Are WoW players too entitled?

I dont really play many other games than WoW and the ones I do, are offline/single player games…

This may just be a case of “Its the minority that are the loudest”, but I wanted to hear you guys’ thoughts on this and maybe we Can have a Nice debate, so I also encourage everyone commenting to keep a civil tone :slight_smile:

My experience with the Forum, Twitter/X, Instagram heck even in game, is this sense of “entitlement”, that just because its in the game, I should be given it!

It happened with the first mage tower, people complained that it was on a cycle and they couldn’t farm it… Then they complained it was too hard and some challenges got nerfed… Till this day I see people complaining that they didnt have a chance to get them and how its only fair that its brought back… This happened again with second mage tower and now its here always…

Mythic raid mounts are being complained about because not everyone can get them and how people have to wait until that content is soloable and what not…

The most recent one I’ve stumbled across making an uproar is the Christmas armor for the Highland Drake… Okay, I get it… It sucks that its only here for X amount of days and if you dont get it, you have to wait another year… But calling the game bad, blaming blizzard, getting upset about it because you can’t flex your reindeer antlers on your Drake?

I get that its a game. But isn’t scarcity and uniqueness something that also makes the game Nice? That we Arent all running around with the same transmog, the same titles, the same mounts? I feel like the situation isn’t because its not locked behind a challenge (see mage tower) but the fact that people feel entitled to getting whatever they want and things should be equally obtainable for all.

What do you guys think? :slight_smile:

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I kind of agree with you overall, but at the same time FoMo sucks, because sometimes you can’t play due to real life or whatever, or you simply haven’t started wow even.

I think you’re right in the sense that people are too entitled, when it comes to getting Rare Droprate items, Rare mobs, overcoming difficulties, or Achievements. People are entitled to get certain M+ ratings for example and demand that affixes should be trivialised, so they can stand still more and follow their rotation without brain-input. Also, the logic behind making Mythic Raids soloable is something I don’t understand at all. It’s a mmorpg. Mythic Raids should never be soloable. Easy? Sure, why not, but soloable is bad and it removes the sense of immersion in the game, when you can solo a big raid boss like nzoth later on. Also, why even raid mythic, if you can get everything anyway in a few years by oneshotting bosses solo.

However, sometimes I think entitlement is fine, when it comes to stuff removed from the game. Removing things forever means that content is forever removed, and I’m not a fan of this, because it feels more negative for people, than others feel good about it imo. For example I think the way people are forming 20 man raids to do mythic shadowlands content is very nice, and that should be how all old mythic raids are cleared.

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WoW players have always been entitled. In Classic, there were not portals anywhere because it made the world feel smaller, now, because of player entitlement and demands to Blizzard, portals are everywhere as a result. Not having portals made the mage class and people who had put the effort into levelling a mage worth it.

Some people in this game are so obsessed with “efficiency”, they might as well just remove all the mobs from dungeons because people will go out of their way to skip it. Its just laziness on the account of the players.

I would like to see Blizzard implement a bar system with dungeons so players HAVE to clear a certain amount of trash out before bosses spawn. Because what is the point of Blizzard creating and putting these mobs packs in the game if the players are trying to constantly ignore them, its disrespectful to their art and asset teams as well. I think dungeon XP should be increased but dungeons should take longer and REQUIRE players to remove the mob packs first.

I miss the Dungeons of BC and Wrath that were far more epic experiences then skipping half the mob packs, killing 3 bosses and being done in 10 minutes. Cataclysm dungeons were HARD as nails when they first came out and it was a challenge.

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I feel like this is only true when the overall game is more or less bad and isn’t fun anywhere else, hence this is a cheap way to make it “fun”.

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Im a huge believer in earning your items but what I don’t believe in is items being removed, like titles, mounts, gear ect.

I made a warlock back in MoP to get the green fire quest and achieved it, but the title was removed just after mop would i be bothered if the content was trivilised andthe title was made earnable today? no i wouldnt because i don’t hold value to pixels and firmly believe content should not be removed to appease the very few who think its a “status symbol”.

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I do not believe that is true… there is a reason why Atiesh and other legendary weapons are so fondly remembered in WoW. They were extremely difficult to get so only one or two people could get them per server.

Legion totally messed up the bed on this concept by giving EVERYONE legendary weapons so nothing felt special anymore. It made the Legion weapons feel lackluster because everyone had access to them.

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The reason why people whined about mage tower was literaly because they couldnt just Pay for boost like they can with mythic raid mounts.

That was the real only reason

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I dont know how to do the cool snip parts of a message and reply to multiple people at a time, so excuse my slow responses as I Can’t reply multiple times in a row :joy:

I do agree completely removing things can be bad (In some cases!) I feel seasonal rewards should be removed and I also believe some items locked behind the storyline should.
An example could be the AQ Black scarab mount. When you see it today, you know there is a story behind it, how guilds formed and cooperated to get it, how the event unfolded… If they now introduced the mount in tender market thingy, people would remember the mount as “Oh that was the mount that cost 500 tenders”.

I didnt like Legion having legendary weapons just being handed out to everyone, it felt weird that this Mighty sword, that I had to prove my honor and right for… also was passed on to everyone making the same class and spec. It didnt feel like a legendary weapon… By all means I’m not a mythic raider, but I remember how cool I thought it was the first time someone flew around with that three headed Nerzul Mount :grin:

But I agree, the random things like “Oh this off-hand that looks like a water bucket… yeah you have 1 chance otherwise its gone forever!!” Makes no sense :grin:

Sorry, I should’ve specified I meant this for fomo stuff, having rare items tied to challenges is a whole other thing, you’re right. I was thinking about those items that have been removed and didn’t have any real challenge to them, you were just there (I’m thinking about things like the undercity plague bat, I’ve got that because I was there during the prepatch but I didn’t really do anything special in order to get it)

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When you consider how old the game is it really shows how unfair that is. Before some people would say “well you should have started playing earlier” but now we’re at the point in which a person could say “sucks to have been born too late”. The game really should not be punishing players for not being born early enough to play the game -_-

I have the MoP challenge mode set on my priest and I would be 100% fine with it being obtainable again. I don’t collect goodies to get status symbols, I get them if I like them. I’m not going to enjoy something any less just because someone else can too. If anything I’m actually quite sad that new priests who want the set can never get it :frowning:

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While the overall message I agree with, I still remember the flight from Orgrimmar to Silithus… It made no sense, that the flight took THAT long. So I do think some portals add value.

With stuff like that I agree fully! I am however opposed to seasonal rewards being re-introduced. And yeah, it sucks that an elite PVP set 15 seasons ago was super cool, and you want it, but I don’t think re-introducing or making them timeless would be the solution. I came back in Legion after Nighthold was introduced (stopped in TBC), so there was a lot of stuff I didn’t get the chance to get. I still “hate” not getting the pink warlock elite PVP set, but at the same time, some of those things tells a story itself.

That might be, but the need for boosts / complaining about it, just highlights my point. That the playerbase feel they should have everything introduced rather than accepting that some things, you just can’t have.
I didn’t have the time or the skill to do the first mage tower on all 30+ specs, so I had to prioritize which ones I liked the most and went for those.

You might not have done something special, but you were a part of an event telling a story. The event would be limited to “just another side quest” if not. Now when you fly on the plaguebat, you’re essentially riding the “tale of the event”.

I get FOMO sucks, but we can’t all be a part of every WoW history and event that was there from the beginning, and this is what I mean. The plaguebat gives you no in game advantage, so why should people complain that they weren’t there and how they should now just give it to them anyways?

But why is it unfair? That is the logic Im trying to understand. The titles, mounts and tmog doesn’t give you an unfair advantage in the game. It just gives you something for completing a seasonal challenge.
Why should you be given the tmog now for free because you were born later, that players had to earn back then?

With all due respect… tough… life is not exactly fair and a lot of younger people have not had to suffer through life on this accursed planet for as long. I really do not see why things have to be catered to the young exclusively because that breeds entitlement.

But that’s a real world lesson as well. There should be advantages to being older because that’s how life works. Its why we don’t have world leaders that are under 30. Life experience is important, no matter how much this “blue haired generation” tries to scream it isn’t.

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Typical WoW player only thinking about combat advantages.

There is thing called happiness and it can come from many things, including wearing a set of gear you enjoy looking at. It’s unfair to remove old rewards because the game is so old now that many players WEREN’T EVEN BORN when they were obtainable.

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No, I think everything should be accessible for everyone. I couldn’t care less who has what, only what I have. Now I understand I won’t get the mythic mount etc until some expansions later and that is fine but removing content is not okay with me. There is no prestige, there is no oogling at people who have stuff, maybe in vanilla but now? People need to let it go.

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Life isn’t fair… the sooner you understand that, the happier you’ll be. its sad but true. I do not believe being born earlier is somehow an advantage in this day and age, especially with all the hatred the younger generation has towards the older generation because we don’t discipline young people anymore. They grow up believing they are special and entitled to everything in the west.

We’ve caused this problem by banning discipline sadly.

Again, no reason to go after me and try to be personal when I didn’t go at you. If you can’t argue for your case without it, then I’ll refrain from entertaining your responses.

Absolutely, but why is it unfair? And does giving it out to players later on because “they werent born” not make it unfair to them?

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We don’t teach “Critical Thinking” anymore my friend and sadly… this is the result. The “It’s not fair” mentality of the 2020’s in a nutshell. It goes along with the “I am special” mentality of the 2010’s sadly and becomes a dangerous mix, a entire young generations of Karen’s waiting to ascend to Karenhood.

Interesting, would you elaborate why?
For me its not about oogling or prestige, but as it has been mentioned here in the thread. Getting a legendary weapon should imo feel like getting one. I don’t think you would see someone with that in their bags not care if it accidentally got deleted, but the legion legendaries? I think most people wouldn’t even notice if it got deleted, it has no value… In a fantasy game, with these mythical powers and lore, wouldn’t it deflate this tale of power and lore, that everyone just looks identical? How would you emmerse the playerbase to feeling like a “Champion of Azeroth” if we are millions of Ctrl C + Ctrl V characters?

Challenge.

Lmao.

The challenge modes in MoP weren’t challenging. It was just a knowledge test basically.

Did I mention or say MoP was challenging? Do you actually want to have a nice argument or just join in with a snarky comment? :slight_smile: