Please don’t try to misunderstand what you read that hard, that’s way too obvious you’re doing on purpose :’)
Have you even visited what those areas look like in Vanilla? The only ones which look remotely complete are Azshara Crater, Black Morass (which mostly looks like the TBC version, plus a large barren part before it), Hellfire Peninsula (if you don’t mind the lack of towns) and Karazhan Crypts. The Karazhan tower is completely barren and mostly textureless. Emerald Dream is barely functional, Dragon Isles are just a couple textures, Uldum and the rest don’t even exist.
You really can’t introduce these zones into Classic without significant work going into extra assets etc.
that actually sounds good.
If TBC and WotLK numbers surpass Classic, I doubt they’ll pick Classic as the base for whatever “plus” they may decide to do, if any.
They literally aren’t going to spend more money developing two mmorpgs at once.
If you want new content, you go to retail.
thats the thing, those wouldn’t be new content, at least in the conventional way. those were things that bblizzard actually designed and prepared for Vanilla wow. For one reason or a million others, they prefered to move on to TBC. Although i too am a ‘minimal changes please’ type, i would like to see some of the scrapped old vanilla intended content to resurface and offer vanilla fanatics a little bit more of of some unseen ( not really, wall climbing and exploits duh ) and never experienced before fun.
As far as we know, that content is in no way, shape or form ready to be released in its current state.
Karazhan Crypts is possibly the only, actually complete area that can mostly be used as it is - it basically only misses NPCs and such stuff
Azshara Crater is mostly complete too, but it’s still very glitchy and misses all sorts of NPCs, quests etc.
Black Morass is in a similar state - you have a long, barren stone bridge leading to the area where there is the swamp you know from TBC
Karazhan Tower is completely texture-less and empty - it’d need all sorts of assets included to look usable
Emerald Dream and Dragon Isles are barely made, and would need a major redesign before being usable (especially Dragon Isle - it’s just a couple disconnected textures and objects). Hellfire Peninsula is in a better state, but still misses cities, NPCs, etc.
Stuff like Uldum, Quel’thalas, Kul Tiras etc. don’t even exist.
So yeah, spoiler alert: the “unfinished content” for Vanilla is called “unfinished” for a reason. It can’t just be put out in its current state.
i think i misunderstood you, i thought you wanted the non-existing balance to be kept.
Nah, there’s a lot I’d want to see changed in Classic before I would even consider a Classic+. And most of those changes are changes that have been brought by TBC.
As I already said, the flow of Retail is already corrupt in terms of lore and gamedesign, so your sentence seems pointless.
And why would they develop two mmorpgs at once exactly?
nowhere did i say they should do it at the same time as an other expansion or whatever.
When would they do it then?
Development for the next expansion begins as soon as shadowlands releases for instance.
maybe a year or two after naxxramas is cleared.
Because of they having the means, because of maybe, value for money and profit - that’s what you want to hear and you know it.
It’s kind of niche market so it is perfectly complementary to the “blockbuster” WoW Retail.
Indeed.
When you read most of Classic+ appreciators, it’s all about patches, something minor, somehow at the scale of what Blizzard was able to do when they were a “small” studio yet.
- No need in huge full-fledged (spoonfed) expansions
- This has not to please Retail Players.
- This has not to please BC Players.
- Vanilla flavor. It’s a matter of vintage fantasy vibe.
- Respect the exact Classic game design.
- No powercreep in gameplay.
- No powercreep in art either. Strong ambiances, sober graphics, because less is more.
- No powercreep in lore. Immersive and mysterious world.
- One unpublished zone released at a time.
If SL won’t be successful they’ll just hype the next expansion while overloading SL with pets/mints so whales will make it still profitable.
Classic+ isn’t something that’s going to happen if they ever release TBC. In terms of resources it would be far heavier while TBC is free.
Thank you love <3 thoughts well expressed
But why would they bother wasting money developing two though…?
Two massive dev teams / two music teams / two different story writing teams.
They simply won’t bother with it, I mean… why bother?
Two mmorpgs that they’re developing competing with each other.
Ion actually has said they normally plan 2 expansions in advance so id wager development for the next has already started
It would be nice but it will never happen, the Azshara Crater (aka Forlorn Ridge) battleground was meant to be a mini-AV, possibly with some capture-the-flag element, but it never reached a defined design as it was scrapped before, I don’t see Blizzard spending resources on it now, as the design was not final and they would have to work on it from scratch
I don’t see Blizzard working on even simpler features nor a so called Classic+, for what matters.
I, however, am one of those players who is not planning to move to TBC when/if it will be out, I’d rather stay on classic and clear all content with every class and spec, yes we exist and are not few