To give him credit he did have good parces back in the day. I wouldn’t say he was boosted 100% as he did put in his fair work in, however he didn’t actually progress any fights 9to my knowledge) as he did invite either people from his guild that already had XP or people from his stream that already had XP.
What even is this? Vault of the Incarnate on normal is p’ss easy. The only remotely challanging thing in this entire raid is the broodkeeper and the council. Everything else is absolutely laughable.
Asmongold keeps complaining that wow is to hard well maybe not beeing afk watching youtube videos while expecting to get carried would help. Or looking at a guide. Or using consumables. Or keeping your character up to date. Or having a dedicated raid team and not just “randos from stream”. Or maybe not expecting to be able to clear content meant to hold for a few weeks/months within 1 night day one with a bunch of randomes who got no clue and no communication.
Asmongold USED to be good at this game once yes. But let’s be real the last time he actually earned anything he did in this game was during Legion Nighthold and after that he only got carried.
This is just wrong. Also you can not be carried to rank 1 logs, that’s all you (and pi etc nowadays lol).
When was the last time he actually got rank 1 logs?
Legion, think after that he stopped the serious raiding business. Not sure, I don’t follow him that closely.
Exactly. Legion was the last time he actually earned something and by then he already wasnt playing on Rank 1 anymore. If i remember correctly he mentioned the last time he was actually rank 1 was during Wrath which as been quiet a while and he just hasn’t been keeping up.
Since legion the man almost does nothing in the game except beeing afk reacting to controversys or new game trailers, as well as farming some easy content for Transmog or what ever. The game hasnt become invinetly more difficult as he pretends. He has just gotten increadibly worse.
There was a rank 1 log by him in nighthold at least. Star augur I think it was.
You’re probably right. Although I refuse to believe someone who raided at high level for a long time would have much trouble raiding in let’s say rank 500 guild. I don’t think he’s gotten much worse, just didn’t want to do it anymore.
While I agree that a YouTuber being mentioned was completely uneccesary(they are not the first or only one to have the opinion), but this is really bad logic. 2+2 does not stop being 4 just because someone you don’t like said it.
Oh i think he most definetly could if he put his mind to it and actually put any amount of effort in it. But inviting a bunch of randomes day 1 of a new raid from your stream, not looking at any tactics, not having consums or anything and just expecting to clear the raid in one swoop is not putting in an effort. I think most of the comments that say “WoW raiding to hard” come from people who pug. And yes pugging is a nightmare. Raiding in an MMORPG in its core design was never meant to be a thing you pug. It is now an option but first in first raiding was meant as something tackled by a guild and a group of friends to conquer challanging content together.
It feels like people forgot that an MMO fundamentally was meant to be a social experience not a single player one. There is plenty of single content there sure but it was and never should become the focus or core design philosophy of a genre whos very name contradicts this design.
This raid is actually quite easy in Normal. And the first 4 bosses are also very easy on HC. It’s only hard in mythic. Which has been the case for a while. Mythic been the real hardcore, this will be souls-like kind of thing. The rest? Come on man… Mythic is indeed, very difficult.
People asking for 390 are just people wanting to do a fast clear with hardcore players. If you build a group titled “noob friendly” you can drop the requirement and progress. Of course, you will have less HPS, DPS and Experience.
I cleared all normal and 4/8hc on a two day/week guild that hasn’t even raided for half Christmas… We asked for min 365 for normal and we went 7/8 within two days…
It’s not particularly difficult. And Raza took us like 20 tries and look at 1 video together for 10 minutes…
Yes, there are classes with more difficult rotations (looking at you Enh Shaman…). But there are plenty of other “easy classes” too! Destro lock, frost mage, DH, outlaw rogue, BM Hunter, Devastation evoker is also quite chill, retry pala or warrior. Are all reasonably simple or “press what shines” kind of classes.
You won’t need to play arcane mage, just pick frost, get 380 gear and clear normal, ez pz.
Why those thread should be opened? Have you ever considered to play the game by yourself without an eye of a stupid streamer who poisoned the community of World of Warcraft?
This threads are pretty useless.
Not its not ever since Legion the last time he put any effort in , he has been basically boosted by cherry picking players he knows to get him the kills. He does exactly the same in m+ gets taken to 10s/15s and funnled gear.
He puts in no effort and then complains he can not 1 shot every boss on normal.
With all due respect, Vanilla difficulty (pre nax) and TBC/Wrath baseline difficulty are on entirely different levels.
I don’t’ often agree with Asmongold, but on this occasion he is right.
I think Blizzard forget who the majority of their playerbase is.
Many of the people who play, have been doing so for years since the early exapansions. Unfortunately the game doesn’t draw in or maintain many new players because it’s not very new player friendly.
Most of the people who have remained have aged, got families or jobs have got more responsibilities. They haven’t got the time or friends to play like they used to.
Systems being based around a bunch of spotty Elite gamers who do it on a professional level, doesn’t reflect the playerbase.
At present the game is built around a smaller percentage of players.
The only overcomplicated rotation is arcane mage.
You need some baseline interactions to make a spec fun to play, which will bring some complexity.
Otherwise we would all be playing 1 button rotations, with no interactions at all, either passive or active. And that’s terrible.
overcomplicated is when you have to spend more time tracking buffs, procs, dots, mechanics, etc. than playing the game, button bloat, like arms rend and thunderclap for bleed when rend could have been aoe ability, it wouldnt be as bad on dummy, as i think they design it, but with all the movement forcing bs in dungeons its just too much work to be fun.
bad dungeon design with bunch of small damage everywhere that makes you constantly move instead of larger, but rare one hit mechanics also is an issue
Arcane is realistically the only spec that fits that definition of overcomplicated.
I don’t really like rend much either, but it doesn’t really overcomplicate the rotation.
Now, maybe if rend gave you something cool other than just doing damage…
In general what overcomplicates the rotation is when you have a set of action you must take and even a small deviance from that is gonna destroy your damage.
And that’s exactly how arcane is. Arcane has an absurd setup for damage that makes it extremely complex, and not in a fun way.
If we are complaining that the Vault is a hard raid, then I don’t even know what to say. It’s literally one of the easiest raids i have ever experienced. The mechanics are mostly basic. The problem is that it is not easy FOR YOU. Maybe look into that path of thought. Maybe YOU are just bad. I am not even trolling right now. If you as a human being , complain that VOTI is hard, then you are clearly delusional or just a very very bad player.
rend and thunderclap just shows button bloat, how skill that could be one button is spread to 2 for no reason, but there are a lot of similar stuff - scorch - fireball, blade of justice - judgement and other. as well as instead of allowing to cast while moving slow the bloat the buttons with various abilities that allow it temporary or make abilities instant.
its not about being one button, but each button feeling good, different and purposeful instead of being there just to be a button.
IMO fire(if they merged scorch and fireball) and frost are quite well designed, elemental has some nice ideas of how spells interact, marksman would be good if not for the bloat in last tier of talents, fury, but many other classes dont feel that they have a direction, just bunch of mechanics thrown together that dont work with each other, like arms wannabe assassin dots or paladin combo points
that’s the thing i dislike about asmongold . I know he’s a character But he complains to much He wants LFR removed