I like how my entire thread is very simple.
Raid difficulty + playing your class difficulty + lack of borrowed power = Raids are too hard.
The person above is like, oh yeah I played MMOs for 7 years and had to install a weakaura to play RET PALADIN optimally.
Like, the entire point of my thread is that the game is too difficult to stay alive in the long run, the person basically completely proves my point and you don´t even realize it!!
Such clowning. We literally have logs from Classic that show that somehow 15 year old bad raids had better logs than modern WoW.
You can´t do the entire ´´you think you do thing´´, you have already been disproven. Take the forum pvp L and move on. WoW Classic was incredibly popular, you can´t change the past. Retail Wow being outdone by TBC raids. Like it already happened and was discussed in my last thread.
Kanred if you gonna do the entire troll thing you gotta learn to not open your mouth, because you just end up setting urself up for defeat.
Izi pizi.
What about the minority that have just stopped playing the game?
Success of Classic WoW, TBC and Wrath have all shown that people WANT to raid socially. But how on earth would you ever convince these people to play modern WoW with all the homework you would have to do?
The chances of titanforging are so incredibly low, that no one with a basic understanding of mathematics should ever feel ´´forced´´ to do stuff like LFR to get better gear (in a world with titanforging). It´s just a nice bonus if you help your friends, or if you farm tier sets, that you can actually get stuff you need through luck.
Importantly, Titanforging has the added bonus of increasing ilvl through time. Thus enabling the outgearing of content, and even making stuff like re-clears faster in the long run.
I also think it is interesting that Blizzard re-introduced titanforging for some parts of DF and no one complained about it.
See how happy everyone is when you loot a 382 or 385 item instead of a 372 thats what titanforging is about tell me you dont miss it :)
— Liquid Thdlock (@Thdlock) December 4, 2022
Meta-slaving is entirely the problem from content being too difficult though. Like, no one cares what spec you have in a m0. At the same time, In Classic WoW I raided MC and BWL with people who were Elemental Shamans and Boomkins. Both were awful specs, but it didn´t matter because the content was so easy.
There is of course also the problem with some classes being way more difficult than others to play. DH was super strong in S1. Because it was a strong spec, and very difficult to misplay. So it was brought a lot when content was challenging (s1 of BFA)
Whereas the end of BFA in corruption era. If I wanted a +15 done I would not even care what class / Spec I invited because doing the weekly was so easy. So making the game easier, made the game more enjoyable for those that played bad classes with a bad reputation.
No it wasn´t. Raiding was about bringing 40 ppl together having a good time and getting epic loot.
PvE players were constantly made fun off in WoW during Vanilla and called carebears by PvP players because the content was so easy (but successful mind you).
Raiding in WoW should be about getting together and having a good time. Not trying to ´´challenge´´ players, especially with regards to the current difficulty that is just too much. Want a challenge? Go play SC2 as random, play Dota or CS:GO. WoW has been focusing on challenging content post-Legion, and it has been a complete failure.
You keep talking about normal, but look at the mythic logs? It´s a massive failure.
If I misunderstood what you were saying then feel free to ignore me. But when you say souls-like? Do you mean Dark Souls? Because that game is very easy, and even more important, the game solves the BIG issue I talk about in this thread and that everyone ignores.
The Souls-games allow you to out-level / out-gear content!!
Stuck in the game? Go somewhere else. Cleared everything? Go find more Estus Flasks. Found all the spells / XP / explored everything? Farm random monsters for an hour, suddenly you have 10 extra levels.
The problem with current WoW is that the game does not really provide any good way for the bad players to ´´out-gear´´ content in its current state. Legion and BFA both did this really well with their borrowed power systems.
It´s why you will inevitably see Blizzard nerf the last bosses of heroic or more bosses on Mythic. Because players are only really going to gain small ilvl increase, instead of the big dmg / hps / hp increases they got during Legion / BFA from AP and Titanforging.