Adding "report" option for cyber bullying

I consider myself to be a casual player. I’m not an expert in gameplay nor did I develop any above par set of skills to be a professional gamer. I play games to enjoy with all of you, to have fun and to take any mishaps with a pinch of salt.

I am a human being and due to the reality of being unique in my own way just like others around me, I might take a bit more time to adjust to tactics/mechanics than some players or it could be vice-versa in some cases. However, I still enjoy and play the game and last season I was able to amass 1650 m+ score overall, with my main. While it’s not a GREAT score by any means, I feel it to be an achievement for me compared to my last season score of just 950.

But as I was trying to get better, I stopped short and I realized, “who am I getting better for?” “me?” “well, in that case, I didn’t play this game to compete but to enjoy the fellowship with other players and be a part of the community.” “So, what am I accomplishing exactly?”. My conclusion to all this question is, “It’s one thing to raise rio scores by enjoying the game with who I should have called ‘friends’, rather than doing pugs to prove something that I didn’t want to do in the 1st place.”

So when did I come to this complex situation? When instead of ‘friends’ I found ‘bullies’, who called me names for failing a mechanic or making a mistake which humans make, unless they consider themselves to be robots with proper precisions and this philosophy that “I have never failed or made a mistake in my life” maybe.

Yesterday, a similar incident have occurred and this time I have had enough, so when I tried to report him/her I found no options that is related to bullying. I know I might not share the same sentiments with many here. But, I was wondering if blizzard will incorporate reporting for cyber bullying as one of their reporting options.

Sorry for the long letter :slight_smile:

10 Likes

If people call you names for failing mechanics just report for ‘language’.

8 Likes

The thing is, people who make “mistakes” that cause problems in keys are failing at basic stuff that others learned in normal dungeons, long before they stepped into m+.

4 Likes

u are actually crying about ppl being mad that u potentially failed a key they needed to time and wasted 30-50 mins of their day and report them for language its not cyber bullying to call u a :monkey: if u play like one the mechanics are fairly easy

2 Likes

Do you learn that stuff in normal dungeons though?

I’d argue you don’t notice the 100 dmg you get from failing a mechanic in m0 (even in lower keys really).

In my opinion you learn mechanics best on difficulties where you just die to them if you fail.

Now I get that this isn’t ideal for pugging when people are not on the same page on learning the dungeon. But I don’t agree with the statement that people should’ve learned these things in lower difficulties.

WoW does a bad job at teaching you when things went wrong and what went wrong to begin with. Especially for dungeon mechanics you often have to use 3rd party resources to even read up on them (trash mechanics are not part of the dungeon journal)

1 Like

we live in a victimhood world.

1 Like

I’d suggest the following, ignore them instead like you would in real life.

Just leave whatever group you’re in, that’s what I do when then happens.

1 Like

yes

you would if u paid attention and could read a guide thats even build into wow

it really isnt u just have to think and use the 2 brain cells to figure out when u take dmg there is probably a good reason. the mechanics on trash and bosses are rarely new its often the same 3-4 mechniacs, dont stand in this and that move when the boss/trash does this

1 Like

That’s just wrong. The ingame guide (dungeon journal), does not list abilities of trash mobs and on higher key levels those are often more deadly then the actual bosses.

You only really learn how those work and what to do about them by experience or reading external guides.

I’m not saying you shouldn’t put in effort to learn these things yourself by the way. But you can’t tell me you really learn how dungeons work in normal or heroic dungeons where the tank just pulls half the dungeon and failing mechanics make you lose like 10% of your max health.

yet u can still learn what the mechanics are in normal dungeons

normal, hc, m+ and lower keys so u dont go into a 15 and waste ppls time cuz u cant pay attention

Yes.

I’m talking about complete failure on knowledge of mechanics in dungeons. Not just taking some damage.

Examples;

Not aiming hooks at stitchflesh and instead it gets thrown towards the southern hemisphere somewhere.

I often have to do the maze in mists or people just keep sending us back to the start but I’m also healing and with pugs taking as much damage as they do it slows the run down a lot because I can’t actually check the symbols during the fight and have to do it after because I have to plant my feet and spam heals on people. Like, they legit just stand there watching me run around instead of revealing the symbols themselves, so I have to run to them one by one to check.

Killing wrong clones on mistcaller. Like, what. Also running the fox into people.

Not running away with the beam on tredova.

Not taking portals on mueh’zala(Like, that’s instant death even outside of m+).

DPSing ingra when he has the damage reduction buff up instead of just blasting the tree.

Not gathering orbs on devos to so we can throw the spear, LIKE, WHAT.

People not getting their soul on kul’tharok is very commonplace as well.

I have witnessed people using heals, CCs and defensive CDs on xav as well when they’re thrown down. LIKE, WHAT. JUST BLAST EACH OTHER AND THE ONE THAT KILLS THE OTHER FIRST JUST GETS THE BUFF, STOP WASTING TIME.

People not using shining radiance on the last boss in sanguine depths is always fun as well, like, if you don’t know how to use it then don’t go into m+ and take it, leave it to someone that knows how to use it.

I have witnessed all of these things in 15+ keys. These are things I learned when doing the dungeons before m+ even was available.

You think I never experience these things?

Of course it is frustrating to have someone fail repeatedly. Especially on difficulty levels where you should know better.

Mistakes happen. If mistakes happen repeatedly, maybe you’re just in over your head.

This happens a lot.

BUT

No amount of failure excuses the crazy toxicity of people. Get frustrated all you want, insulting people will not change anything and it will just make the experience worse for absolutely everyone.

It’s just crazy to see how many people think it’s okay to just call people names for failing.

Like even in this thread, where people don’t even know what exactly happened in the runs, people think it’s totally okay to call the OP “a monkey”, just because they assume he’s bad.

5 Likes

nah u shouldnt be allowed into any key higher than a 10 if u dont know how to do basic mechanics

Then the game should make sure people know those mechanics by the point they’re doing +10s.

It just doesn’t excuse the toxicity towards people. It just makes the whole community a toxic cesspool to a point were you and your entire bloodline get insulated on having a bad day, even if you know mechanics.

3 Likes

You said;

They definitely should learn the basics of the dungeons they’re doing in lower difficulties. I learned stitchflesh hook on normal difficulty first time I did the dungeon and yet there are people in +15s that don’t know how it works, 3 seasons into shadowlands.

they do wdym u literaly take dmg and they often cast spells thats kickable etc etc u cant blame the game for the players being bad

Last time we had something remotely similar to this it resulted in huge outrage by people who couldn’t complete the achievement to be able to queue heroic dungeons, lol. It was pretty easy to do heroic dungeons when those restrictions existed. Then it turned into a complete clownfiesta once removed.

Imagine if you crank it up by miles more than what it was in WoD, the forums would be filled with outrage about it.

We don’t know what kind of fails the OP was talking about. Of course there are mechanics you can learn just by doing normal dungeons. Stitchflesh for example you can’t progress without doing the hook right.

But there’s also a ton of other mechanics, especially on trash, that you don’t learn on the lower difficulties, because they just don’t really matter there.

Knowing what spells to interrupt and what spells to ignore for example. It is one of those things that will become important later on, but this is a thing you don’t really learn without experiencing it a few times on the higher difficulties.

Like what?

Like, I realized that the arcane lightning on dealer xyexa can become a problem in m+ just by reading the journal before even doing the dungeon on mythic difficulty, even if it can pretty much be ignored in a normal mythic. It’s not like it’s rocket science to think that it’s going to get a damage modifier in m+ and become infinitely more dangerous.

Lol u do not learn majority of things that kill you in higher mythic plus from a normal dungeon. So stop talking out your rear

Have you even done a normal dungeon in the past year?

U join and it’s just some mythic geared tank or dps nuking everything in seconds.

With crafted gear I’d assume most people buy as soon as they ding it makes heroic pointless so u go into mythic plus.

U will probably reach about mythic 5-6 with decent healer before people start to rage that u aren’t doing mechanics and you are causing them to fail blah blah

2 Likes