You should really put more of an emphasis on balancing healing classes and do it fast. Waiting times for m+ are long enough already because of the lack of healers (and tanks).
Even if healers were balanced, we would still have a lack of healers queueing for m+. With the extremly overpowered Shamans basically pushing all other healing classes out of the entire m+ category, the problem became even bigger. You need to act fast before people decide to quit the game instead of waiting for healer applications in m+.
I feel great. After 2 years and 4 seasons of being the absolute dog-poop underdog… FINALLY I get a piece of the pie.
But in all seriousness. YES. They should address this issue. Bad healer balance is bad for the game.
However, its not as easy as just nerfing RShaman. Because performance wise (HPS) we are on-par with everyone else. Roughly speaking.
If you nerf shaman by a % HPS, all you will accomplish is the same thing that happened to HPala in S2. It will continue to be meta, despite healing less than other healers, until you nerf it so hard to the ground it becomes unplayable. And that is not good either.
In my humble opinion. What makes RShaman so good in M+ is that it’s kit fits the dungeon mechanics perfectly. And its not like other healers dont have a kit… They just fit less well to the dungeon pool mechanics.
These are the list of things I would do :
Normalize dispel mechanics so that all healers can deal with them. Not just curse/disease dispels.
Tune down damage a bit, especially the unavoidable AoE. So that the AoE spells of other classes have the opportunity to shine, and/or you can heal with a pure ST rotation.
Buff the CDs of other healers. RShaman has powerful CDs. Others need them too.
Worse than it ever been. Shaman utility should be nerfed to the ground rn
Tremor, poison, interupt 12 sec (my evoker has 40 sec interrupt and one of the worst buffs), etc
I got a buff in quality of life improvements of my healing kit (tied to HPS) putting us more in line to the other healers, who ALL received the same treatment in DF (HPalas, Priests, PEvokers and Druids). We were the last in line. But utility was not touched. Its exactly the same.
ALL that changed are the dungeons. So the dungeons should be adressed.
And for the reccord, I dont even know why we are arguing. We agree that there cannot be 1 healer dominating the whole M+ scene. Like HPalas, Monks, Disc Priests, and RDdruids did in S2, S3 and S4 respectevely.
Dungeons changed( you know very well that they all suit shaman utility, as well as the best ranged interrupt in the game) and you got a buff
I am sure that the utility was a make up for shaman not having a buff before
Fyi yes shamans are Great this season bit shamans are not Overpowered to say the least. The problem is this the poisons - curse dispells in dungeons shaman are great with it. But u also know what? We are not great HPS wise we are actually on the lower site. U know what the biggest problem is the players who are a bunch of sheeps who follows those big streamers. That the problem
It wasent. Its just that our utility wasent usefull in those dungeons.
Take tremor totem. We always had it. But there was not a single dungeon in DF that actually feared you in any way…
And in the past, AoE stuns were actually quite usefull. A TON of classes had them. Now with the kick changes kicks are more important. And it is creating a lot of issues on its own, never mind that RShaman has the shortest CD.
And then dont forget the other 2 shaman specs. If you nerf RShaman HPS you automatically make Elemental/Enh meta.
If you transform that debuff from the last boss into Magic instead of Poison atleast 4 healers that I know of have a form of AoE dispel.
Monks, HPriest, DPriest, and Shamans. Each with a skill with advantages and disadvantages. And NONE can use it in every single round of poison. The CD of all of them is simply not short enough. But it allows them to pad healing CDs.
No, but there’s quite a big gap between 39 seconds and 2-3 minutes (not to mention the difference between 15 yards (priest) and 40 for Shamans, but yeah)
I’m not really seeing any advantages to playing a holy priest for the mass dispel. Mass dispel is awful for most things because people spread out so far apart that you can hit maybe 2 people at most, maybe 3 if you move to them to dispel but then again… Your mobility as a priest is awful and then on top of that, it has a 1.5 sec cast time, so many times people move out of it before you can hit them due to the cast time.
I pretty much only spec into it for pvp if there’s a paladin or mage. There’s never really been a time where I’ve been like “DAMN, I WISH I HAD MASS DISPEL HERE” when I haven’t specced into it, in PvE.
If I had to guess, they will nerf shamans like they nerfed priest - gut the utility because of the one season it actually shines. Imo they should just let shamans be. Yea, their utility fits this seasons dungeon pool perfectly. Might be entirely different next season.
I’m in the same boat basically. Been a holy priest main since forever, but the state it’s in makes me want to quit until something changes. I’m playing other heales at the moment, but it’s just not the same.
As a tank I will freely admit to only joining m+ groups with a shaman healer already in them. I have free choice as tank. Why would I play with weaker healing classes when I always have free choice to play with the strongest one?
Can shadow have something else then if you’re so set on removing all its utility? And don’t say an interrupt with a serviceable cooldown that should have been provided free of charge at this point.