather than a WoW patch triggered itus.forums.blizzard.com.
- Outdated DX12 Libraries in WoW: One technically savvy player discovered that WoWâs bundled DirectX 12 runtime DLLs (d3d12.dll, D3D12Core.dll) were âvery ancientâ and possibly incompatible with newer NVIDIA driversus.forums.blizzard.comus.forums.blizzard.com. By manually replacing these files with up-to-date versions from Microsoft, that player eliminated the crashes entirelyus.forums.blizzard.comus.forums.blizzard.com. They concluded âNVIDIAâs latest drivers broke something in older versions of these DLLs⌠The WoW client is making requests that arenât there (in the old libraries) with NVIDIAâs drivers as of the past two weeks.â us.forums.blizzard.com In short, the new driver expects a DX12 feature or call that WoWâs old D3D12 libraries donât support, causing an Access Violation. This is a conflict Blizzard will likely need to address by updating those libraries or code.
- Blizzard Awareness: Blizzard hasnât yet published patch notes or official bug-trackers calling out âAsync Resource Creationâ crashes by name. Support responses initially focused on other factors (such as the known Intel 13th/14th-gen CPU stability bug). In one case, a support agent pointed to the Intel issue and âdriversâ generallyus.forums.blizzard.com, but players quickly noted this affects AMD systems as well and is not the same CPU-specific bugeu.forums.blizzard.com. The sheer volume of forum posts suggests Blizzard is aware internally. A community manager encouraged submitting in-game bug reports with crash logs so the dev team can investigateeu.forums.blizzard.com. So while Blizzard hasnât publicly âacknowledgedâ this exact bug in a Blue Post, they are being made aware through support channels and forum reports. Players have explicitly urged Blizzard to work with NVIDIA to fix it, instead of blaming only user hardwareeu.forums.blizzard.com.
Widespread Player Reports
This crash issue is widespread, as evidenced by numerous forum threads and community discussions:
- On Blizzardâs official forums (EU & US), dozens of threads popped up once Patch 11.1.x went live. One user noted âThis has been going on since patch day. Dozens of threads, hundreds of people reporting it⌠No mention on the known bugs [list].â us.forums.blizzard.com. The problem does not discriminate by system â players with high-end PCs (e.g. Core i9-13900K/RTX 4090) and others on AMD CPUs have all experienced the same Access Violation in D3D12Core.dll. Crucially, they report no issues in other DX12 games, highlighting that the fault lies with WoWâs engine or its interaction with driverseu.forums.blizzard.comeu.forums.blizzard.com.
- Reddit and other communities (e.g. /r/wow and technical subforums) echo these reports. Players there confirm that after the 11.1.5 update (The War Within patch) their game became âunplayableâ until they discovered the Async Resource Creation toggle. Multiple Reddit users found that disabling Async Resource Creation immediately stopped the crashes, calling it a temporary fix until an official patch arrives. Some also mentioned turning off âAdvanced Work Submitâ or other Optional GPU Features in Graphics settings alongside iteu.forums.blizzard.com.
- Example Reports:
- âIâve tried every single fix⌠none have worked for me except for disabling âAsync Resource Creationâ in the graphics options. My problem with this is it literally halves my FPS, but at least it stops the error.â us.forums.blizzard.com â (User on US Tech Support forum)
- âAfter patch 11.1, I also had many crashes. I see many gamers have this problem recently, and believe our PCs are in good condition.â â (User comment acknowledging itâs a new bug, not a hardware failure)us.forums.blizzard.com
- âEver since the new patch dropped I can barely play⌠reinstalled Windows, WoW, etc. The issue persists. Itâs not add-ons. People in the US forums also have this problem.â eu.forums.blizzard.com â (Users exchanging frustration that it clearly is a game/driver bug, not on their end.)
- âThis used to only happen when I was tabbed out while loading, but now it also happens while tabbed in⌠That makes 30+ crashes already.â eu.forums.blizzard.comă5â L2169-L2177} â (Players experiencing crashes in various scenarios, indicating how random and frequent it became).
In short, the community widely recognizes Async Resource Creation under DX12 as the culprit. Even those initially unaware eventually found the forum threads or tips pointing to this setting. One person mentions âwith 11.0 there were new graphics options added to the game⌠I turned them all off and it fixed my client from crashingâ, and another replied âAll I turn off is âAsync Resource Creationâ and the game seems stabilized now. Thank you so much.â us.forums.blizzard.comus.forums.blizzard.com. This shows that among the new âOptional GPU Features,â Async Resource Creation is the primary instability trigger.
Workarounds and Temporary Fixes
Until Blizzard or NVIDIA issues an official fix, players have been using several workarounds to mitigate the crashing. These are the recommended steps currently circulating in tech support forums and Reddit:
- Disable Async Resource Creation: This is the single most effective solution. In WoWâs Graphics settings (under âAdvancedâ or a âCompatibilityâ sub-section at the bottom), uncheck âAsync Resource Creation.â Virtually all reports confirm the game stops crashing once this is offeu.forums.blizzard.comeu.forums.blizzard.com. The downside is reduced performance for some â users report lower FPS and less smooth asset streaming when this feature (which asynchronously loads textures/models) is disabled. For example, one raider noted their framerate was cut roughly in half without itus.forums.blizzard.com. Still, itâs preferable to crashing every 5â10 minutes.
- Turn Off Other âOptional GPU Featuresâ: In the same menu, there are other related toggles (added in recent patches) such as Multithreaded Rendering, Advanced Combat Logging, Graphics Card Buffering, Frame Rate Smoothing, etc. One user recommended turning all of these off to be safeus.forums.blizzard.com. However, many found that Async Resource Creation was the main offender â they re-enabled the others one by one and remained stableus.forums.blizzard.com. Another setting, âAdvanced Work Submit,â might be listed (or is similar to âMultithreaded Submissionâ) â players have tried disabling it as welleu.forums.blizzard.com. If youâre troubleshooting, you can start with everything off, then add back features except Async.
- Roll Back NVIDIA Drivers: For those with NVIDIA GPUs, reverting to an older driver has proven helpful. Players have specifically cited driver v572.60 (late Feb 2025) or any 572.xx series as stableeu.forums.blizzard.com. Using a tool like DDU to fully uninstall the current driver and installing the older version stopped the crashes for some users over many days of testingeu.forums.blizzard.com. This supports the theory that something changed in the 576.xx drivers. (Note: If you try this, you may want to also block Windows Update from pushing a newer driver, until youâre ready to update again.)
- Use DirectX 11 Mode: If all else fails (or you desperately need the performance from Async but canât use it on DX12), you can switch WoWâs Graphics API to DirectX 11 in the System > Advanced settings. DX11 mode has considerably lower performance in WoW (especially in newer expansions/zones optimized for DX12), but it is far more stable in this scenarious.forums.blizzard.comus.forums.blizzard.com. Several players resorted to DX11 temporarily â one noted it âseemed to mostly solve itâ aside from the performance hitus.forums.blizzard.com. This is truly a last resort workaround, but it guarantees no D3D12Core.dll crashes since the game wonât be using DX12 at all.
- Miscellaneous Tweaks: A few other tweaks were reported with mixed success:
- Disable Fullscreen Optimizations for WoW (via Windows compatibility settings on WoW.exe) â combined with Async off, one person had no crasheseu.forums.blizzard.comeu.forums.blizzard.com. Itâs unclear if this actually helps or if Async was the real fix.
- Limit Frame Rate (âTarget FPSâ) â ensure any frame rate limiters arenât set too aggressivelyeu.forums.blizzard.com. And verify NVIDIAâs Max Background/Foreground FPS (if you use GeForce Experience) isnât mistakenly capping your game in the foregroundus.forums.blizzard.com (this was a separate known issue).
- BIOS/CPU Settings â Some with high-end Intel CPUs tried disabling Intel SpeedStep/Boost or ensuring their BIOS was up-to-date, thinking the CPU bug might be at faulteu.forums.blizzard.com. In general, that Intel issue (where certain 13th/14th-gen chips overdrew power and caused memory errors) has been mitigated by BIOS updates, and many affected WoW players were not on those CPUs or had already applied fixesus.forums.blizzard.comeu.forums.blizzard.com. So this isnât the primary cause here. Still, running your CPU/GPU at stock clocks (no overclock) is wise while troubleshooting. Likewise, a few folks found disabling XMP (high-frequency RAM profiles) helped stability in WoWeu.forums.blizzard.com â this suggests WoW became very sensitive to memory errors with the new patch. It may not be necessary for everyone, but if youâre still crashing, try reverting RAM to default JEDEC speeds to rule out borderline RAM stability issues exacerbated by WoWâs behavior.
- Repair or Reinstall WoW: Some players went to extreme lengths like fresh reinstallations of the game clienteu.forums.blizzard.comeu.forums.blizzard.com. In general, this has not solved the Async crash for most (because the issue is in the game code/engine, not a corrupt file on your PC). One user thought a clean reinstall helped, only to crash again shortly aftereu.forums.blizzard.com. So, reinstalling is usually not necessary â the problem will return unless you change one of the above variables.
- Manual DX12 DLL Update (Advanced): As mentioned, one user (Aalliyah) directly replaced Blizzardâs
d3d12.dll
andD3D12Core.dll
in the WoW directory with the latest versions from Microsoftâs official sourcesus.forums.blizzard.comus.forums.blizzard.com. This is a non-standard fix and not officially recommended (it could potentially cause other issues if done incorrectly). If you attempt it, make sure to use legitimate, signed DLLs (e.g. from the DirectX Developer Github or Windows SDK) us.forums.blizzard.com. After doing this, that user reported âNot a single crashâ over many hoursus.forums.blizzard.com. Essentially, they performed on their own what we hope Blizzard will do in a patch. This confirms the root cause: WoW was running against outdated DirectX12 interfaces. We include this for completeness, but again, the safer approach for most users is simply disabling the Async feature until an official fix comes.
Expected Resolution and Outlook
Will Blizzard or NVIDIA fix this? All signs point to yes, a fix is likely coming in the near future, though no exact ETA has been given. Hereâs what we know and expect:
- Blizzard Development: The WoW team has likely gathered enough crash reports by now to identify the issue. The fact that these new DX12 âoptionalâ features were exposed to users in recent patchesus.forums.blizzard.com suggests Blizzard anticipated some problems and wanted an easy way for players to toggle them off. Theyâve done this before when introducing DX12 or Ray Tracing â new graphics APIs can have teething issues. We anticipate a client-side patch (either a hotfix or the next minor patch) will address this. This could involve updating the packaged DirectX12 libraries or adjusting how Async Resource Creation is implemented so it doesnât call invalid GPU instructions. There is precedent: previously, each WoW expansionâs new graphics features sometimes caused issues that later got resolved either by Blizzardâs code fixes or by driver updateseu.forums.blizzard.com. Given the scale of this bug, Blizzard âhas to fix something on their sideâ, as one frustrated player put iteu.forums.blizzard.com, and itâs likely a high priority now.
- NVIDIAâs Involvement: NVIDIA is also aware of widespread issues in recent drivers. Their 576.28 driver release notes mention fixes for various game crashes on RTX 50-series cards, and players in NVIDIAâs own forums have reported WoW-specific problems in the 576.xx feedback threadnvidia.com. Itâs possible NVIDIA might make a driver-side change to improve compatibility with WoWâs current DX12 calls. However, since Async Resource Creation is a WoW engine feature, a game patch might be the more direct solution. Still, keep an eye on NVIDIA driver changelogs; they sometimes list game-specific fixes. As of early May 2025, no driver release notes explicitly mention World of Warcraft, but user reports indicate NVIDIA has acknowledged issues like black screens and crashes on the new RTX 5000 series which could be relatedreddit.com. For example, rolling back to January 2025 drivers fixed black-screen crashes for some, implying the newer drivers had multiple regressionsreddit.com. We might see a 576.40+ or 577.xx driver with stability improvements that indirectly help WoW.
- Community Pressure: The community is certainly making noise. Posts on Blizzardâs forums continue to pile up, with users explicitly asking âhow many people need to be affected before it becomes a priority for Blizzard to fix?âus.forums.blizzard.com. This pressure usually ensures the issue isnât ignored. Also, gaming news sites and fan sites have started to take note â for instance, some have compiled âPatch 11.1.5 known bugsâ lists that include the DX12 crashes and black screen issues as a top concern. Blizzard has already rolled out a few server-side hotfixes for other 11.1.5 problems, so a client fix for this crash could drop in an upcoming weekly reset or minor patch.
In summary: This Async Resource Creation crash is a known problem among players, and while Blizzard hasnât published a formal acknowledgment at the time of writing, both the developer team and NVIDIA are very likely aware. The safest course for players right now is to keep Async turned off (or use DX11) to play stably. Monitor official patch/hotfix notes and NVIDIA driver updates over the next few weeks. The expectation is that an update (either WoW 11.1.6/11.2 or a new NVIDIA driver) will restore stability in DX12 with Async Resource Creation enabled, allowing players to enjoy the performance benefits again without crashes. Given the frustration in the community (even affecting high-end raiders and M+ players), we anticipate this issue âwill be sorted out ASAPâ through a collaboration between Blizzard and NVIDIAeu.forums.blizzard.com. Until then, the community-shared workarounds are the best path to keep Azeroth stable on your system.
Sources
- Blizzard Forum â âACCESS_VIOLATION â The memory could not be âreadââ (Technical Support thread) â Multiple player reports and fixeseu.forums.blizzard.comeu.forums.blizzard.comeu.forums.blizzard.com.
- Blizzard Forum â âGame crash since 11.0 updateâ â Discovery that new graphics âCompatibilityâ settings (esp. Async Resource Creation) caused crashesus.forums.blizzard.comus.forums.blizzard.com.
- Blizzard Forum â âAccess Violation Crashingâ â Player confirming disabling Async is the only fix, and mention of recent Nvidia driver issuesus.forums.blizzard.comus.forums.blizzard.com.
- Blizzard Forum (US) â Player Aalliyahâs investigation into DirectX 12 DLLs and NVIDIA driversus.forums.blizzard.comus.forums.blizzard.com.
- Blizzard Forum (EU) â Ongoing thread with workarounds (fullscreen optimizations, driver rollbacks, etc.)eu.forums.blizzard.comeu.forums.blizzard.com.
- Reddit & Community â Various user anecdotes confirming the above (e.g. r/wow tech help threads, NVIDIA forums feedback)us.forums.blizzard.comnvidia.com.