Beast Mastery is in a state of crisis

I usually don’t hit the forums unless there’s something that is in such a state of emergency that it absolutely needs to be adressed with the utmost acuteness, so usually once every five to six years or so. This is one of those times.

The matter at hand is the current state of Beast Mastery spec for Hunter. Ever since they introduced the new talent trees in the DF pre-patch, Beast Mastery has been in a dilapidated condition, to put it mildly. Not only that, but it has gotten progressively worse for every iteration and with the hero talents introduced, things are worse than ever. Beast Mastery used to be my favorite dps spec and I personally believe it was in it’s best way during Shadowlands.

I will break it down step by step in order to provide the developers with what the issues really are.

The first issue is perhaps of minor importance to most players, but none the less something that a great deal of players care about. It’s about the class fantasy, which has now been bungled to a point where it’s almost unrecognizable. I feel like Blizzard is having a hard time identifying what, exactly, it is that makes people feel that Beast Mastery is a fun spec to play and what makes us identify with this branch of the class.

Personally I believe this started when they made Animal Companion a staple and then later a prerequisite for Multi-Shot, making it impossible to dodge it. Not all hunters wants to play with two pets, although I can see the appeal and that it differentiates BM hunters from Survival Hunters, it’s in the name after all. But this is a very minor issue compared to what they did very recently.

Most of the hero talent specs are general enough that you can still argue, roleplaying wise, for your character being this or that, fitting it with your unique vision of the character. The Sunfury spec for Mage is basically “You are kael’thas”, but most of them are general enough. This is unfortunately not the case for Dark Ranger. It makes no sense to me how BM + MM = Dark Ranger. It makes even less sense to me why they had to shoehorn a class fantasy that only applies to something like 5% of the hunter population - specifically the undead blood elf. Now with the next updates that are coming it’s going to be even more specific, as the class fantasy of the spec basically will be “You are Sylvanas”. For those that care about such things, if you did not intend for your character to have anything to do with this direction, this is a hard pill to swallow. It’s extremely niche, narrow and personally I don’t find it all that interesting. I also find it to have absolutely nothing to do with Beast Mastery. The design choice here is poorly argued, very poorly executed and frankly, I’m unable to surmise why they went for this direction. It would have been more than sufficient to simply call the hero spec “Ranger” or even “Outdoorsman”. Something broader, more general with some interesting new abilities, instead of doing a rehash of the Black Arrow.

Now, for the 2nd issue, the spec itself. Let’s get technical.

Beast Mastery did not get it’s most favorable Shadowlands ability adopted into the tree during the Dragonflight Pre-patch. I am of course talking about Wild Spirits, which made the spec very fun and reliable. Instead, we got Death Chakram, which was it’s second best option. Now even that has been removed. They’ve removed plenty of other Shadowlands abilities from other specs as well, like Bonedust Brew for Monks and the Kyrian ability from Arcane Mage, so it’s become a little harder to argue why this specifically needs to stay, but I believe it was an important part of the rotation. There is also the aspect of “are you having fun?” here. Most classes feels fun because pushing your big buttons makes you feel good. Let’s take a look at what Beast Mastery actually has acces to at the moment.

  • Dire Beast - This is a very boring ability and unfortunately, there’s been entire tier sets designed around this. Beast Mastery hunters often have a close and very personal relationship with their chosen pet(s) and having this “stranger beast” appear out of nowhere has always felt a little weird to me. It’s too random and doesn’t make you feel like you used YOUR pet(s).

  • Bloodshed - This is not a bad ability per se, it feels ok to press it as you imagine your crocolist, tiger or whatever you’re using just tore an enormous rift the target. It seems in the current patch, it’s competing hard with other talent points and we’re not able to double dip into this without sacrificing other, important passives.

  • Call of the Wild - They redesigned this a while back with lower cooldown, but I still feel like it’s a little clunky. It’s definately better than Dire Beast, since it uses your own stable. The unique combination of ranged damage (and animation) with your pets doing melee damage is what you have to juggle when making Beast Mastery feeling worth the investment and right now that balance is way, way off.

I believe the reason they removed Death Chakram was because they wanted Explosive Shot to fill in where it used to be, since it does something very similar. Overlapping the rotation and whatnot. That’s fine, but that should open the door for something else. I still believe we should have a conversation about Wild Spirits being reintroduced in some way, or perhaps redesigning Dire Beast. Personally I would like to see Dire Beast gone forever with some completely new abilities created instead.

Multi-Shot has never felt weaker than it does right now and frankly, I never liked it that much. Beast Cleave is a good idea from both a class fantasy and design perspective, but unfortunately it’s not very visual.

It is hard to watch what you once considered the staple of the 3 Hunter specs sink like some overburdened royal yacht, but I hope my words will be taken seriously and that Blizzard will understand that this spec is no longer fun, it doesn’t feel effective and it doesn’t play well. The entire spec is in DIRE need of a complete overhaul, we’re talking a complete rework from the foundation and up. I don’t say this lightly, as I believe there are too many people who initiate that kind of consensus on too low a threshold. But the current state of Beast Mastery is an unrecognizble mess. I did not use Beast Mastery for any serious content in Dragonflight and I believe it is even less likely that I will do so now. I’ve been playing Survival instead, which is in a pretty decent state.

They will most likely not change the direction of Dark Ranger, although they’ve done it in the past (Combat became Outlaw), but hopefully they can give us some glyph options to not make it so dark. Personally I’m deeply disappointed in their thought process around this.

I hope that people will read and support this post, as it is the only way to make it meaningful and primed for Blizzards attention. Beast Mastery needs emergency care in almost all areas.

21 Likes

It would all be fine (not nice, but acceptable) if damage was right, but AoE damage is practically non-existent and direct damage needs way too long to ramp up and way too many buttons for so little damage output.

It’s like playing Beethoven’s Sympony No. 5 on the keyboard but outputting damage equal to auto shot. All while looking boring as heck compared to any caster or even melee.

11 Likes

beast mastery feels clunky now
I miss death chakram And i hate explosive shot and dire beast

7 Likes

between the pet being very weak, our dps being minimal and only having one real self-heal while pet taunting is rather bad, this spec is one of the worst currently in game, only moonkin has been more annoying so far.

7 Likes

BM hunter feels like a class with only autoattack and all other attacks are only “visual” attacks.
hunter was my main for a very long time but its now i hope the 5th class i level to 80 but only because of the fun of engineering and the love of the hunter as he was my main at the start of vanilla

4 Likes

Raided some yesterday, did not have fun at all, feel like the 5th weel on the wagon, while st is “ok” (nothing special), aoe is just pfff, it really is taking the joy out of playing BM that i have mained since BFA, never have i felt so bad actually playing it, what have you done…

Listen to the feedback, adjust basilisk collar or just change it into something else and then tune the numbers, i really dont want to quit wow since i like playing it but not like this, definitely not like this, im already looking forward to never getting invited for keys next reset… i coped with nerfs and bad seasons in the past but now, im actually surprised how hard you destroyed BM.

For the love of god, please do something.

5 Likes

Recently decided to go back on my BM hunter, played it loads back in season 3-4 DF.

Not saying i’m the best BM hunter around but AOE is REALLY lacking compared to everyone else, tried several classes/spec both in m+ and raid but it seems i’m usually behind 20-30% in AOE vs other classes i play.

Also why do we have to spec for MS/Cleave, it should be baseline…
I hope BM get’s a band-aid fix to cleave or something before the “rework” because the spec is a struggle in m+ atm.

#ScrewBasiliskCollar

5 Likes

Exactly this - legion aside when I had to have Hati, I simply do not want a second pet out. I mained my BM Hunter in Legion, BFA, SL, and DF.

Now I won’t play it.

I’m able to (and probably will when I level it - but it will be the last class I do level) run without a pet in the Bonus stable slot - as I will want beast cleave and multi-shot.

I’ll reserve judgement on the hero talents until 11.0.5 drops - as I simply won’t be playing it before then/possibly 11.1 as I have other classes to level first.

1 Like

I don’t mind it being challenging to play a class, that said beast mastry needs to be looked at.

I have noticed, that our pets seem heavily impacted by server lag, which creates some odd behavior. I have seen poor response to inputs, open world stuff is the worst in this regard, solo delves are okay.

As others have pointed out it takes way too long to ramp up dps, on very long fights I will slowly move up the damage meter as everyone else have blown their cooldowns.

Last thing is my pets getting killed by everything these days, I have never had to revive my pets this much during dungeons or raids.

4 Likes

Thanks everyone who has replied. You all have good things to say. I made this post out of love for the class and spec and it feels really, really off right now. Aoe is in the gutter, class fantasy is awful, there’s so much “tech stuff” that just doesn’t work, our big buttons doesn’t feel good and I’m generally at a loss about where Blizzard is taking this spec atm. Something else I heard was that they have changed pet pathing so that the pet will now take a much different and often much worse route to reach you. I have experienced this myself in delves many times, as my pet often takes twice the amount of time to reach a target now if it was previously attacking a different target a bit away from me.

I understand that they can’t please everyone, but they should at least make Animal Companion optionable, not a staple. It’s an ok talent but it has a pretty big impact on the feel of your character, since it adds a second pet.

I also believe that Beast Mastery’s Aoe needs a complete rework. Multi-shot should probably be something that only MM uses now. Perhaps maybe make Beast Cleave something that we can activate ourselves and/or make an entirely new ability for us? There’s a lot of things they can do, after all, I just don’t see them doing it. Multi-shot never felt good on Beast Mastery anyway.

I’m more disappointed and sad, than I am angry, but I’m also surprised at how it’s possible for them to bungle a spec so badly two expansions in a row.

Please adress Beast Mastery properly and soon, Blizzard. It’s a much beloved spec by a very large portion of your playerbase and most people agree that something is off right now.

7 Likes

BM gets at least some rework with the next patch. It is still stupid to have like a whole zoo fighting with you and not your one favourite pet, but well, at least it looks a bit more useful than before. Seems like they want to force some sort of killshot (not replaced by dark arrow) on BM hunters, let’s see the damage of this. Here is the talent calculator: https://www.wowhead.com/ptr-2/talent-calc

1 Like

i had high hopes for the new Bleed / Dot build with the talent rework
but after testing it in full pvp gear, its laughable damage

they are trying to make us scale with crit ,
when bm requires haste and mastery

  • this is the biggest problem with BM, they need to have better weighted haste stats or give us the option to change the crit multiplier talents to haste / mastery

  • an alternative option would be to diversify the pets again, so when using exotic pets they hit harder

I dont know how you can be a fun of the bleed build when it kills our ability to targetswitch but ok.

A dot based Dark ranger with : barbed shot black arrow serpent sting bloodshred

When i tried to make this in the talent tree i noticed you are forced to take the second pet talent to gain access to multishot beast cleave and kill cleave wich are AOE talents

And if you don’t take dire beast you can’t access the the last three row of talents in beast mastery unless you take crows

And we still don’t have enough talent points to access bloodshed

the whole Hunter talent tree needs a rework

2 Likes

Why make BM a DOT dependent spec and not give it the ability to mass DOT in M+ ?

We are not affliction warlocks

3 Likes

i disagree with the class fantasy comments. I think summoning a ton of beasts is actually really fun and exactly what the spec should be about. However I do agree it could be designed in a better way as of now there’s too much RNG involved. Could be ‘fixed’ with something like ‘Every 3 KC casts summon a dire beast’ or something of the sort but even now we already have way too many of those “x happens every y amount of casts”. AOE is in the bin and it’s mainly due to how they designed the spec with basillisk collar, which we now know is getting nerfed and we’re getting more power for our base kit, which is a good sign. I do not think it will be enough and we will need more changes related to our AOE kit or just buffs to what already is there. Making pack leader actually relevant could also help, as right now it’s just way too weak.

And only pet that has AOE abilities is chimeara
But it’s not a tank pet
You gonna have to heal it every few minutes if you wanne use it as a tank

i’ve turned off my pay method, I’m a bm player, I’m out until it gets better, and there’s no need to worry too much.

2 Likes

You have my seal of approval

3 Likes