Are addons getting out of hand

Gotta play them 16s like they are 28s you know

It’s not about how much the ret is doing, it’s about how close the other two are to me as a tank. I’m a 480 BDK with no legendary. I shouldn’t be anywehere near this close to them in damage. Especially not a havoc DH. But my point is that even with subpar damage, even keys on the higher end are very doable, considering this was a 3 chested +21.

I know you’re using this as an example rather than a personal complaint, so please don’t take my response as a personal attack.

The thing is, it doesn’t matter what the reasons are. If you (or anyone else) has a low score this season, it means you haven’t done this season’s dungeons at a high enough level to gain useful and relevant experience. To me, when I’m making a group, it doesn’t matter why you lack experience. It only matters that you do lack it. I want to time my keys, so I want to invite people who show some evidence that they know what they’re doing.

A competent havoc DH easily beats ret, but there aren’t many of those around. Also, you seem to be only running low keys where the meters are heavily weighted towards specs that do high burst damage (one of ret’s particular strengths). In higher keys (mid-20s and up) DoT specs become more useful and burst damage less relevant.

Anyone can get 2.7k this season. It’s a meaningless number. (I had a healer with a 200 point higher score ragequit Rise +20 after dying FOUR times on Morchie - twice to the frontal, twice to letting the add hit them.)

I’m happy to exclude anyone who isn’t going to help me time my key.

I enjoy a random person’s company in a PUG if they perform well (damage, interrupts, playing mechanics, etc). M+ PUGs aren’t a suitable place for socializing, because there’s a timer and you won’t sit there and text-chat with people during the run.

The score, but especially the RIO profile, provides you with information that helps you gauge someone’s potential performance and experience. It’s not flawless, especially up to and including +20. People buy runs, get carried by friends or involuntary boosters. But it’s still more information that you can get from just gear, class or name. If you post a 18 or 20 key, you get dozens of applications. Everyone is just a class (and what they bring) and number in that case.

Even before the M+ score and RIO, people used impersonal metrics to select and decline players for their groups. In vanilla, it was “come to bank for inspect”, in WotLK it was GearScore, and so on. Outside of guilds and communities, your personality or likability never mattered when it came to getting accepted into groups. (Those do matter when it comes to playing more with people you initially met.)

I’d not take a declination personally. It almost never is. If all else fails and you don’t want to join a guild or a community, you can run your own key. Nobody is barred from doing M+.

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It would also mean people couldn’t help others with lower keys anymore unless they are using alts. Which is also bad.

Imagine you have to level an entirely new character just to be able to play with a friend who joined late in the season. Or even worse, imagine that friend gaining rating faster than you and now you can again not play together…

A similar issue a friend of mine and I had in Overwatch 1 on Console ongoing from Season 3. He was stuck in Platinum Elo Hell, I was (as someone who never really played comp) quite fast in reaching Diamond tier. Whenever when he was playing with me, he had better chances of winning and also could play better due to a more capable team.

But whenever he was playing alone, he had more losses because the “technically on paper” players were holding his gains back due to their own limitations/issues as a group, especially on the healer/tank parts.

It may sound “perfect on paper” but it won’t be.

can you people start looking for a guilds to play with ?

like for realy - the lengths you all go with complaining about pugs yet you all play mmorpgs in compeltly abysmal way - in undorgarnized compeltly random groups hoping for miracles time after time that those randoms will perform like god knows what

play with guild - the nobody will be checking your scores and other stuff.

there is nothing wrong about logs too . if you want to improve logs are amazing tool for it.

Most of the people whining on forums don’t want to improve.

I mostly just use them to check and then i go “Yep, im still bad” and carry on

Because the top level gear is rewarded by content your not willing to do?

If IO was an indication of “experience” and skill Zmok would time every single one of his keys but even with a full team of 3.6k IO and 487 they still fail keys, Sure the likelihood of them failing a 22 is slim with a score like that and more to the point they kinda outgear it.
(Seeing as my keys are not considered I would imagine 29-30 keys are high enough for you)

Doesnt take 2 minutes to say "Hey that was a nice run wanna run another
then seeing where the conversation goes from that, after the run is finished , Im not talking about sitting there have a life discussion with someone

This is 100% true people have always used some arbitrary system to try and judge a player’s ability.

I did say if they were on a friends list or guildie then the rules would’nt apply.

Im a member of 3 different guild all of which are doing various content and I can join any one of them in the content they are doing at anytime,
I have Mythic Raid guild on Tarren Mill and a guild on Argent Dawn doing Heroic and a guild on Aszune I help clear HC with so I am not short of people to play with.

This is generally what I say about myself too xD

I think this post is slightly losing it’s way and people seem to think it’s me crying about these stupid imposed rules by the WoW community, I am mainly asking the pug people (People who pug mostly) if they think all the hoops and requirements that the WoW Community impose and requirements that must be matched are too much?

As stated I don’t care what the community decide to impose and request from me, I’ll be straight up honest and say I do not care about people IO and ILVL and I care about the attitude of the person, Game progress to me is more about having nice people to achieve things with and some people who might not be up to the standard of 28+ including myself but none of us want to push to those levels just for epeen rights and possibly personal “achievements”.

Me and some of my friends do no healer keys for the fun of it, Done 16 Everbloom with no heal but we just randomly try pushing no heals sometimes until we die too much xD, we also play “Escort The Noob” and we take a seriously undergeared character into a M+ 16 -18 and we have to time and complete the dungeon whilst NOT letting the undergeared character die (In theory boosting them, But we don’t care as it’s a friend)

Instant unsub if they remove the dmg meter.

Why gear up if you can’t see dmg increases?

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Why do you need to see someone else’s DPS?
You can make comparisons to your own previous results

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Why would you not?

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If there is no dmg meter… then you can’t see your own dmg either.

You can have a damage meter in FF, they do exist, you just can’t mention the damage meter. You can’t highlight a player not doing damage etc. You can’t post it.

They even have logs in FF, same thing though. Can’t be discussed.

Score alone isn’t an indication of “experience”; it’s just an indication of highest keys timed. However, the number of keys timed at that level IS an indication of experience, and that information is also available through the addon.

What’s “arbitrary” about checking to see what the player has already done?

No, they’re fine. We’re careful about who we choose when we need to fill a spot in one of our keys. I understand others being equally careful when needing to fill a spot in theirs, even if it does make it difficult for me to get accepted.

The damage meter isn’t just about dps. It also shows you healing, interrupts, crowd control, defensive CD use, damage taken (including avoidable), and what players died to. Even if we timed the key, we use that information when deciding whether to invite a pug to stay for the next one.

This is why they use discord so heavily for communication that isn’t permitted inside the game - like telling people they suck.

It really is just that though. It’s a sum of completed keys with values assigned to them based on their level and the time it took to complete. Nothing more.

Because that’s just seeing a number with no context.

You could go “oh wow this time I did 50k but last time I only did 40k” meanwhile the other two DPS in your group are doing 200-300k and the healer doing 70k. It servers no purpose in terms of telling you if you’re doing something wrong.

And then you’ll go “well I’ve already improved so much, I think I got the hang of it”, but no, because you don’t even have a ballpark estimate of how much you should or could be doing.

Well, in all practicality nothing is really necessary given the state of the game.

What is the actual objective in WoW? In ye olden days, many would say the objective is to see Warcraft from a whole new perspective - travel the lands and explore as much as you can.

If you try to do that in retail WoW, you will very quickly discover that you barely even have to know how to touch a keyboard at all for 90% of it, and for the 10% of what remains it’s quite easy as well - but very little of this is actually engaging, and it’s certainly not social.

Once you get to the content where it could matter if you go for higher difficulties, you can see all of it by simply running normal mode dungeons and LFR, and you’re done.

That’s it, gg. Have a good day.

So if you play at any level higher than that there’s gotta be something driving you that isn’t exploration or content driven - instead it’s a sense of community around a competitive aspect of the game. It’s like playing Tetris or Chess in a sense - nothing ever changes, and you’re just challenging yourself to do better than last time.

Eventually that challenging yourself leads you to having to play well. You want to experience the next thing, and there’s nothing else going on, so getting growth is it.

And then you need it. Those pugs, by the way, are probably doing poorly because they haven’t played with the tank before, so they might not optimize very well for his pull patterns. You’re not gonna do 172k DPS in an AD +21 without getting into the weeds unless you’re pulling like 10 mobs at a time and pulling mobs into the boss. The basics aren’t enough here.

What I described and what Cylaris is referring to is the basics of advanced play. It gets so, so much worse when we start talking about how to coordinate your powers with those around you to squeeze further.

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Ok seems that all these addons are necessary for people to “judge” and basically use them as a determinate factor of a player ability/worth. Much the same way that people judge people in real life.

I guess the Multiplayer Gaming community has devolved into this cesspit of critique,ing others and all these addons do is try to give people a way of “proving” someone else sucks one way or another.

In M+ all it does is try to give a scapegoat for the failure of a key instead of a Group Failure

“X person they were doing 40k Less Overall DPS”
“X didnt interrupt enough”
“X didnt heal enough”
“X didnt use defensives”
“X broke the CC”
“X pulled too much”

I can pretty much guarantee anyone who defends these addon’s has said one or more of these statements at some point thus proving my point.

I have said that addons as a SELF ONLY optimisation tool along with Sims to give you a ballpark of what damage you could “expect” from yourself basically leaves you with no need to compare to other people anymore so you do NOT need to see someone else’s full rundown of how much damage they are doing.

The main issue here is that WoW as a game has failed in what it set out to do which was bring people together to conquer great foes and adventure as teams and create connections of people and has basically been turned into a solo play game.
(Lets face it, It is not a true MMORPG in the sense of you having to know people and make social connections for you to succeed in the game anymore, A new player can log on and basically achieve a 3k rating within 1 month of reasonable amount of playtime.)

Are you aware that m+ is timed?

That bosses in raids have enrage timers?

If you don’t stop casts, you’re just straight up wiping in higher keys. Even on like 14-20 keys you can wipe if mobs like augurs in AD are allowed to freecast or the thornshapers in WM.

You’re literally unable to live if you don’t use defensives in higher keys. You can’t survive if you don’t press them or if you do survive, you strain the healers mana so much that you’ll probably wipe to them going oom.

As an example, if I get 4 bolts on archmage sol in a 25/26 everbloom on tyrannical, I die if I haven’t pressed a defensive beforehand as will probably anyone else that gets 4 bolts, it’s also completely random who gets 4 instead of 3.

No. 3k rating is like top 5-6% or something. You’re not getting there within a month of playing the game unless you’re getting dragged there by others. A new player would pretty much be a keystone terrorist.

Take a low WM I did with a new player in the group – guy got lost after he died and released and didn’t know how to get back. We killed last 2 bosses without him. If someone did this in a 24 key, people would leave.