After 5 years, it's finally PvE player's turn to suffer

Full stop. They do. Technologies change how games are played. What used to be fun before is no longer fun now, and vice versa. You are wrong. Vanilla design is completely unappealing today. (Not that scarce loot is that, but this seems to be your argument - “hey, this is just like it was in vanilla and vanilla was good back then, so this is good now” - no, vanilla was good back then, but it is no longer good now.)

When you’re doing bosses tuned around 220-225~ ilvl in 215 in week 6 because you refuse to do PvP to get gear of a reasonable quality then there’s a problem. If I had queued for 1800 in rbgs I’d have a 220+ item in damn near every slot.

Dungeons offer me nothing. I do 4 on Wednesday for the box and that’s it. Raids drop 3 items per boss that most of the time can’t be traded and end up being minor upgrades for the people that get them, and there is one pair of 220 cloth shoulders in the entire game from pve and it’s one of 5 items that can drop from sire…who himself has a 10% chance to drop anything at all.

x’D

I played NES with my 5 year old Nephew less than a week ago and he tossed his phone aside instantly and had a great time.

Games change.

A big part of the problem is families who are too cheap or too poor to pay for games, so they all play free2play games. Then they start working in teenages and start buying skins galore in the game that was free2play. Companies prey on this to sell huge amounts of skins due to social pressures in friend circles.

Because this is so common all their friends are there as well.

That’s why DOOM was so popular as well.

This also hasn’t changed.

In my generation I saw gameboy cartridges with 120 pirated games on them or NeoGeo (NOT THE CONSOLE!) collections with 80+ pirated games. EDIT: In fact I got into Warcraft because of a pirated copy of Warcraft 2. That piracy paid dividends for Blizzard lol. Thousands of Euros worth of dividends.

These kids never get exposed to WoW. I friggin’ guarantee you that, if they did, they’d fall in love just as we did.

P2w is more pathetic than pvp gearing…

Real issue here is 220- 226 is barely a jump up… why bother trying to do mythic raids?

The loot system is beyond awful this expansion

P2w plebs and pvp plebs… catering to the 1% yikes

ROFL. No. Try it. (I did.)

With how many kids?

Love for an MMO isn’t going to be universal.

I tried it twice, worked both times.

-white noise-

WoW doesn’t have a 12 hours a day grind, what the Hell are you all talking about?! It never did - although BfA got frighteningly close.

This whole daily and weekly grind thing is actually an issue if there’s too much of it. Classic devs didn’t include it because they called it the “egg timer problem”. Basically, if the game expects you to progress using precise timers, and then wait until the timer resets, that is the end of your enjoyment. You’ll feel pressure to “keep up”, you’re afraid of missing out, and whenever you do log in to play, it won’t be long because the game tells you that you won’t get more rewards for this session.

He references spotting this problem in Ultima Online’s Siege Perilous mode.

People didn’t like it. They still don’t like it. But Blizzard put it in anyway, alienating a ton of people. Again: People didn’t change, the game did. They made a mistake, and they didn’t even realise until it was too late.

Shadowlands tries to fix those problems by making the dailies give gold and cosmetics. It’s a good solution.

Whenever you hear the complaint “There’s too much to do”, it’s not actually that there’s really too much to do, it’s the egg timer problem combined with a large quantity of content. You’ll notice it happens somewhat frequently.

Oh, I have multiple points of reference of varying scales, they all point to the same thing: WoW is much less appealing now than before.

Point 1. I was showing WoW to my son when he was in school. He played a little, then lost interest and went to other games.

Point 2. In my son’s school, nobody played WoW. A couple of guys picked it up as my son did, but similarly lost interest quickly. I know this because I was talking to them, plus we, parents, talk between each other.

And point 3, the ultimate one. The biggest proof that WoW is no longer appealing is right before us. WoW has been losing subs for more than 10 years. Many other games appeared and prospered to levels much higher than WoW ever could. And WoW itself declined. This is prima facie evidence that the appeal is much lower now than before.

So, yeah. Let vanilla things stay in vanilla. Scarce loot in SL is a big mistake, it should be fixed.

back in 8.3 frends and i did every signle WQ in all 8 zones took like 10 hours on party on 5 …

Yes, but that’s not a generational issue.

Did you show him Classic?

People lose interest in retail very quickly. That’s because the levelling game is complete trash and it’s where people start.

And it’s not the content, it’s the systems. The level scaling is a good example of something gone horribly, horribly wrong. You’re levelling down!

Blizzard just announced that WoW has the highest amount of subs since WotLK. That means we’re above 10 million right now.

But hey, carry on man.

No, modern WoW. I wouldn’t even dare to show Classic, I think that would have flopped much faster. But I didn’t try, yes.

LOL. They didn’t. Look at what they said.

“Carry on man”, like you say.

We have ~3 million subs now, give or take. This shows on all proxies. Ie, the number of people who raid in SL is less than it was in the same date in BFA. After the season ends we’ll compare the numbers for M+. Right now they are tracking lower as well.

1 Like

Torghast takes over 4 hours a week when u do a full clear + WQ in all zone = 8 hours … this is witout M+ and raids xD

That explains everything.

Your assumption is very, very wrong.

You’re completely and utterly deluded.

I can’t find the exact quote, but they also announced Shadowlands became the fastest selling PC game of all time.

But hey, why not pull ~3 million out of nowhere. Citation needed m8.

Find an exact quote and we’ll both laugh at who is being completely and utterly deluded. (It’s you.)

The estimate of 3 mil comes from proxies like wowprogress, raiderio, achievement trackers and others. As I say, according to these numbers, less people raid now than raided at the same date in BFA. Etc. Your fantasies about 10 million are just that - fantasies.

thats noting Cyberpunk 2077 won game of the year 2020 on PC with their playable demo :rofl:

Blizzard proudly boasted for so many years about their sub numbers. Joing 12 million others ect. Now that sub numbers have dropped through the floor they no longer want to release this number.

Fortnite? Over 100 million. 10 times as many as blizzard at their peak. Yet the time gating and abuse of players and their time continues. Cos we are stupid enough to pay for this.

My track IR headset came. Ill be sitting in the cockpit of a P-51 over the cliffs of dover a lot more now and will be playing far less gambling in las vegas only to end up a loser.

1 Like

Exactly. There are many games that surpassed WoW’s records in terms of players, even if we exclude phone games completely. Every year there are games that do this. This is routine.

WoW missed on all big things. MOBAs and session-based gameplay - missed. Battle royale - missed. Right now WoW devs are missing other trends - a year later other games will succeed at them and surpass WoW, while WoW will reduce further. WoW is simply a dying cow. And, yes, it doesn’t help when they make terrible decisions like scarce loot.

  • World of Warcraft MAUs1 were stable Y/Y. Anticipation continues to build for Shadowlands, the next expansion for modern World of Warcraft, ahead of its November 23 launch.
  • Franchise engagement is at its highest level at this stage ahead of an expansion release in a decade, with presales well ahead of any prior expansion.

Sells 3.5 million copies instantly, exceeding WotLK sales numbers.

“A decade” goes back to 2010, so we’re just below late WotLK numbers, which was 12 numbers, and just above Cata numbers, which was 10 million.

“Has less than 3 million subs”

  • Mellinora, no citations

Yes, of course it’s me… -_-

“Pointed out”? More like asserted without evidence.

Great. You said we have more than 10 mil subs. Where is this in the quote? Right, nowhere. Because they said something else. Something misleading enough to make you think they have lots of subs. While in reality they don’t have them, they just want to look good.

Because of a long preorder.

Yes, it’s you who is delusional. They are losing players since Cata. They lost players in WoD. They lost players in Legion. They lost them in BFA. They seem to be continuing to lose them in SL.