Hello everyone!
I’ve come across many problems balance druids mainly have, and I would like to share and get more opinions on the matter. I see there is a thread on NA forums about balance druid but not here I would like to start a conversation about what could be changed to make balance druid more fun and comparable to other long range caster in performance.
For starters while many other classes got more options available in a single build for skills and utility in Dragonflight , druid lost some by moving Ιncapacitating Roar and mighty bash on the same talent point and also very far into feral/bear talents compared to mass entanglement / Ursol’s vortex. In SL we were able to take roar , might bash and had Ursol’s vortex baseline.
In my opinion, possible fix move this talents closer to middle as either spec uses those ones and as a utility that would make more sense.
Secondly, our new mastery while in PVE is passable, in PVP is actually so bad as it’s so easy to get rid of it. Making it useless. Starsurge is now more expensive and its damage so low compared to other skills like Lava Burst, Chaos bolt and Disintegrate, which 2 of them have instant procs and generally in a fight would be used much more often. I’m comparing these as they feel like the analogy of spenders. Yes we have dots but still it’s covering the damage gap Starsurge leaves compared to those skills for example.
I did my compares in pre-patch event gear on some of the classes while trying to understand if I do something so terribly wrong.
I’m still trying to understand what was the vision of the developer making the changes how balance druid was supposed to be played in PVP even more, am I a dot class now ? Cause getting those casts off feels impossible. Get in the right eclipse? Nice one…
Something else that bothers me is that if I precast skill to get into next eclipse just before the one I am finishes I don’t gain the effect of Nature’s Grace, and that is especially noticeable with Starfire… Probably most won’t agree but I would prefer a nerf on the damage and make it way sorter cast time.
Please people show your disappointment with the current design, just giving up on the spec won’t fix anything. It’s really disheartening that before DF release I was trying so hard to find someone playing balance druid to see how it is, how it plays compared to all the other specs. So many just say this spec is so bad ok better play something else, or straight up unsub. Why not make this spec fun too?