If rp Horde got an extra bonus… what are the Horde on normal wm shards gonna do? Yep, they will flood rp wm shards in cross realm groups. What are Alliance on rp shards gonna do… yep.
Don’t care? Many on rp realms do, both factions. There would be uproar. It ain’t gonna happen. Original wm did not seperate rp, rpers wanted it.
We have a least worst solution right now. Suggestions are easy, suggestions without bigger drawbacks not so easy.
For example
Isolate rp shards entirely. Drawbacks.
Get rid of cross realm groups. Drawbacks.
Get rid of bonus, drawbacks.
Etc.
And? You brave AD types love a challenge right? Or is that just big RP talk?
Aside having more Horde around, I don’t see what the big deal is.
Least worst situation. Yeah, the Alliance getting the outnumbered bonus while outnumbering. That’s the least worse situation to you? Sounds kinda biased.
What drawback would that be? The Alliance get upset and stop Warmoding unless they have their stuff? Please…
Frankly I would just be fine with getting separated from AD.
Ye no big deal to you, or me. But consider this, players on rp realms were upset when they got mixed in with normal wm shards. Blizz changed wm so they were separate. You think those rpers that got that change to happen want lots of normal Horde flooding their rp wm shards. No they do not. From what I"ve read on forum, many rpists have a loathing of normal cross realmers on their rp shards. But, a flood of them? That would completely undermine their desire to be separated from normals.
Least worst means the alternative is a bigger issue. I couldn’t care less about the bonus. Neither of us care about rp shards being polluted with normals. Rpists care. And Blizz have to care. Their solutions have to be least worst. If a better solution turns up, awesome!
The purpose of the bonus is to compensate for lost time due to wpvp. Works well. If it encourages more pveers, pvping them is the natural balancer for their population. If bonus was completely dropped, fine by me, maybe fine by you, but the numbers in wm could drop drastically. Many enjoy pve and wpvp, but if no bonus, wm off. WM is not wpvp… it’s pve, with wpvp.
If extra bonus was dropped, there’d be no system to keep region faction balance closer. That’s an issue for Horde, not Alliance. Single faction wm shards are where your excess normal Hordies end up… not fun.
Cross realm groups being dropped between normal/rp means I couldn’t wm with community members on rp shards. No thx,
Being on AD myself I can tell you that War Mode isn’t even used anymore (if it ever was) for RP-PvP. People flag themselves and so it is indeed ridiculous that the Alliance outnumbers the Horde 70-30% getting a 25% bonus for no reason whatsoever. You go into Nazjatar or Mechagon in WM and all the rares/supply drops are always claimed by the Alliance, no contention whatsoever.
What would be the difference between normal Horde and RP Horde in Warmode? Sounds kind of weak if you think about it. If in the minds of these people you speak for, Warmode was in fact about competing with other players in different situations I think we wouldn’t have this discussion. But sounds like it’s not.
Yeah, the solution is either bring more Horde on, which is least likely or remove the bonus. So in the first solution the faction outnumbering (Alliance) gets more bodies to fight, which they might not enjoy. Or the second solution, they don’t have the 15-30% WM buff, which they might now enjoy.
But at the same time we might want to ask the Horde how they are enjoying being outnumbered 3 to 1 by the Alliance while the same Alliance runs around with the outnumbered buff.
So, that being said, they don’t want people from normal shards, ok, fine. But keep the buff too? No, that does not sound like a fair deal and I don’t see how removing the buff, not even giving it to the outnumbered faction, would create a “worse” situation.
No, those who enjoy pvp and PVE were on PVP servers, like myself. Those who enjoy having a buff awarded to the outnumbered faction while outnumbering the other faction are the people you are probably talking about. And I get that selfishness, I honestly do, but also keep in mind that the outnumbered buff was created based on the idea of unfairness towards the outnumbered faction and implying you will not participate in Warmode UNLESS you get a greated bonus than the faction you outnumber is utter and shameless hypocrisy.
So what’s your solution then? Just ignore the Horde when they point that what’s happening is unfair?
Going by the fact rp wm shards were not separate, and then rpists demanded to be separate, and enough demand made it happen, shows there’s a strong desire to not have normals on rp, or at least minimized.
In rp wm shards favour is, right now, there’s no reason to visit one if you are a normal. Change bonus to rp outnumbered… it is guaranteed to cause rp upset… forum fury. Fixing one issue, but creating another, isn’t good, unless it’s overall less worse.
PvP servers are dead and gone, good. Players were locked in or out, faction balance was permanently skewed or rarely equalish, seems old fashioned compared to wm’s open system. Why go back to an impossible to balance system. WM was the solution. Now, we have general balance with fun fluctuations.
The bonus is a compensator for time loss, but also a method to help keep region faction balance closer. It works. Could be seen as unfair, but as someone in wm to wpvp, could not care less about bonus. It does a job. Drop bonus = big participation drop. Drop extra bonus = lose only system to maintain reasonable eu balance.
My solution would be stick with current system. Tweaks get made over time. WPvP is fun, plenty to attack or be attacked by. That’s what matters to me. Other players have other concerns I geddit, but solutions that are likely to make things worse shouldn’t happen.
Regardless of what they are doing, there’s a section of rp community that wanted seperation. Would that section be happy about increased normals in rp wm shards? Doubt it. Don’t care? Blizz have to.
There is no AD phase. Only rp shards. If AD is majority, just more likely to see them in a shard.
Shards are supposed to be balanced, with some lfg and player distribution effect. Excess Alliance are supposed to be on single faction overflow shards. If not happening, report bug.
The alternative is to simply put the RP shard(s) in with the others. The Alliance refusing to generally turn on WM is an issue on their end and they’ll still get the 30% bonus. It shouldn’t be right that because the Alliance outnumbers the Horde on RP shards that they get that bonus with no risk involved.
Ye that was the plan, but players on RP realms wanted to be separate from normals. It’s not simple, because you make that change, you just get a whole bunch of different complaints. What’s the point of changing it then?
The thing is that those wishes are outdated by now. I am a roleplayer myself and participate in RP-PvP events, and War Mode is never used for that type of thing if it ever even was.
Ye I am just going by past comments. But, from what I gathered, on RP realms, some have a desire to be separate because they like being separate, not just for RP.
Could potentially ask opinion on a realm forum like Defias.
Maybe you should stop crying and see whole picture. On every other EU normal server horde keeps roflstomping all day long. Change server if you are not please or better. You can always turn wm off right…
No actually what should happen when alliance reach 30% horde bonus should drop to 5%. That way it would only force balance turnaround and/or make horde ppl reroll alliance, or turn make horde turn wm off to even balance rates. Best would be drop horde wm bonus to 0% when alliance reaches 30%.
And even if horde would be dominating on wm-shards it would make horde play nicers cause they know now they will get more punished eventually if they dont respect other faction. 100% on other realms they are not doing that. All the ganking on world bosses can prove that has been happening since launch of BFA and more recent 8.2