All anti-RDF arguments are outdated

I think this is probably it: people who want RDF are used to treating people like they do in retail. That isn’t accepted by the classic community, so they don’t do well at the social aspect. Your actions towards others has consequence on classic, precisely because there is no RDF

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You say stop with the nonsense, but call RDF a “toxic hellhole”. Both things are about perception and equally subjectively true. If RDF wasnt needed, it wouldnt have been designed and introduced back in the day and players wouldnt ask for it today. Of course you can call it convenience, because it is. Its convenient to have a less stressful and time consuming option to queue dungeons. Most changes in wow can be argued that they were made to make the game more convenient.

I still dont see the value in the argument to not add something at all, because it wasnt present at the beginning, but 60% into the expansion. We have different opinions, so arguing here wont get us anywhere.

That is an exaggerated highly subjective memory at best. This description is definitely not a fact and since there is no prove, it holds little value in the discussion.

Even that isnt the case. The vast majority of players against RDF writing in the forum dont want it at all. Having read all related topics, with you its 2, that are against RDF and are ok with it being added in 3.3.0. All the other dont want it at all, and Blizzard announced to not implement RDF at all. This is the main reason players started these discussions, not, that it has to be there from the start.

Each “side” doesnt have only one voice. Look at vanillataur. He wants RDF, but later. The main issue is definitely that Blizzard announced it doesnt get implemented at all. You are right about many preferring it earlier, because it fixes their game experience and enables them to play more dungeons.
And the reason you believe its unacceptable its introduced earlier is because you personally perceive it as a toxic hellhole. This is a strong opinion, but not based on anything other than old memories.

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That’s not a criticism against the game without RDF.

The good argument is that we have a direct comparison: retail with rdf, classic without it. Classic has a far healthier social environment and there is absolutely no comparison.

If you really want RDF then I don’t mind adding it for server only and only for the last 40% of the expansion: just like it was on wotlk.
If you’re arguing it from day one, then you can’t say “because we had it in wotlk”. By consistent or don’t make that argument.

It wasn’t present in pre patch.

It wasn’t present at launch.

It wasn’t present during Naxx.

It wasn’t present during Ulduar.

It wasn’t present during Trial of the Crusader.

It was introduced AT THE END of Wotlk along with the last main raid. It was part of the game during a period when nothing really happened. People cleared ICC and waited for Cata, this is when RDF was part of Wotlk.

So AGAIN, if you want to argue for RDF along with ICC then that’s fine. I can tolerate that. But not earlier.

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And that’s the problem, you compare Retail and Classic, while you have to compare Wotlk with RDF and Wotlk without RDF.
I did the comparaison, because i tried it and i know the reality.

The counter argument is that both are totally different games. There are hundreds, if not thousands of differences, so the key element, the prove that the RDF is the cause of all the negative things, is missing.

Are you trolling? :smiley: Why are you replying to the only point I said that there is no value in discussing it, because of our different opinions? To have it earlier or later is another thing. Its your demand “later or never” and the “later” part actually has a good argument for once: it would have been like that back in the day. The “or never” part sadly has only subjective arguments like: toxic hellhole.

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Oh thanks with so many people posting different things I wasnt sure …

So RDF was part of WotLK after all, thanks for clarifying that

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Erm why you tag me? I always said If you like, add RDF, but not at launch. And to be true #NoChanges, for battlegroups only (or lacking these PvP with PvP and PvE with PvE, as that’s more or less what the battlegroups were)

We so do not. You cannot in good conscience compare Retail and Classic. There are so many differences apart from RDF that it’s like two different games.

what a very long, great end, lasting almost one year :slight_smile: and including ICC

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Yeah I played wotlk from start to finish, and there was definitely a change in the community after it was added. The game was definitely better without it

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You can absolutely compare the experience of using RDF in retail to the experience of doing dungeons in classic.

Celebras mostly.

NO! I am not scaled, OP; can do anythng … hopeless comparison!

Because you are dishonest and misrepresenting reality when you claim that RDF was introduced 60% into Wotlk. So I just want to make it clear, it was introduce AT THE END of Wotlk because it had a very long period when nothing really happened. RDF had very little effect on Wotlk because it was never really part of Wotlk, just in the end.

Also because you used BGs as an argument and even they was delayed into patch 3 berceuse these things matter and affect the social aspects of the game.

Source: trust me bro, I remember it clearly and can vogue it wasnt related to any other changes back then.

It wasn’t added because it was needed, it was added as a convenience. WoW had its highest growth and highest retention before it was added, the decline started after it was added, and yes they are related.

People don’t play MMORPG’s just for the gameplay, they also play it as a way to interact with people. The ingame stories of dedicated RPG’s are certainly better, and gameplay that doesn’t have to support such a large population can be more dynamic.

An mmorpg cannot do either of those things as good or better than a game dedicated to that experience. The main attraction of an MMO is that you can play it with people and build relationships; whether thats through questing, travelling to a dungeon together, exploring a new zone, or taking on a boss. It means the world and other players are important, the community you are a part of is important.

When you add convenience in the way RDF does, suddenly other players are not important. If the tank leaves, rejoin queue and a new one pops up within a minute. If the healer is struggling on a certain mechanic, just vote-kick and get a new one that has already learnt it. If the dps aren’t geared, just leave, make a sandwich, and come back in 15 minutes.

Other players become a replaceable commodity, there is no longer any need to invest in them because they are just one in a sea of other faceless masses, little better than unnamed npcs.

That’s why we see the horrid behaviour that there is in retail. Captain Grim actually encapsulated it really well in his machinima about players leaving wow for ffIV. The group wipes once, the wow player assumes the group is going to immediately break up, calls them bad, and trash because its the expected response in retail wow.

But that behaviour is almost non-existent in classic. Because if someone acts like they do on retail, people remember. They don’t get invited to groups as much, they start to get a reputation. Suddenly its difficult for them to find a group.

Sure its bad for them, but thats the consequence of their own behaviour, and the community as a whole is healthier for it. And in the mean time, people who stick around in dungeons start to befriend each other. That one guy who’s basically too high for the dungeon becomes someone you wave to at the auction house. When you finally hit max lvl and start gearing in dungeons and you notice someone you lvld with in DM, its actually a nice moment. That doesn’t happen on retail because of the RDF.

Adding RDF takes away those moments and those experiences, and in its return it introduces a behaviour which has made retail a less than pleasant experience for old players, and a terrible experience for new players.

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so ICC is notnhing happening? You have a very fun definition of nothing.

Again my god…
Nobody read my posts and my answer to the other guys right ?

Playing on a private server with a population much smaller than retail with no cross-server is not the same as classic wotlk. You’re comparing oranges to bananas

No you are comparing oranges to bananas because you compare Classic with Retail jesus christ…
I compare private server Wotlk with 8k players no cross serv with… oh guess what, a another private server Wotlk with like 6k players.

Do you know what a straw man is? That’s when you misrepresent an argument, you create a straw man, and attack that straw man.

I said:

And I quote, YOUR quote from my post

That’s not saying

RDF was released along with ICC that was last main raid of Wotlk. People cleared that and after 2-3 month the game was basically over and we had a long period of 10 month when nothing really happened with RDF. People didn’t use it to farm prebis or anything substantial and wasn’t part of the overall Wotlk experience.

Maybe you don’t know what the phrase “nothing really happening” means, so let me enlighten you:

“Nothing happened” == an absolute no.
“Nothing really happened” == a degree of occurrence determined by the speaker.