Are boomies going to be nerfed in PvP?

kill shot should not work above 20% on players, hunter range needs to come down

In fact, in regards to range abilities, all the 40 yard stuff added in SoD needs to be brought down to what normal range for those classes are.

I think a good rule of thumb is 30 yard max for instant casts, 35-36 for cast, and 40 in some cases where it already had that before

In BGs you have 10-15k hp. Where as a full duration Boomie dot will do likeā€¦ 2-3k dmg in 20 sec.

Its ignorable. In 20 seconds a whole fight happened. You thinking a Boomkin is running around doing 2 dots per target is not happening. And no, its not the same as Shammys, their Flameshock is aoe so for them it makes sense to use.

You sit back at near max range and cast Wrath and Starfire. And people die. Dots just let you have a lot of dps if not dispelled, but puts very little pressure on the healers. Its not a raid, your dps does not matter in that sense, pvp is always about burst and killing people.

Frost Mages dont do as much dmg as Boomies, more or less true. They still do a lot of dmg while having a lot more control and mobility.

As for Shoca ? Its busted af. Yes, there is a range issue. But you are the best melee buster in game. On top yes, you can also push the front lines and do insane bursts. You also do not need a dot. Dot =/= Good class. Look at SPs and Locks. They can dot, yet are not taken into a premade very often.

I think Boomies only have dmg. If you nerf it you need to up their survivability then. Hunter has high dmg and very good control tools. Ele does high cleave and is very tanky.

I highly doubt any of these will be addressed.

Dot cleave damage does put pressure on healers, and itā€™s why you get entire RBG teams who have been running that setup since cata, and why boomkins, aff locks and UH DKs are often top representation in RBG

thatā€™s not classic, but that general playstyle has always existed, and goes to show how powerful it is

Mage control is meaningless because the amount of extra dot spread and aoe dots makes it so you cant sheep anything in most cases, starfall breaks sheep (it shouldnā€™t, and sheep should remove dots on a target tbh)

Different game versions. No one is talking about anything outside of SoDā€¦ what are you on about lol.

Why would a Boomkin put a 2-3k dot over 20sec when you can just do a 4-6k Starfire in 1 secā€¦

Because you donā€™t have to commit your arcane school, can safely hop in and out of range (36 yard is pretty long in classic), do it instantly, and spread damage around significantly, then fishing for natureā€™s grace procs from the moonfire/sunfire to use those hardcast starfires, in addition to throwing starsurges on CD. Also, starfire rarely does more than 3k, whereas moonfire is a pretty reliable ~1.8k or so for very little commitment or effort, or no sacrifice of safety or position

The instant cast thing on range is a huge plus I get chunked when I go to 30 yard range just for an ice lance, instant 36 lets you avoid a lot of things

You missed the point re WoW versions - itā€™s a constant comp that has always existed in WoW, itā€™s like RMx always existing because of mage-rogue synergy in arena, in literally any version of WoW that happens. Likewise, heavy dot rot comps have always been powerful in BGs regardless of WoW version, ergo, dot spreading clearly does do significant damage and pressure on healers, or keeping peopleā€™s health down to make them easier to snipe off for other classes.

Look, I cant go into this for too much longer, I realized a while back that you cant really teach classic players when they are wrong.

15k hp does not care that in 20sec he will take 2-3k dmg. Its ignorable. By the time dot classes do their thing in SoD the front line is dead because of the lack of pressure and you are facing down Warriors, Rets, Shockadins etc, aka you are dead in a few seconds.

You can also not compare different versions of WoW. In Cata RBGs yes, dot classes were amazing. But it was much easier to mass spread dots, the healing is a lot lower, and dispels have a cd. None of these apply to SoD.

In Cata as well the BRGs are all flag control. Here everyone does AB. And when you die with full world buffs and consumes, you more or less lost the game because your power is insanely lower from that point on. So in Cata you die, rez, die rez and as long as you time the def and sniping the flag carry ? You can still win even tho you are losing fights.

Here if you lose fights its over. 20-30 sec for dots to do their full dmg and for you to dot 10+ ppl is going to take ages. You are dead, no questions. Again, this is why you have BG teams filled w/ Eles, Hunters, Boomies. Not because of dots, but because of cleave and direct heavy dmg. Starfire, Lavaburst, CS etc. On top all 3 can do heavy aoe.

Also, Mage has a lot more control than just sheep. But again I agree, there Mage also suffers in part from the fact that whole teams can use FAPs at the start and just be immune to Mage control for 30sec.

You dotting when you move ? Thats fine, tho Droods can Surge too, its a better option imo. But you dotting 1 by 1 ? As a Boomie ? You are griefing your grp.

15k HP?

You mean the minority of people who have full R13 gear already, and will stop pvping much in a couple of weeks?

If you look at an average group, the mean range is going to be somewhere around 5-10k HP, a few of them losing 30-40% of their health from instant dots is pretty significant

ā€œbecause of cleaveā€

sunfire and moonfire are cleave, itā€™s a thing called dotcleave and itā€™s a common BG tactic

And itā€™s not just cata, dotcleave is almost always strong in WoW, itā€™s just a really effective tactic, so is meleecleave and stacking what ever melee can do insane front loaded damage on AoE cleave that season

Dots = spread pressure
Starfire = sniping

Hardly griefing your team to dot the enemy team, youā€™d be griefing if you kept extending to get starfires then chunked out by hunters

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All good. Gl with the dots then.

Hnter dont have any selfheal or defensive spell.Noskill boom wheelchairs have everything.