🛡 Armor should be turned off in PvP

Yea that sound crazy but let me explain why it cause issue on the pvp balance more it does good :

At the beginning of wow, armor was just for PvE since PvP wasn’t yet fully designed
Most of physical damage dealer were melees and magic dealer was ranged

Nowadays it is no longer the case : many melees now deal magic damage and spec like demonology and hunters are physical

we could argue back in the day that spell pushback and thing.
But nowadays the balance between mobility and control are more balanced

It does not make sense to a melee to counter more physical damage since he can also deal damage, it would have made more sense for armor to help reduce damage versus ranged.

Also armor create issue on balance nowadays : Some class tank like 47% of physical damage thank to armor than a cloth who have very low armor.
You play physical damage :

  • you balance versus the high armor class you deal a tons of damage versus cloth
  • You balance versus cloth the high armor is totally unkillable

it also create unbalance on the defensive : why some class should take less damage versus both magic and physical damage when some class can only defend with physical damage ?

Versality in my opinion is way enought to protect in PvP, it protect versus everyone damage that is physical or magical.
Armor is a parameter that itself create imbalance in PvP

It will also require the parameter of “dodge” to work against magical spell to make it more balance

But in overall yea, most “X thing is OP” very often come to the class is dependant on Armor parameters and create disparity between the target he attack if the target have more armor or have very low armor (hello mage vs Hunters)

3 Likes

You just want your aimed shots to be as high as it is on cloth.

11 Likes

Lol’d at that was just thinking that.

i just want my aimed shot deal the same damage versus plate and cloth

i don’t like my damage vary because i am versus X and not against Y

it just create imbalance

and the idea of the post didn’t came while playing MM but outlaw

1 Like

And i want my Chaos Bolt to do the same damage as an Aimed Shot.

We can’t have everything.

you want your chaos bolt nerfed?

6 Likes

marksmanship hunters when they can’t one shot a cloth wearer.

1 Like

The topic is not about MM but about armor and all class in general

Like outlaw vs evoker in 10.2 ambush of outlaw deal 25 k damage when in 10.2 people have 770k health

And yet ambush deal 70k versus a cloth

How that difference is fair just because of armor ?

2 Likes

Thank goodness that you’re not part of the PvP developers :smiling_face:

hes right btw armor in general applies a major flaw in balancing, if everything had the same armor then all physical dmg dealers would be easier to balance.

2 Likes

True actually

I’m sorry, what is the point of plate armor then?

this is just from a mathematical perspective armor adds additional variables whereby making it harder to balance. By giving everything the same armor there’d be less edge cases ie like hunter vs plate or other examples.

1 Like

These kind of irrational and utopical opinions make more harm than good. There are many real problems to focus.

Can’t you see tyranny of casters? This just makes them more broken, nothing less nothing more. Let them eat those physical damages good.

Savage. This little cute lock is crying in her bed now.

That would require me to actually care about this guy and what he is saying. :joy:

Then MM has to be banned from participating in battlegrounds.

Uh, it’s well known that MM hunters “struggle with high armoured classes.” They don’t, really, but that’s another topic. So, of course this thread is about MM hunters. You “struggle” with plate classes, so you want them nerfed. It’s just a cleverly disguised nerf thread.

:upside_down_face:

Try to redirect the topic all you want, since the idea of the topic came since 1 week ago when i tested outlaw rogue on PTR and noticed the difference with ambush versus a cloth and versus a evoker

but i guess you have a issue with MM so you want to transform all the topic with MM

I wonder if i didn’t played MM people would at least read the OP and look in history, but i may ask too much from some in the forum

Well, do you think that everybody should have the same armour value as a mage, or as a warrior? Or none at all?

Written in OP

But should that protection be low or high versus physical damage?