I wanted to make this topic to address the impact that the aforementioned quest has on World PvP and the “Warmode ON” players, but before I do that I would like to point out two things: Firstly, this is my first time ever posting, so my apologies if I posted this in the wrong location or if there is a similar topic that I did not find in my search a few minutes ago and lastly English is not my first language so bear with me as I try to express my thoughts on this topic.
With those things out of the way I will start with some information about me and my server. As you can see I am a Horde Priest from Twisting Nether and my server is highly Horde-dominated. For that reason, I believe, and because we are a very populated server we are “connected” with some of the big Alliance-dominated severs like Ravencrest and Sylvanas in order to achieve a balance in numbers which is completely understandable.
For those that are not aware or not entirely sure, the quest “Against Overwhelming Odds” is given to the faction that is underrepresented, so in my case the Alliance, as a way to encourage them into Warmode, to make it more competitive and balanced, but in my opinion it has failed to fulfill its purpose and instead it went the opposite way entirely. Many of my friends have quit Warmode and are never switching it back on because of Alliance raids spawn camping them in world quest areas as well as the Maw.
I am sure that some will say or think “just make your own group and kill them if it bothers you that much” but it’s not that easy. In the beginning of Shadowlands, were people played more the “open world” content and not the “endgame” content as much, it was easier to find others and engage in such activities. Now that the game is all about the “endgame” content there isn’t a single group going on about world PvP and the reason is simple - There is absolutely nothing to gain if you play on the side that doesn’t get this weekly quest.
Moreover, since this quest can be done in a raid group, it fails to preserve the balance between the factions because more often than not, it is completed in a way where a full raid-group of one faction is farming random wandering players of the opposing one, and in my eyes at least, that is not fun for anyone nor is it “world PvP”.
As closing thoughts, I would like to propose a few ways that I think could help mitigate this issue if not negate it at all. First candidate solution would be to give both factions the same quest (as it was in BFA) where we would see both factions have something to gain for using Warmode and therefore more participation from both sides. Also remember that even if one server is highly Horde or Alliance dominated the quest is usually completed via the Looking for Group tool, so in essence, people from different servers fight people from different servers.
As second solution in order counter this issue would be to remove the quest altogether, although this would further discourage people to participate in world PvP or have their Warmode ON, so I do not think this solution would be best.
Lastly, a viable option would be to make this quest unable to be completed in a raid group, which would create a better balance in numbers and less one-sided battles where one raid is bullying one or two players questing.
So, these are my thoughts on this matter, can’t wait to read what you guys think.