Augmentation evoker is destroying M+ since its release

If you look closely, its not SP. Its priest in general.

The meta through all DF has been to simply put the priest that performs the best. Holy, Disc, or SP.

And the reason is : PI and Fortitude. And to a lesser degree as well MD and MS and disease dispel. I can deal with Fortitude being a priest thing. But the other forms of utility… I am amazed that they have not addressed that yet.

This is something that really bugs me about Blizzard.

They took literally 4 months to increase the CD of MD from 40s to 2 minutes. But they forgot what the problem was to begin with : It dispels Magic ! That was the issue !

Magic debuffs are supposed to be the Healer dispel mechanics. Allowing a DPS (and SP being the ONLY one capable to do that, AND being the only AoE dispel in the game) is unacceptable.

Aug/Evoker has a similar thing with bleeds. Bleeds are supposed to be the undispelable debuff. The one you had to heal through by force. Well turns out Evokers are special. And the only ones to be able to do that too.

And PI… well… I am baffled that PI is still in the state it is. Which party would not want a BL with a 2 minute CD? Its time that PI is turned to a priest only buff, and for the party turn it into a BL mechanic like everyone else.

And MS… Priest should not be the only class that can do this. If you can MS something and skip packs, so should a rogue with stealth, shroud, ect…

I am really confused how Blizzard thinks its acceptable that a Priest can solo 3 cages of BH by literally walking around the 1st area in BH… while a rogue… master assassin with stealth… cant…

And because none of this was changed for the WW, priest will continue to be meta in S1 of WW. Unless of course, you nerf SP damage so low, and healing throuput of Holy/Disc is so bad that you are forced to find a replacement.

But if any one of those 3 specs is marginally competitive… your stuck with a priest in your party.

True the toolkit of a priest is very large, we’ll have yet to see what the meta becomes next season. However with blizzard not changing anything about augmentation, the meta is looking like again Augmentation + mage + " a random caster specialization " It’s just sad really. that this trend continues because blizzard just gave up. The variety in the game will diminish more every season. Season 1 dragonflight was great, then they broke it afterwards. They always seem to mess up good things.

I think its rather what ground you be playing me personally takes dps rather than a support

I’ve seen some skilled players taking 2 Evoker Augmentations instead of a healer. If its that you speak of blizzard should make healers better at supporting the people they heal

healing in general should get better for all classes so they can be on par with Augmentation.

The real problem is blizzard doesn’t see the potential in healers it feels they are just there to heal and support with little dps. Blizzard should make healers buff dps with stuff like make priest Infusion a 5 man buff for holy and discipline.

small changes like that and make other healers get something like holy paladin giving wings to all other players increasing their damage.

or shamans giving damage increase on totems.

and monks gives increased melee damage per healing applied.

like make healers better don’t nerf a class.

healers should in general get reworked to play as supporting healing.

I think this is the goal and they are experimenting with that. I think the goal or side-effect is also to cause enough long-lasting confusion and frustration so that players will accept the new paradigm more readily, even demand it. Getting rid of differences between dps, tank and healer will allow for “true equality” to shine through.

Part of the reason why I follow the developments in beta so closely now :slight_smile:

No… No… absolutely not… no thanks…

Think about it : You want me to track DD health pools. The tank health pool (with recent changes to tanking)… CC, Interrupt… DPS…

AND on top of that you want me to track your cooldowns and “support”?

Like what more you want me to do? You want champagne and biscuits with that?

That is the main problem here…

Aug plays as a support roll. But it is officially classified as a DPS. So it competes with other DPS, not the healer.

So. Either you give support abilities to other DPS… or… you classify Aug as a “support roll” so it competes with other Support rolls… or … you delete the spec.

And the first option (give support abilities to every DPS) is insane. You are asking Blizzard to literally give every spec 5/6 AoE stuns, give everyone AoE defensives, and buff stats… Every… single… spec…

Think about that…

would be interesting to see anything new rather than Mage Dh Evoker Druid priest

make other specs better at supporting. Rather than having 5min cds on stuff that they need to choose talents for to reduce them down to 2min.

It feels sus the talent system.

Or how about we ditch the concept of support all together?

If you cant make it work, then you why have it in the first place?

I just have a feeling that the more raid buffs, temporary buffs, and support/utility classes get, the harder it gets to balance out those classes.

Im not against buffs in general because they provide class identity. Which is good. But too many buffs is just as bad as too few. Thats my opinion atleast.

I love this spec and I’d play it myself if not for terrible Dracthyr visuals and audials.

That said, I somewhat agree with you. There must be many specializations filling the support role.

I was expecting exactly this: they’ll try new role in DF, then they’ll rework unpopular specs and add few more specs to existing classes for support role.

Increasing party size sounds interesting as well. I’d even go to 1-1-1-4 setup, I just like number “7”.

Keeping meta as it is: indeed sounds strange. At the same time, I don’t think that gutting Aug spec from the game is a good idea, so I definitely don’t support it. I’m sure that plenty of players are maining Aug and will outright exit the game if their role becomes useless.

Overall game development in the avenue seems disappointing and short-sighted.

Im pretty sure that there are a lot more Pre Evokers, Dev Evokers, and ALL other DPS specs that have already quit the game because people want Aug.

Not sure thats a valid argument…

:slight_smile:

Nobody is saying the spec should be gutted. But obviously it was an experiment in s2 of this expansion. It is a new spec. People did not start playing WoW because of Aug.

It is probably a good idea to keep (re)working the spec. It would be for starters a good idea the spec would not support everything, to the point there’s no loss in dps and a gain for tank an heal. There should be a trade off. Probably a significant dps loss.

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Quit no, but i did not enjoy the latter half of S2 or any of s3 on my Drake, becasue if you weren´t an aug nobody would even consider inviting you, and even your “Friends” would taunt and bully you into playing aug whether you wanted to or not, and whether the content actually warranted it or not.

Lets face the truth this only affects players above 15+ below that they really do not matter, end of day it should have been a tank spec.

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Yeah this is not talked about enough. There is immense peer pressure to conform to the meta (as well as performance anxiety). People say that “it is your own choice to be a metaslave” but in reality if you stand up to what you want or believe in (e.g 3% difference will not make or break a key) it may result in uncomfortable situations among your peers and maybe even silent replacement if it continues.

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Just saying that recent major tanking overhaul will likely result in further cementing of the Augvoker’s place.

That is the risk of playing with other people, nothing can be changed in this regard.

How exactly 3 casters is meta? You need to interrupt, unless your tank is very competent (which you can’t expect with pugs) having only 1 short cd interrupt will be dire

So far with TWW dungeon design that is absolutely the case. VDH is a must too. A recent thread on the US beta forums got 404´d because even the minmaxer/HC community is furious and I guess the words used were not quite polite.

No, the opposite. We need specializations to be more specialized, and not have the ability to also perform tasks of other roles.
Tanks are already self-healing too much, and are contributing significantly to total damage dealt.
Healers can have great crowd-control and also contribute significantly to total damage dealt.

Tanks should lose much more of their self-healing and convert it to damage reduction / self-shielding. Their damage should also get a massive nerf in high-end content so that it becomes more of a burden on the damage-dealers to beat the timer / enrage.

Healers should lose a lot of their crowd-control and their damage.

Damage dealers should lose a lot of their self-healing and convert it to self-absorb.

And Support should lose a lot of its self-damage-output and emphasize crowd-control and, for as long as it competes for a dps slot, buff only damage done of only damage-dealing roles (ie. lose survivability buffs)

Then they were not your friends.

Oh it can and I did.

After 1.5 seasons of being mobbed by a community I spent 2 years helping to build, I told them all to go fornicate themselves and simultaneously completely gave up any future aspirations of reentering proper mythic raiding, simply because I´m so done with meta-slaves and people that can flaunt logs but not interpret them properly it’s not even remotely funny anymore. Thankfully I soon after found new friends that play on more or less the same level as I do, where AotC is easy but nobody really takes mythic super seriously even when we do go in for a boss or 2 or 3. These are arguably some of the best people I´ve played with in years, but we all just don´t care about it enough anymore to go full tryhard. :beers:

Aye, hence the quotation marks and why I don’t have teh slightest clue what any of them are doing less than 6months later. But I assume they´re still primarily babysitting a certain hypertoxic main tank that spent most of his time in Discord because he seems to have almost always had a chat ban active and still managed to drive away good players faster than we could recruit them :rofl:

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Just a heads up, masked swearing is against the rules. So I’d just edit that out or find a better word :wink:

Maybe meta slaves instead.

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