After 5 years, it's finally PvE player's turn to suffer

Reading comprehension + historical knowledge is powerful.

“A decade” goes back to 2010, so we’re just below late WotLK numbers - otherwise they’d have extended the statement further, which was 12 million, and just above Cata numbers, which was 10 million.

Furthermore, note that “MAU” is subscribers for WoW. Being monthly active in a WoW implies you have a sub. There’s no other way to be monthly active.

EDIT: So why does this surprise people?

Because the game’s social structure has collapsed. You think there are no people because it feels like there isn’t.

Both pvp and pve don’t want each others crap forced down on us. Good for you if pvp is having a great time by being able to avoid pve content.

Reading comprehension, exactly.

Yes, a decade goes back to 2010. Yes, that’s late WoTLK. Yes, subs were more than 10 million then.

But where is the statement that subs are higher now?

They are talking about - what is it? - “Franchise engagement”.

Now take a dictionary, list to the letters “F” and “E” and find out that this does not equal “subs”.

Engagement means playing the game.

MAU is monthly active users. You can only be monthly active in WoW by having a subscription - that’s how the business model works.

Ergo.

Checkmate.

Exactly, checkmate.

Engagement means playing the game. It doesn’t mean subs.

And MAUs aren’t higher than they were 10 years ago. They are “stable Y/Y”. Which means on the same level as for middle of BFA.

GG

You can only play the game by having a sub (unless you mean to imply there are 6.5 million people playing Starter Edition. xD)

You still haven’t backed up 3.5 million.

Which had Classic release, which doubled the subscriber count in middle BfA. That was in the call the year prior.

Sure, you can only play the game by having a sub. But engagement isn’t the number of subs, it includes for how long people play and how often they login.

And it includes Classic release now.

As I said, GG.

Learn to read next time. “10 million”. Stupid.

???

Monthly. Active. Users. = Subs.
Simple.

Classic is down, there is nothing happening there, everybody’s just waiting for tBC. Many Classic players got whirled into the Shadowlands hype.

You keep asserting 3.5 million with no evidence.

Engagement statistic doesnt necessarily mean sub amount, its more about how long a person stays in game (1h a day, 10h, etc.) or how much money they spend.

Currently we have 4mil unique characters who did m+, of course, lot of casuals dont actually do any, and some people do with 2 or 3 characters, but its safe to assume we have 4mil subs for retail at least and then whatever the amount still playing classic, so total of 4-6mil is entirely possible currently.

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Monthly. Active. Users. Are “stable Y/Y”.

You said there were more than 10 million of them. Why? Right, because you didn’t pay attention to what they said. This is not the case.

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You can only engage with WoW and be a monthly active user by having a subscription.

Did you include China? Even back then most of WoW’s players were in China.

And I don’t mean Taiwan. We often include Taiwan.

Playerbase more than doubled last year. So year over year being stable is still double of what BfA had before Classic came out.

LOL. Stop talking about things you have no idea about. China never amounted to more than a third of the players. It was frequently lower than that. You are asserting it was more than half. You are an arrogant know-nothing.

Yes the m+ count is for whole world, including China and Taiwan.

And you can have 5mil subs who play 1h a day, which would mean low engagement, but can have 5mil subs who play 10h a day, which would mean high engagement.

It doubled compared to the level of mid-BFA which was several times lower than start of BFA. Your big win is not as big as you think. Then again, you know nothing about tons of things, and you certainly could never ever math, so no surprise.

And there we entered the territory of personal attacks and therefore trolling. I shall disengage from this conversation now.

WoW is and was HUGE in China.

Most people don’t know this. You can’t play the Chinese version without a Chinese address and Blizzard doesn’t actually run the servers so you’re not seeing it, and so few people speak Chinese that they actually know what’s going on there. But I do.

It was on the level of 30%, frequently less. Happy to be of service.

Right now WoW in China is a blip in the water.

Really, your fantasies about how WoW was or is are just fantasies. But whatever floats your boat. “Carry on man”.

Where’d you get it, out of curiosity?

Better loot makes the game more fun and things like higher M+ keys, higher raid tiers etc more viable and fun to do.

Do you think it’s fun to be ilvl locked, making so you can only tickle mobs and not able to progress into more difficult content? If you do, you’re out of your mind.

It’s like trying to do 2400 pvp rated with only ilvl 197 pvp gear lol. You’d get one shot by an auto attack.

raider dot io. As usual, you don’t know the first thing but you argue regardless.

“we have more than 10 million subs” on a blatant misread of a marketing statement is the typical quality of your analysis.