All i ask for is better scaling, and not just “we want to be stronger no matter how bad or good our gear is”
Most likely would this changes lead to a massive deacrease of base damage of spells, like -50% base damage, but better scaling with gear. otherwise it would be ofc too strong - i am not asking for getting all these things for free.
so after making that clear:
it is not a completely new topic here, but i will make a new attempt with some new ideas!
Problem: Melee classes (and hunters!) scale much more with gear because:
Problem 1: melees profit from Weapon Dps (Ferals excluded) and casters do not.
Solution: make weapons have much more spellpower (like in wotlk… factor x5 compared to armor items)
Problem 2: melees get dmg increase from basic stats and this makes them scale more with every “increases all stats by X%” buffs and auras.
Solution: make a new rune:
-Rune of empowered intellect and spirit: you gain 0.5 Spelldamage and healing for every point of Intellect you have and 0.5 spelldamage and 1 healing for every point of Spirit you have.
Problem 3. melees get much more crit chance from basic stats. (% spellcrit per int is a joke)
Solution: Double the amount of spellcrit you get from 1 intellect.
Problem 4: melees have Crit factor x2 for free, most casters must spend talent points to get there (and some even have to just live with x1.5!) and some melee specs can even increase to ~x2.2 with talents. or some other extras like flurry (is very overpowered) or bonus combo points on crits. some casters can also get bonus effects for crits, but these effects are weaker, and also the crit chance of casters is only half as high atm so profiting from these effects is less likely.
Solution: (idea taken from another player) make spellcrit factor x2 the new baseline instead of x1.5. and the talents that exist just stack upon this. (so possible crit factor is x2.5 for some specs - still not as strong as Flurry talent)
ofc these numbers need a checkup if they are too weak or too strong or “just right” before applying some of these things, and adjust the values. i just wanted to place the idea of these balancing options in your heads.