Are blizzard gonna do something about these boosters now?

I read they scrapped the chinese boosts?

I go in raid group now and theres more WTS groups than legit groups…

WHY ON EARTH ARE THEY NOT BEING BANNED? Its like they are spitting in blizzards face but blizzard wont do anything about it?

Banning every single one of them accounts every day for a month will put a dent in the sellers

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The Chinese boosters cheated, they were present in multiple raids at once.

Who knows, maybe one day they’ll change their policy :woman_shrugging:t4:

Keep in mind Daella, that advertising in the group finder is against the rules, running boost groups for gold isn’t.

People have exchanged gold for goods and services since the dawn of WoW.

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Might not be against the rules, but PvP boosting is pure toxic. They should also be paying the people they end up playing against.

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I don’t understand why pvp boosting is allowed tbh. It’s the only “branch” of boosting that has direct impact on other players and their experience. In other pvp games like for example dota you can report smurfs or boosters for matchmaking abuse.

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Non-Pvper here. Whilst PVE boosting is bad enough, it doesn’t actually hurt anyone (outside of the Hall of Fame boosting). PVP boosting though, affects the the play of every other PVP player. It really should be stopped.

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You could equally argue that PvE boosts allow players to attain gear and achievements beyond their skill and then they apply to raids/m plus groups that they can’t perform in.

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That is very true, I have met these people in PUGs. and I support banning PVE boosting as much as PVP boosting. But for the sake of my argument above, boosting through PVP involves direct play with non-consenting players. PVE boosting is done privately with all consenting players. And to run PVE content, you can avoid the rabble by running with Guilds, Friends or using Rio… etc.

PvP boosting took off this expansion because Blizzard decided to try to push everyone in to all aspects of the game. If they simply had a PvP stat or used another way to make PvP gear useless in PvE, there wouldn’t have been half as much demand for it.

Agree, they just need to bring back pvp resilience as a stat on pvp gear instead of vers that does the same thing but doesn’t work outside of pvp. Problem solved.

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Ermm PVE boosting does ruin PVE too… its not just a PVP issue…

Boosted people joining raid groups and not having a clue just causes wipes and instant disband of the group… groups dont hang about after wipes… this causes mass delays on finding people who are actually capable.

Yea the only issue is that this becomes mainstream play or pay .
Game desperate needs a normalization and not a deviation from it’s true purpose to defeat the challenges by your own or with friends .

Looks to me a like a huge derailing .

While in the past there where like couple of measly percents of this now it exceeds over 50% .
This is bad in the long run even for the revenue of the company .

I can take steps as a player to avoid such, either by using RIO or making a blacklist to avoid grouping with them again.

In ranked PvP I have no way of avoiding these other people and deciding I don’t want to play with them and the impact they cause. If they’re my opponent (the booster) I can do squat about it unless I throw the match in protest.

It doesn’t matter whether “this was caused by gearing” or such, it directly interferes with the matchmaking and ranking system and undermines it and you cannot choose to opt out from these players, so whether it’s caused by super gear viability or simply Johnny McGee who is too lazy to climb ranked because he wants to stomp in bgs so he pays his glad mate to kill his rating and boost him in unranked, it should be stopped.

I don’t care if they’re “your mate”, if you’re playing with someone whom is an ilevel way way above the bracket average it should massively reduce all rating gains the lower ilevel partner gets to make it a completely pointless exercise.

If you wanna play with your mate in PvP, then they have to wear gear suitable for the ilevel bracket they’re in, otherwise it’s just a thinly veiled excuse to get carried. As said unlike PvE your opponents are other players who cannot object to this, and if they leave they are punished for it in terms of rating reduction. The “hardship” pvers suffer from boosters is nothing like this. They waste their time. Pvpers waste time and progress metrics. Every match lost to a booster is another match you need to win. It soon adds up given in low brackets about a third of matches have some kind of boosting going on.

Other online games that utilise matchmaking in a competitive PvP environment have options or tools to root out abuse of the system such as surfing or boosting yet wow does nothing about it. Legions approach killed it but was too extreme, scaling of ilevel in brackets (ie in the unraked bracket you cannot scale above 207 ilevel) would go some way to mitigating it. 197s stand a chance versus a 207, but a 220? Worlds apart in terms of power.

LFG pug grps also have a boosting, but doesn’t annonce that. Its RL and his 2-4 friends thats after every loot wisp “NEED?NEED?NEED?” - does the last DPS/die at 1-st minute fights and never ever gonna be kicked. This guys just did a business from it. This game is about boosting, everywhere, everytime.
The main problems now is PvP boosting, PvE boosting do not hurt so much at players, but PvP is.

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It’s against the rules but Blizzard themselves dont police it, they leave it down the apathetic player base. It doesn’t work.

Boosts have been around since the beginning but back then it was only the good guilds many due to the fact that hard content was more difficult to get into.

Now any person is a booster because gear is easy and the boosts are for trivial content as well.

This… they 100% dont even bother policing it and reporting it does NOTHING…

Go in lfr now and youll see like 30 WTS groups along with their websites and everything…

Blizzard dont care

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They banned the chinese boosters because they did RMT AND account sharing, both of which are against ToS, but legit boosting for gold is not.

Because people buy tokens to pay boosts.
Blizzard makes money from it

This is true. However for m+ for example it is quite easy to spot a boosted player if you check his Rio and see how many keys he has complete. Not 100% foolproof but works most of the time. The Pvp boosting problem though has a much more direct impact on players compared to the pve one.

I just think it’s unrealistic to expect them to stop boosting in one area of the game when it all works the same way. You pay gold, they carry you through whatever it is.

What Blizzard can do, is stop creating a climate where PvE players are forced to use PvP to gear. If both had gear that didn’t work in the other area, there would be a lot less demand for PvP boosts. We used to have PvP stats for that and other measures.

But Blizzard is obsessed with forcing us into other areas of the game. Make you play metrics. I’m not a fan of their philosophy.