I lost interest in massive raids that took over my schedule. The skips they introduced were helpful, but too little too late in the raid. Either having to faff about saving lockouts or spend hours on reclears just sucked the fun out of it for me. Give me 4-8 bosses and mechanics that don’t need addons and I’d be encouraged back to it.
I personally think 4 difficulties are a mistake. I do understand why they once introduced split difficulties back in Wrath but it has gone out of hand.
To me the balance of TBC is perfect. The raids are easy enough but some bosses can be a challenge (KT/Vashj pre nerf). It could be a bit harder still but I guess we’ll see in Sunwell.
Blizz just bets too many horses on the fact that people view WoW as an e-sport, with them putting so much focus on the m+ invitational and the world first race, it’s disgusting. This is an mmo, not an arcade shooter where people compete against each other.
Just have two difficulties imo. Just one would be too much of a change from how it is today. Normal and HC should return. Normal should be like the current normal at first (first wings/bosses) and at the end should feel a bit more like HC is now - or was until even HC raids became too hard.
Heroic raiding should be as it is now at first and should become a bit harder at the end, but NO WHERE near what mythic is today. Mythic now is literally a difficulty for people that take this themepark of an mmo too serious or wannabe esporters. It’s too hard and encourages people to raid too much.
My prev guild in retail fell apart because they wanted to be cutting edge mythic raiders in BfA. They were pretty nice and relaxed but decided they needed to become hardcore and it became a toxic place. You needed a literal resume and multiple talks with officers to see if you were “main- raider material”. gtfo with that, treating wow as a job.
Playing alliance is dead?
DUDE THE ONLY JAILER GROUPS ARE BOOST SALES HORDE SIDE.
For heroic, for Lords, Rygelon, Anduin, Jailer, there is almost no groups whatsoever except Wootodoo who no-lifes the game all day long.
The raid is not hard whatsoever, but people want to be able to hide their personal responsibility and get carried through AOTC, so naturally a raid tier that introduces several personal responsibility mechanics will get less participation.
Mythic raiding would get more players if they took the weekly lock out away and opened cross realm from the very beginning.
I cleared Heroic CN and SOM HC and several mythic bosses with no addons
Asmongold is one of the best streamers. I love to watch him on every day
Raiding dates back to a different age of MMO`s where people could devote huge amounts of time to scheduling and to being around on set nights for set hours every week for months.
I have said it before raids need to be revamped to a modern player base, or removed and replaced with something modern and new. Raids should be something anyone can try and take part in and not just a small % of the player base that see doing raids not as part of a game meant of fun, most players do not have the ability or the desire to commit to set days/hours for weeks, many of the players from early wow now have family commitments and work, which prevents them from even looking at raiding. Personally I lost interest in Raids at the end of WOTLK and only use them now for transmog runs after they are out of current expansions.
Ok, how about doing the Destiny approach?
Raids in Destiny Games have:
- Less Bosses
- More communication focused mechanics (Voice chat is in almost all cases mandatory)
- Loot drops on every boss + hidden loot chests
- Raid/Activity items have additional, unique traits
I have no problem with reworking the Raids, especially if they become more streamlined to Destiny Raids. But I also know if the raids would be like I mentioned, then for some/many people their idea of how a Raid should be becomes ruined.
The only reason why I don’t raid is because WoW has no interesting/unique perks for Raid weapons and in general. If we would have perks in a similar way to Destiny 2 or ESO I would definitely get excited for every loot drop, even from Mythic+.
Right now, I don’t.
Hi, Ghost busters. Ghost rollers. Bowling greens and coloured markers. Badly Kept field is a badly kept run.
I rarely tune into Asmon…Have never had the pleasure to interact live.
Was one golden moment I chose to interact from a typically tubed dormant account.
I respond here with the same thing I performed all those years ago.
.
Key masters, Gate keepers. Fumbling of keys in stalling tactics. Road to perdition.
UBRS key from me. Invite, say hello, wish them well. Servers prosper through harmonious interaction.
Some had to make it personal. Can not help themselves.
I don’t mind the other ideas but this one is a no from me. Those who are hard of hearing or deaf would have raiding cut out of the activities that they can do in game if voice became mandatory. Also some people simply don’t want to be on voice.
There is an actual guild (based in the US I think) that consists of deaf people who clear HC raiding each tier.
That’s why I said why my wishes for raids would ruin the raiding experience for others.
’‘Make Raids Accessible for everyone. So the Challenge of Said Raids completely gets turned into your average Mainstream Lol Faceroll Experience that is any game that used to be Difficult, even for Casuals. But now today is soooo mainstream. Even your 3 yo could play EZ great in, with their Eyes closed’’.
Basically what i got from that post.
I’d also just like to point out. Some, ‘settings’ are just, ‘state’ sponsored.
Tbf i would totally agree with you if we have something meaningful to do outside of raiding and m+. Every season this thing becomes harder and harder without giving any meaningfull rewards too. I kinda missed fishing for a rep or doing puzzles for secret mounts or even a proper mount achievement as a goal to make me continue farming mounts or cosmetics.
Believe it or not Asmongold has 100 parses from Legion on Mythic dif. He used to stream mythic progression and he played this game more then the average no life wow neckbeard. At some point he had 1 of the highest achievement points in NA.
Anyways , i also do totally agree that since Bfa ( actually Legion but it wasn’t this bad) raids started to became harder and harder. Mechanics became frustrating at best. I also don’t want bosses to become loot pinatas but what we have atm is too much. Also we can even see the rwf streams peak numbers dropping every raid tier since people lost interest ( don’t give that they had highest watch time bs cuz it was a really long tier , i do remember the numbers method had like yesterday when they first started the stream during bfa and it was way higher then this). I highly doubt they will fix this issue but if they continue ignoring casual level content like what they did in shadowlands and keep releasing overtuned , unfun and frustrating garbage more people will quit raiding and since we literally have no proper casual content in the game people will just quit wow.
TLDR: Attic Jeebus is struggling with Mythic raiding being too hard for him to blow it into the weeds and complain that there is no challenge…so he has some complaining, to go with his complaining, while he is complaining.
His embarrassment in front of his stream cult, is not my problem.
“Make every raid even harder so that we can truly differentiate the amazing epic players from the plebs. I myself love to stand in the AH doorway with my full shiny mythic raiding and +15 set to show everyone what a badass I am, and ofc I’m gonna sit on that 0.1% mount when I’m at the mailbox. When I’m in a raid I’m very quick to diss noobs so that they go back to their LFR and leave us amazing players alone”
Is what I got from your reply. Shoo
So not WoW? Vanilla/TBC/Wrath was easy, we were just a bit more clueless about the game and our class, which is not the case now in both retail and Classic. If anything the success of Classic shows us a lot of people miss how retail used to be years ago.
What killed raiding for me was in Hellfire Citadel on the boss Shadow-Lord Iskar. I played Blood and was tanking and I just couldn’t see what was going on. First of all an addon was needed to point some arrows somewhere, specifically for this fight. But even with the addon it was a jumbled mess of flashes and fire and nameplates and I just got so overwhelmed I quit raiding. It wasn’t fun. That’s why I loved challenge modes so much, they were far more conquerable - now they ruined that too with Mythic+ lmao.
I remember SoO, which was my first raid where I properly raided and it was so fun. Very doable. Of course some times where you get a bit overwhelmed, like Dark Shamans, but it’s gradual, it’s a part of the fight and builds up and you’re supposed to fight against it. Later on things just started at 100 and kept increasing the particle effects.
To be fair, that’s the same IRL with people owning a Ferrari or something. Asking for “everyone being equal” in terms of time investment rewards is basically like asking for Communism from Karl Marx (not the Stalin version)
But WoW is not IRL is it?
I’m not asking everything to be equal, I’m just observing the game has shifted towards to more tryhard player, which is still a minority.
Also the person I replied to has a very narrow minded view and chose to take the OP’s post as a whine because he could not kill a boss, while it’s more about the raiding scene becoming harder and harder to have an entertaining WFR when a new tier releases.
From my perspective the problem in the raiding scene is the elitism and the “we have to get it done first try within 3h” mentality instead of just devoting the necessary time over several days/weeks to clear the raid as it was in most cases designed to be played.
A boomer in his 30s?
Ahahahahahahahahaha! Wtf is wrong with people these days? The boomer generation was born between the end of WWII (1945) and the mid-1960s. A guy in his 30s is a millennial.
When you throw stuff around to sound clever and support your argument, get it right.
https://www.kasasa.com/exchange/articles/generations/gen-x-gen-y-gen-z
Just as I predicted… Here come the MASSIVE nerfs to mythic raiding, keep in mind these come after we have already had, what should be considered massive nerfs in mythic raiding.
Sorry but what kind of twisted joke is this?
Is this the new way raiding is going to be? Gear up in M+ for 3 months and wait until Blizzard nerfs the mythic raid so you can actually start playing the game like some wicked 2nd citizen?
Maybe it is just time for people in this thread to admit Asmongold was right? It´s fine if you don´t like him, but he is right, admit it.
It´s also interesting to note that even in the Wowhead thread players are complaining. They have spent WEEKS trying to get this fight right against Anduin, being stuck on the boss, not giving up or waiting for these nerfs. Now Blizzard just come in and nerf it? Feels like an awful way to get the kill and cheapens the joy. Need to have a fixed difficulty for the raid, and then gradually have powercreep from stuff like gear to make it easier, not arbitrary nerfs that FEEL awful.