I had a great time with SoD when it comes to the leveling process, discovering the new runes and clearing BfD with my guild. It was a fun experience, and I think that PvE-wise SoD has a lot of potential.
I didn’t start SoD for the PvE content though, ever since Burning Crusade I have considered myself as a PvP main, and what can I say about my experience so far? Not that much good to be honest.
Even if we’re going to ignore the constant layering and event progression bugs which are ruining many Ashenvale encounters, some even to this day, the event in itself is nothing special in my opinion. It doesn’t really encourage players fighting for control on the map, instead people play it like some kind of a PvE boss rush mode, even going as far as stacking 10 raids on a single base and then just hearthing to the next base immediately after. This has nothing to do with players participating in an epic war theater, it’s just a mindless speedrun against NPCs, just like modern Alterac Valley.
But no big issue, right? Just stick to the things you know are great, like battlegrounds. Well, that’s sadly not how it worked out in SoD. The Ashenvale reputation gains are waaay higher than what you ever could achieve in Warsong Gulch matches, so you’re pretty much forced to participate in Ashenvale events until reaching the “Revered” reputation status.
And then there’s also the problem of premades running rampant in half of all available battlegrounds. In 99% of cases, a randomly thrown together PUG will never be able to compete with a group that has carefully picked their team composition, is stacking all kinds of world buffs and consumables, and is coordinating through voice chat. It’s simply not something that can ever be considered as a fair encounter, and there is no system in place to prevent premades from going against PUGs over and over again. I’m pretty sure that most people that tried out PvP in SoD for the first time by playing battlegrounds will never again consider it as a part of the game they deem enjoyable. So at this point, this just might be irreversible damage to the SoD PvP community.
Also I think that it’s kinda sad that if I’m going to see someone with the Exalted tabard in the future, I’m not going to think highly of them in any way, I’ll just shrug it off as someone who abused a broken system with no moral compass attached for hours on end.
And last but not least: Personally I think there should’ve been more PvP-exclusive rewards in Phase 1 of SoD. Right now, if you really want to compete against other players in PvP, you are not getting around to do your regular PvE content BfD runs, because besides Helmet, Neck, Cloak, Ring and Trinket, there is nothing there for pure PvPers to actually gear up from and have a fair shot at fighting other players who regularly went into the raid every 3 days. Rest in peace to all my PvP brethren who have zero interest in participating in endgame PvE content - I wouldn’t have done that either if it wasn’t for my in-game guild made of IRL friends.