Asmongold is right RWF is ruining WoW

Seeing what I see now to back in the day I can see why raiding is less popular.

  1. The game is much faster these days & people want faster content.
  2. M+ runs have taken over from raiding, quicker, faster to complete without the faff of raiding.
  3. People don’t have the time.
  4. Loot rules in raiding guilds, not guaranteed loot due to guild rules etc etc.
  5. Too many trash mobs before each boss.

This is my take on it anyway.

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Honestly at this point they should just make world of warcraft 2 cause killing gods is kinda getting boring.

Discord and group finder disagree.

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Bell made a comparison between parses in Classic TBC and Retail WoW.

Will be interesting to see how retail parses compare with Wrath when both are released in the next half year. For the record I think TBC is just kinda bad when it comes to PvE. So the idea that TBC raiding would ever manage to outperform modern raiding (which has a ridiculous higher amount of resources and tech available for development) is just crazy to me.

this game was never made for esports and it will be go the wildstar path soon

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I believe the boosting has a big part:

  1. people are not used in putting effort in groups
  2. people are not used to learn mechanics of the fights
  3. trash mobs are in some raids way too much
  4. Time; it is easier to through a few euro’s against it and get curve/full run in a week or 2 after patch and new raid come out.
  5. progression is no longer taking weeks for guilds or people because of the boosting service
  6. This will kill the game, sentiments and joy to keep playing this game

Might have forgotten few points, but think about it. It’s not rocket science… but it sure earns people a lot of gold these days and real money…
Next thing to think about, this game fail to keep going and you spend loads of real money making others rich in the process, while if you learned to play the game and take for granted that progression takes a bit longer you would be able to do it for free… funny how greed works in both ways… greed in achievements and greed in gold/money

Definitely this… But even if raids were made easier, there’s literally nothing fun or appealing about raids to more casual players like myself, there’s nothing exciting, there’s no incentive to do it, it just feels like development resources poured into something few people seem to enjoy and everyone complains about.

I don’t agree with this, although I’ve no interest myself in it, there is an audience for it, FF manages to push content out for both demographics, their fairly recent “Dragonsong Reprise” was done as a RWF and it’s incredibly incredibly difficult content for the top end of the top end.

The issue isn’t that RWF exists, it’s that WoW team has been allocating most of it’s resources towards that, towards dragging it out, and even then somehow the raids look cheap compared to other games imo, especially with all the lack of polish and bugs.

So, them making content for RWF is fine, but only once they’ve delivered a solid experience for the rest of us that’s actually fun and interesting, and the content they make for RWF should be outside of the core content that most of us play.

LFR should be expanded to normal with res restrictions lifted, I’ll say that till the day I die.
I have ADHD, I can hyperfocus on Wow for months and then suddenly lose any and all interest at any time, so I can’t commit to a guild schedule, plus I rarely even have a guild because of how I’m prone to leaving the game for 4/5 months at a time.
LFR is literally the most comfortable way to access a raid for many of us and it has nothing to do with difficulty.

Aswell as being dull and completely uninteresting, raiding is a hefty time investment, time is the most valuable currency you can offer someone, and Wow’s raids offer nothing in return for your time, fun? nope, excitement? nope, gear? you can get it much easier in less time in M+ etc.
The time investment for raiding is simply not-equivalent to the reward.

Also yeah… FFXIV is the only game where you can raid and not need to schedule it, it’s one of the reasons so many of us prefer it’s endgame systems, I prefer Wow’s world and combat but it doesn’t hold a candle to FF in terms of how fun the raids are for me personally (not insulting any one who may enjoy Wow’s raids).
I’d LOVE WoW to have that kind of PVE though, or atleast shorter raids, I’d rather have 3-6 bosses that are super polished, really engaging and have bespoke animations for everything than 10 bosses who are unexciting and boring.

(also, to any one about to complain about the comparison, it’s perfectly valid to bring up the other game in this current conversation)

Dragonflight IS a major shift in focus, and with Ion asking if they should release all difficulties at the same time, they gotta be absolutely sure that all 3 are solid with minimal tuning needed once it hits live.
I wouldn’t be surprised if normal in 10.0 is a more casual kind of raid, also having the Fated system means they can justify investing more resources into flashier unique animations for the bosses.

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This is one of the main deal breakers for me if the raid is full of crap that we have to plow through and takes ages the raid is immediately nope for me.

I don’t mind if the trash mobs die fast and there is plenty of them but when its like the first tier of BfA then i have no interest at all to see it more than once.

Second problem i have with wow’s raiding is the tier sets or better yet the lack of interesting and cool looking unique class specific sets that i actually want to collect even after the expansion is old.
When they just copy paste cloth/leather/mail/plate then what is the point of even going there.

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But normal raid is a joke. Semi competent guild clears it in one week max two…if there isnt some idiotic encounter like pre-nerf anduin. And then what? Sit ducks and wait for reset/next patch? In my honest opinion, mythic is not played by hc guild mostly not because its too hard (atleast the first bosses) but because you HAVE to have 20 man roster which is a big unsolvable problem for majority of guilds…who would like to dip into mythic…but just cannot…and same goes even if you can pug it…theres id lockout.

If there is something that should be remowed …its lfr. … see what i did there?

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I don’t raid cause of 3hours scheduling, and often ends at 23 servertime, when I wanna go to bed way before that.
M+ I can do 1 or 2 runs, and it won’t take 3 hours, and it’s way more socializing than raid, where nobody actually talk cause we’re too many to talk.

Just wish they can upgrade m+ even more, and focus all its balance on that. Make dungeons feel epic like raids. I hate small corridors and camera angle issues in dungeons.

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I am not a fan of his, but I agree with him on this… Blizzard builds raids around world first raiders, and I don’t think they understand that the majority of people are not those people in fact they are a tiny minority.

I miss the days of TBC raids :sob:

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be an idiot

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I don’t watch the guy neither, but dismissing someone’s opinion just because you don’t like him makes you look pretty narrow minded.

A blind man may perchance hit the mark

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I’d rather LFR be the standard method of entering a normal raid tbh. Obviously providing the option of entering normally for established groups.
With heroic and mythic requiring pre-made.
It isn’t a difficulty thing, it’s just these days people have less free time than ever, they certainly can’t plan raid nights.

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wowisded

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it’s not that I don’t like him, it’s that he’s an idiot

Point still stands, that even an idiot can say something right on a full moon.

so you should listen to what every idiot has to say because once in a lifetime they might say something smart by accident xd

You can do both. I plan to go out or plan certain events or times I’m gonna play x things. But I also do spontaneous things. I mean, all of my friends do this. We have movie nights, we raid, we do… whatever and sometimes that includes some scheduling.

I don’t see the issue other than raiding being more of a time sink/investment for less fun/rewards. Scheduling wouldn’t be a issue, or present, if raiding was less gated.

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Sunwell plateau has significant more logs compared to normal + heroic + mythic raid combined.
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That is a lot of text