Ban rio addon

This would be like if that one pandarian that always says “next one is on me” actually pays for the damn bill. we’ll see…

It is always the next one with that lot :thinking:
We can’t project this scam to our beloved privateer, it’s not Fair nor Wind! :speak_no_evil:

People were doing PuGs before even RiO even born. Perhaps you didn’t even heard about gearscore. PuGs were more enjoyable and successful before those add-ons. People respected group - don’t mind few wipes and push it if they can.
With cross server they lost their identity and they can do whatever they do.

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Are you serious to compare gear now with back then?
Atm ilvl doesn’t say a lot about the person’s experience.

I have 442 ilvl, but I haven’t stepped in any current raid, by your logic and gearscore I am mythic raid ready :sob:

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Even RiO doesn’t say much about person/player. Both add-ons concept was same - get group of proper players. Even with good Rio group people can still make mistakes and some one will get pissed of and screw up the key by leaving.

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There is a difference between making mistakes, and not knowing wtf to do.

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That a big stretch and doesn’t reflect the reality.
Imperfect as it is - it works.

Try to gather a PuG group for m+15 or mythic raid without it and come back, if you need further obvious proof, man.

Atm this is empty argument, sry.

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Unironically so true, if RIO / gear score/ilvl/ warcraftlogs didnt exist, casuals would run rampant and literally cuck so many pug runs. I picked it up simply cause I was done with players doing less than 10k on aoe at the start of the expan.

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If I get boosted - my Rio is high. I can enter group and screw up group. Even if I am skilled and experienced - sometimes bad teamwork and no voice com makes wipes.

And you are talking like with RIO is full proof group - sure it works and some kind of measurement of player. OP is talking about +3 and +4 - point is people struggle to get into group even if they are good enough for low lvl.

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I have wrote that it’s not perfect but the best system currently available for PuGs, cause it works.
Please don’t put your words in my posts!

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Well some people likes it and some people don’t - got any problem with it?

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Actually I have wrote few ways on how to bypass this glass ceiling for OP in my first post.
What did you do to help him?
Hating on RIO or any system which will record experience won’t help him or you in the long run.

That’s not relevant to solving his issue.
Man, you want to score some cheap popularity on representing the oppressed returning players?

I won’t bother you, but don’t misrepresent what I wrote, pls.

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Weekend is over but still going strong here let s go…!! :rofl::joy:

Is it me or do people on purpose forget that in a recent Q and A that Ion stated they will bring in there own version of RIO making threads like this moot.

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RIO is very unlikely to get banned as an addon, but if it did there would be another addon to replace it that measures something linked to your character in order to present a measurement of how good a character is. It would also be another addon that people will justify the need for.

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No, let the addon be.

You are the problem. You just can’t adapt to the system. Rio is the best indicator of player’s experience with the content, they are applying to. This helps PuG groups. You can easily see how many runs the individual completed in time and what key he was in. You can easily distinguish boosted player from good player just by looking on the number of completed runs in time.

If you removed the addon, then people would find another and worse indicator to determine, who will get the invite. You would not like it either. Would you rather link them you achievement from previous season? Or would you rather have insane item level?
Both of these things won’t tell you how experienced the player is.

Even with RIO it is almost impossible to push key higher than 15 without coordinated group. I cannot imagine the situation without the addon.

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I cannot believe how this game’s instanced content has turned into 1 big exam. I’m actually astonished at both the truth of your words and the fact it’s generally accepted by the community. I was around +10 (I think?) back in December last year and I freaking hated the runs, they were so intense and a single mistake from anyone in the group meant nothing but flame. The groups were ultra elitist and the worst part is, it’s not even like I was at the very top tier of the game, this was considered average!

However to balance that rather scathing paragraph, the raids with a nice guild were great actually, I mean I didn’t like what they’d done to my rogue but that’s a personal thing, the actual experience and mechanics were great fun.

Thought sadly, i feels like it’s now quite a stretch to have a nice time in this game, outside of a guild (many of which struggled with numbers and attendance) Though that was late last year, maybe things improved

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I totally agree, I think they should block the functions of this addon.

It shouldn’t even be called raider-io, since it is scoring players for dungeons, it should be called dungeon-io

To those who say that people should play with friends or imply people should buy boosts… and to those who say that getting a dungeon-io score isn’t hard…

Look at my gear, check my wow progress and Warcraft logs also if you would like too. I am clearly a capable player. Look at my dungeon-io score, and you then think I am not a capable player.

I avoid doing dungeons BECAUSE of raider-io
In season 1 I could hardly get into any groups at all. In season 2, for the first 2 weeks I could not get into any dungeons at all (even with good gear). So for season 3, I have simply not bothered so much with dungeons.

raider-io does not show your capabilities. This is a myth. It shows how good the group was which you ran the dungeon with. You were only 20% of that group (unless you were boosted then you were close to 0).

Some players have a good raider-io score because their friends were kind enough to boost them, others have enough money to buy boosts. And let’s face it, the boost economy is ruining end-game content. Be it paid third party boosters or twitch boosters, everyone is expecting to be carried these days, and they put in less effort each season.

I run a guild. I didn’t push for them to raid season 1. I pushed them to raid season 2 and we had a good amount of success. Raiding in season 2 died when twitch streamers started to boost for curve…

Some say players should gear up for raids from dungeons. Well, how can they when raider-io stops them from getting into any casual random groups? Should they all wait for me to put a night up on the calendar and organise groups for “guild boosts” for raider io scores? (calendar events for dungeons, what?) No, they should be able to join dungeons on the fly as and when they choose. And not have to do every dungeon on each level to appease elitist raider-io score snobs… they should be able to go straight in to the level they are capable of doing. People generally know their own limits, while a lot lack confidence and aim lower than their own potential.

I don’t think dungeons should give better gear than you could get from raiding. I don’t personally think that dungeons should be the PvE-E-Sport, I think raiding should be the E-Sport. But that is my opinion.

And that is what raider-io is about, ranking players for dungeons because dungeons are now seen as E-Sport. (Not for casuals). Although, raider io does a pretty poor job of identifying player capability. I would rather run some low keys with guild members on my DK, and stick to raiding on my Warlock, because of raider-io.

raider-io is a game spoiler, for many players. When they come here to voice that, mostly all they get is their post or opinion trodden down and get told they “don’t play well enough”, that “it is easy to get a score”. Clearly - for them it is not easy, because the addon/website scoring system is holding them back from playing or from showing their own capabilities and achieving their goals. They don’t have friends, money or a dedicated guild team to boost them, or 40 hours per week to run every dungeon - on every level, and effectively boost others in order to get a score which allows them to play at their own level.

As I say, I run a guild. A large guild. I am sick of seeing this addon and website scoring system holding players back and preventing them from playing the end-game content. It badly affects many players.

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This is why you are not capable.

Boosted players have usually low amount of completed runs.

Raider io won’t stop you. It helps you to get in to groups of players which have same experience. You only need 4 other people to boost your key

Which should be no problem for you to find.

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o look, a troll who likes to quote a line, write a line. try writing something fluent.

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