Add gladiator to Shuffles

Solo shuffle is the future of rated pvp if you look at participation.
Add Gladiator
Add more rewards for lower rating players.

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Gladiator becomes (almost) DPS only title if you do this lol

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This topic again, sigh. You can have a mount for solo shuffle. You can have a title for SS (you actually already do.) But you can’t have gladiator mount or title. You can have a different ones.

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future of pvp.

also Solo Shuffle: 30 minute average queue times, MMR “increase” (still have not seen it), blades edge is still real.

I agree it has problems but look at the participation.
I didn’t say it’s a bright future :laughing:

Shuffle is too random and too uncoordinated to give such a prestigious reward for. If you want the gladiator mount go do 3v3 arena.

Nah bro sorry but it isnt prestigious at all it used to be when it was % based and somewhat harder to get.
Nowdays half the players with gladiator mounts i inspect got it by buying boosts which is fine but dont tell me its anything special at this point.

tell me how does this affect you in any way? the players that reached 2.4+ in shuffle will most likely never apply to your or anyones grp in lfg for 3s cause they play shuffle. and if even if they apply with their credential being “i reached 2.4k in shuffle” you can decline them to your grp.

who are you to decide that they reached “rating above their playgrade”?
is your metric of playgrade the rating someone achieved in 3vs3 in earlier expansions when there was no shuffle? 3vs3 is not so much about individual player skill but rather about playing the right comp and learning the gameplay which is nearly 100% scripted.
“if comp A does this team comp B needs to answer with this.” that is no metric of deciding someone “playgrade”. shuffle is way more about individual playerskill, because you get put into suboptimal comps etc and need to adapt to all possible situations.

OP is 100% right. shuffle is played by a large margin and everybody left playing 3s has already an established team that he plays with for several years now. the casual player is playing shuffle cause it is way more convenient even with 20 min queues. and therefore blizzard should focus on shuffle. balance around shuffle or get rid of arena mode altogether and focus on bgs.

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3s are so dead,.they need to capitalize on solo.shuffle, give best rewards asap or people will just leave and never come back. Why would blizz ignore their own cash inflow

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Wintraders are plaguing ss , like 3s. But if you report with evidence, they get banned. Had such a case in s1, but it was quite an obvious wintrader, he got banned at start of s2

i havent had a single wintrader in my games ever

many people are getting banned for boosting at the 2nd week of the season when they hand the r1 titles
its always been like this
ur guy might’ve wanted to do 0-6 to lower his mmr, not sure

going 0-6 is not easy from time to time though, when i tried to lower my mmr/cr like this i oftentimes got 1-5 or 2-4 because people were killing 2v3
2.6-2.8 mmr last season

I think the idea or the thing that make these items / mounts / rewards desirable is the fact that only a small % of players have them. If that is a good or a bad concept can be discussed but just allowing everyone to get free rewards is a bad system imo.

That is true but for example getting duelist isn’t impossible neither is elite. I haven’t played enough for gladiator so I cannot say anything about that but from what I have heard it is also very possible with some dedication. Why is it a good idea to REDUCE the difficulty? “Let’s play Dark souls on godmode so I never die. It is much more fun this way because the bosses are too hard otherwise!”

Well I think you are wrong in this regard… Let’s say they drop rewards to 1600 cr (meaning that after 1600 cr you have everything), why would people who ONLY care for rewards keep playing? At least with this system we have a majority of the playerbase at rating X while the rewards are closer to the top 5%…?

Do you see how these two statements might contradict each other?

I think it is the other way around… Making rewards free will reduce the pvp activity. I play m+ for KSM the last weeks of each season and I couldn’t care less for the gamemode outside of it. I generally dislike the mentality of “everything should be free or I cannot achieve it”…

I never understood why theres alot of people who seems to say “I dont care about the rewards but lower the requirement to get it plz” when its quite obvious why.
Also the same with the people who want old elite sets or old mounts to come back and try to argue only entitled people would deny it.

If you truly want a reward, aim for it and play for it. Dont need badly written excuses to try lower the barrier for it.
Instead, try to aim for blizz to make more rewards in between the ratings if you truly want to.

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Hi Scar! <3

I don’t see why shuffle achievements aren’t prestigious, whenever the entire premise of it is you playing as good as you can to win the most amount of rounds. And considering how much people metahop in 3s, its literally no different in my eyes in that regard, in terms of the ‘randomness’ of it.

  • Coordination doesn’t exactly matter these days, when set up is pointless and zug zug me go face tactics are the way to win most, if not all games. 3v3’s giving the only good reward in PvP is just a very archaic and outdated game design in my opinion. So why not just add 1 to both? Could be a different color, or slightly less flashy etc. Just anything to commemorate that you did well that season, besides a silly stupid banner you can’t even use in the content it actually came from.

Good points and discussion all across the board bud! Thanks for the healthy convo <3

But my point isn’t really that the rewards should be ‘free’. I mean we saw it in Shadowlands Season 1 and 2, when Blizzard boosted MMR and inflated it to where the dreadful 1,8-2,3 bottleneck was a lot less rough.

Corrupted Protodrake was obtained by 0,4% of accounts
Sinful Souleater was obtained by 0,4% of accounts
Unchained Souleater was obtained by 0,5% of accounts

And what happened in season 3? Only 0,2% people obtained the mount, and by season 4, that number was disintegrated to 0,06%.

The last season of BFA wasn’t anymore free than the season 1 of Shadowlands for the average player, and the difference between accounts that obtained those 3 mounts is barely noticeable.

The fact is that without the MMR boost, literally no one will obtain the mounts, because everyone who would TRY to go for it will struggle on up, hit a wall, and goes “Meh cba”. Season 1 mount was obtained by 0,1% of people, meaning it was even less than the season 3 Shadowlands mount, and that season was pretty dead iirc.

To TL:DR, with the dwindling playerbase of WoW, and the past few seasons being so unreachably high skill ceiling required, the casual PvP’ers slightly below the active multiglad farmers have just ditched 3s and moved on to shuffle completely to get their pvp fix. And they will not come back unless the difficulty to obtain reward matches the present playerbase actively queing shuffles.

I’m by no means the best player in the world, and I hit 2,250cr with 2,350 peak MMR. Was it fun and enjoyable? Absolutely not. Every single game was flat out miserable, and every single person I bothered to check pvp had either a past rank 1 title, +14 gladiators, or some sort of a boost/smurf group.

Sure the point is to learn and move on up, not to be stuck with the people of the same caliber as you forever, but when the ladder and balanced steps ends at 2,1k, leaving you to confront a legitimate mount everest right after, its enough to break the last remaining casual pvp’ers from 3s completely.

That’s what happened to me and my teammates. Eventually the constant brickwall bashing vs a borderline AWC tier team was enough to just make us quit. Suddenly the reward to effort ratio was to steep, and we just cba’d with 2 weeks left.

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wait you are talking about win trading you? you of all ppl you wintraded your own char with 2 prots on solo r1 ,one of my best buddies was nr1 prot and then you were there 500 cr in 1 night blizzard didn’t ban you.

Lol. So wheres your r1 friend now?

The vast majority don’t prefer the Shuffle format.

The vast majority prefer not having to search for people to play with / finding such which leave after 1 loss.

If you could log in and instantly start quing 3s with a premade group of friends, you would never touch shuffle. Ever.

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Haha I am pleasantly surprised and I agree it is nicer to discuss things this way :smiley:

Hmm so I think here we are indeed at a dilemma. In those seasons we did have some really odd inflation / deflation and when people lose the incentive to keep playing, numbers are dropping.

In my eyes I am not against solo shuffle as a gamemode. I would actually support more casual-oriented OR MORE pvp gamemodes to make it a better / more fun experience for everyone. I think the issue is how shuffle was a WORSE version of S2 in terms of inflation and the amount of toxicity which stems from this… idk I think the game would be better if we were supposed to find people and play together - make friends rather than finding people you don’t care about etc…

ahhh
why you got to hit me where it hurts like that with no warning?
Couldn’t even preblur man sheeeeesh
:frowning: