Are we still denying that World of Warcraft is dying?

It’s not a 15 year old game that’s the issue, every expansion is a new game in itself BfA is just over a year old.

Nope it is not as a new game would mean everything could change as it would not matter as it is a new game.

Say they wanted to merge mage and warlock in to 1 class with 6 specs they could do that in a new game as the classes would not mean anything, they can not in an expansion.

I do not think it is dead, yet might have a few expacs stil in it, all depends on Blizzard offcourse, but offcourse the population has declined, what happens whit every game honestly, at one point, and then it gets a boost again, FF14 is a prime example here, even if it now going realy well, that was not the case all the time.

wow looks dead for many, but this has to do whit the servers, there is just to many servers and I would estimate that atleast 90% of the EU servers even already merged need to be merged in to server clusters of 5 to 10 servers per cluster, considering if you look at big servers like silvermoon, having arround 200k accounts or so (how many acutaly playing is a different story), and then look at the medium servers like the one I am on Kilrogg, merged whit runetotem and Nagrand, we have like 25k players or so, where not even close to all plays, now merge those severs whit 5 other severs and the population would be arround 100k to 150k, what would be a healty cluster again, and this should be done whit every sever out there.
or make 1 or 2 mega servers whit sharding, considering sharding already is in game. this would make things look better, though sharding do break the immersion due to some might end up in an almost empty shard.

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Well perhaps everyone is just migrating to a select few servers, but my server (Auchidoun, Dunemaul, Jaedenar) has been on a steady decline since i last actively played several years ago. The auction house is dead apart from some current content items, prices are massively inflated and there no longer seem to be any raiding guilds. Trade chat is dead 24/7.

it doesn’t matter a jot if its “dying” or “doing very well” …
That only thing that matters if its still going and you want to play it.
Once blizzard closes it down, then you cant play it even if you want to and it is “dead”. As long as blizzard keep it open and you keep paying to play it, then its “doing very well”.
That’s all that matters.

It doesn’t matter one iota if 99% of all players say its “dying”, pay to play it and its “doing very well” and that’s all.

They can but they’re so afraid of doing absolutely anything interesting which is the reason the game sucks.

WoD’s dungeons are some of the worst in the game, and although Blackrock Foundry and Hellfire Citadel were decent, Highmaul was a pretty scummy raid. BfAs dungeons and raid have had far superior design.

You’re also ignoring the fact that WoD had no end game. None. There were no reps to grind aside from agonizingly slow mob grinds which nobody wanted to do, the constant apexis grind, and nothing but constant garrison missions. Nobody logged into WoD for longer than 5 minutes unless it was a raid night. BfA actually has an endgame content and higher quality content in general. One only needs to look at mounts to see it. WoD had nothing but recolours and reckons, but BfA has had plenty of new and unique mounts.

WoD is still the worst expansion by an enormous margin.

Who are we?

no your interest of the game is dying just delete the game and move on ?

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Apparently we are. Nobody seems remotely interested in understanding that the difference between the peaks of subscrubers when an expansion comes out, which usually amounts to around 10 million or so, and the current subscribers, is the amount of people that were disappointed or stopped being interested, even though they get hyped for WoW because it’s WoW because they used to like it and want to like it, and that it’s well over 50% of the playerbase and has been for the last 3 expansions running.

And now the author of Warcraftlogs is getting more logs from Final Fantasy than WoW.

But sure, the game’s doing just fine. Epic lulz.

Bring on Classic. Just 22 days to go!

Heresy. BfA dungeons are one of the worst ever for me, dunno what you find superior in these mob stack convoluted mess. The only ones relatively fine are Atal & King’s.

WoD had end game, albeit maybe not the one you enjoy. There was PvP and Raids.
What BfA have? Raids only.

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I would say WoW is recovering. It was really bad the first months, where a huge amount of players left, but since 8.2 I see a lot more people and activity then 1month after Uldir release.

BfA also has M+ dungeons, WQs, IE (atleast for the weekly), farming mats, PvP, killing bosses for mounts that never drop, and WFs. Yeah, not everything of it is super fun, but most people have never enjoyed PvP, so for them there was nothing else but raiding in WoD.
Vut I have to agree that BfA has some of the worst dungeon design, and especially with different quest lines for the factions you don’t even have some kind of connection to many of the dungeons. I prefer running WM (one of the worst possible dungeon designs) over AD because I atleast know who I’m fighting against.

Yeah, it’s up from 8.1, but it’s still massively down from the expansion launch, and it’s like this every single expansion. People keep giving WoW a charance, and they keep getting burned. It’s only a matter of time before they give up entirely.

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I looked it up and currently the sub count is hovering at about 5 million.
Very good compared to other MMORPG’s, not so much compared to a launch expansion. But what you gotta remember is that there are a lot of people who don’t actively play anymore, but come back to do the expansion content, and once that is done, well… they leave. This game is 15 years old. There are a lot of these people. And if the criteria for an expansion is to rope people who have played for years back in full time and somehow reverse the slow decline of time then that is some downright godly expectations.
I for one don’t have any such. This game is slowly dying, like every other thing.
Very slowly, but all the same. At best, expansions can prolong its lifespan.

Server populations are an issue but this isn’t the first time they’ve been a problem either. I’m really sad that they don’t do something about it. No one is denying that the sub numbers are not equal to those of it’s height during Wrath of the Lich King. However, that does not mean the game is dead either. There are plenty of people playing. But some servers need to go IMO.

Years and years ago my realm died and I moved to a high population one at my own expense. It’s not cheap nor do I think it’s fair to put that cost on the players. I don’t regret my choice but even when the merges came it was too little too late, I’d already gone.

Merges don’t seem to be possible now but personally I think they should reboot FCM (Free Character Migration). They used to offer it when servers were over populated. This was long before sharding or CRZ. These days there is no need to offer FCM on the basis of an over populated server. However I think they should tweak it offer free migrations to other servers. This way they can control where the traffic is going and bolster populations.

The downside is people will lose names etc, merges allowed for people to keep their names by giving them their old server name at the end so you could have a punyefl-emerald-dream and a punyelf-terenas etc.

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yeah that’s just straight up bs

I wouldn’t be surprised if the sub count is at about 1 million but believing that there are 5 million people playing this crap is just delusional

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Okay, sources on your below 1 mil claim please.

Hey moritz. Well back! Wassup?

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BfA has raids, keystones, pvp, actual reputations, and the Heart of Azeroth grind. It’s lunacy to pretend it has less content than WoD had.
There’s nothing wrong with dungeons having more mobs in them, because that’s a large part of what seperates them from raids; if it was just going boss to boss with nothing inbetween, it’d just be a person raid, but with keystones, dungeons are meant to be distinct, and having it centred around the mobs inside is a good idea for keeping them unique from the 10+ player content.

Just because you think the dungeons aren’t great means nothing in regards to the level of content the expansion has. It is a fact that BfA has more content than WoD ever did.

Posts from a lvl 120 deathknight…

https://i.imgur.com/nT99McI.png

This was 9 am.

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