Are addons getting out of hand

After watching a video about a an addon that now shows your average parsing on WarcraftLogs on hovering over a player this is yet another tool for people to try and exclude people from their runs (I know this addon was removed but I am sure someone will create a duplicate for retail)

Blizzard need to act fast because the way the WoW playerbase is going they will be in serious trouble with all the tools people are using to try and ensure successful key / raids is getting out of hand.

We,ve always had some kind of arbitrary “score” which is predetermined by the WoW Community (No invite to pug raid if no curve, Ilvl requirement/ rating for M+ and most likely be a WCL parse requirement of 85% + if this addon is allowed)

The question is how much % of the playerbase actually parse above 85% on average then these will be the same people who scream “Why does it take me 5 hrs to find people to fill my M+ group/raid”.

I think any addons which display other people’s information should not be allowed as its just another way to “thin” out and exclude more and more players.

Furthermore I would like to add that I do not parse 85% and have never parsed 85% because I am not serious enough to play it at that level but if I like many other’s I imagine start finding it hard to get into groups 'harder than it currently is" might start looking into the idea of not playing and for those of you who are surely to post “git gud” or “L2P”, Think about it if enough players take the same attitude as me, Good luck in waiting X hours for a group in such a small pool of players.

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I’ve returned recently but I’ve always heavily disliked those kind of ranking systems and is one of the main reasons I stopped doing “intense” PVE content altogether and just accept my “casual” fate.

I’m not that much of a casual at all, but I just don’t like to pretend WOW’s my life, which is the attitude most people have if they’re on M+ or Raid HCs. Better just to leave it be imo. It’s been 12 years and this is still happening.

If Blizzard somehow gets rid of this system, a new one will surface in a week. It’s so deeply rooted on the community mind that it’s never going away.

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Yes, and it is extremely poor game design that you NEED addons and the community to make tools to actually play the game.

Blizzard made the problem, they don’t want to solve the problem.

FF14 shows how it should be done.

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Well, the addon the OP is mentioning is for sure not needed to play the game.

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The initial question was Are Addons getting out of hand, my point is that you need addons to play parts (one might say, the pillars of the game) shows that it has already gone far too out of hand.

It is because if you don’t use it you aren’t even up for consideration.
It doesn’t break gameplay, but heavily messes with the social aspect of the game.

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You dont need addon for that, that is actually less efficient. Its better to have gaming overlay turned on with Warcraft Logs opened, you can easily filter through applicants.

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Don’t see how this is a problem?

You do not need the addon yourself for people to see your logs. Same with raiderio addon. You do not need it for others to see your raiderio dungeons.

And obviously you can also just join one of the many discord communities. I think no pressure is raiding like almost every day.

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I am probably part of the ecosystem so I have no right to give advices and passionate arguments on this matter.
Well I am rather experienced tank so when, once in a loong time, I find myself in pug raid group, I don’t filter selection. I check after wipe and call who gets kicked if the pug wants tank who knows his trade.

And for M+ I use auto filters enabled by Blizz accomodating to the previous RIO calculation (therfore purely internal workings of the game) so I don’t see players below 2.8k-2.9k.

Having one of the solutions having to be solved by players again just shows what little lack of perspective those currently at Blizzard actually have.

Just the fact you need to join a discord or those tools being so easily accessible and useable are part of the problem. The issue is still the same, you’re using third-party applications to do the basic the game should allow you to.

While these aren’t really an addon, they aren’t “native game options” so ends up having the same root problem as item score addons do.

Wow always struggled with this elitist mindset and this is a natural result or evolution that came out of it.

I feel that the standard UI of the game lacks a lot of crucial features that I need to properly play the game.

  • The quest tracking honestly can be done a lot better
  • Healing others or specific targets in instances leaves a lot to be desired
  • Certain visuals or cues about ongoing things really need a better representation
  • A lot of systems and information is either hard to find or non-existent in the standard UI

Until those problems get addressed, I don’t see Addons dissapearing. They are trying to solve problems that are clearly not being addressed by Blizzard.

Do I think that some addons are absolutely not needed and don’t add anything to being able to play the game? Yes.

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You have to separate what can be helped by system and what is player’s behaviour that is outside of systematic changes.

This issue with the last line is that all we are left with is the bottom of the barrel casual and the top end, those in the middle have left in droves.

You’re right.

But if someone has control over both is Blizzard, and if player’s behavior is going south, it’s their job to address it, not shrug and be like “Yea. We didn’t want this but it is what it is”. It’s been years. The issue persists.

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I am not really sure how can Blizzard manage players’ expectations, goals and personalities. As someone who is with WoW from the start, the systems and customs we have now are really tame and inclusive compared to ancient times.

I am not saying that these are necessary to play it because Blizzard have not said these are mandatory to play the game but the community seems to adopt certain rules and restrictions which then basically force the playerbase to adhere to, to have a half decent player experience.

Example Cases.
Play Affliction Lock and try to get into a 22-25 Key. (NonMeta Class)
Try to get into a HC raid with no Curve Achievement. (No Curve)
Try to get into a M+ with under 1k rating. (Rating not high enough)
Try to get into a 16 with 460 Ilvl. (Ilvl not high enough)

All of these hoops are artificial gates that the community impose upon the player base so is this a Blizzard problem or the Elitist mindset that seems to have become a staple of the WoW playerbase?

They can restrict access to the information that WoW gathers from a player and disable some addons completely.

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You don’t need a discord to make ingame friends and run with them. Non queued content wasn’t made to be played with randoms, so they added a score system into the game (which was originally made by an addon) to help people filter applications.

If you don’t want to be filtered either make friends or join a community.

Through designing encounters/content that does not require such sweaty aspects.

Quick example, remove the key degradtion when failing M+ might well mean people are inclined to take on people with ‘bad logs’ for the lack of not having to worry about their ket dropping.