3 dks in top 200 (had to go down to top 200 to catch the third dk lmao) in 2v2 and one of them is petkick. N E R F T H I S B R O K E N C L A S S B L I Z Z!
10/10 made me lol
Lets make it work like in the old times. Increase your spell crit chance every time your spell doesnt crit. Reset stacks when landing a critical.
Yes cumbastion mage can solo dps even if the healer not in cc wich should never happen except if they are bad
So yaa 30% nerf needed
Not sure if serious but thatâs not why heâs laughing⌠cumbastion? Lolâd as well.
Hhh na i know why hes loughthing
I just want caster burst to be interruptable again. The most repulsive thing this season is that in order for casters to keep up with how easy it is for melee classes to put out unhealable damage most casters have been designed to push their oneshots entirely through instant casts.
Make casters cast again while doing their burst. Give us tools to like Deep Freeze, baseline Coil et.c. to help us setup to get our casts out.
For combustion specifically 2-3 of the spells used during combustion should be casted spells, I dunno how to design it since you just farm hot streak proccs with Fire Blast and phoenix flames after critting with pyroblast.
Storm keeper should be reversed for ele shamans, the CD should be instant, not the lightning bolts. No instant Star Surge proccs, no instant 20k Chain Harvests et.c.
Casters should be designed like they were in Wotlk and MoP. You have insane burst but you need to setup it properly to get it off. Nothingâs worse than facing some scummy mongoloid casters who goes all hail mary and oneshot you through instants after being outplayed the entire game.
Same thing goes for healers, healers defintely should be designed to be casting spells again.
Everyoneâs just spamming instants right now and melee just have 100% uptime on their targets ensuring you canât cast anything.
The game is so badly designed right now.
Thatâs not even how it used to work, and this is just about the dumbest suggestion Iâve heard
I agree, but that level of redesign just isnât going to happen
Really nice. But also Riptide initial healing reduced by 25% (down from 10k to 7.5k, still op) Earth shield increased mana cost by 300%.
Btw really good and sober hotfixes. Itâs exactly what weâre looking for. @BlizzardHQ Tweet this sht
I feel that if they nerfed some of the high outliers like how thereâs a ton of covenant abilities that still deal tons of damage and they look into hybrid healing all having lay on hands, would be a nice start.
Oh - and ban tanks from arena.
Ironically when looking objectively for WW it seems like you absolutely have no clue
Looool, youâre overthinking it since youâre so close to the spec. Any changes that you have in mind is just too far-fetched and would require a redesign. As far as hotfixes and patchnotes go, you can only do simple number changes, etc. And tuning the numbers for WW monk, you canât really miss the nail on the head, because Details will always provide you with evidence and stats that the output of the class is just too high.
Behold, poor comprehension skills. I never said they were OP, i just said Iâd rather see them deleted because I donât like the class
no, i just find its a stupid class, about as obnoxious as rogues, but feel free to point out where i said they were OP or a problem for me
Fire mage damage reduced by 20%
Resto druid healing buffed by 10%
Mistweaver healing buffed by 20%.
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