I was running scarlet monastry and i forgot to take the blades in the statue, I was the healer so I say in the party chat “brb” and go pick it up.
My group of very kind fellow players decide to kick me, because they would have to self heal if they want to continue, or wait a wooping one minute.
Their call.
So they kick me, as I was on the way back (which made them loose time, but who cares).
Kicking an active player really sucks. But anyway…
And I get a 30 minutes ban from dungeon. That’s just unfair.
Hopefully vanilla is in a few days, and I won’t have to play with such toxic players.
TLDR : Dungeon deserter 30 minutes ban is blizzard’s punition, on top of a bunch of entitled kid’s death pulsion, and is totally unfair.
because otherwise people will just abuse the kicksystem if they do not want to stay in a group and go afk until they get kicked, resulting in a leave for them without penalty
I would have said ‘going to get quest item’ rather than ‘brb’. It implies you are leaving the game and wont be available when you type ‘brb’. As opposed to explaining what you are doing.
I feel deserter needs to exist. Without the deserter buff you can end straight back in the group you left, it used to happen. There is nothing worse than removing someone only to find them back again and you can’t do anything to get rid of them. People who boomerang back in, also don’t tend to behave very well.
The reason they made it so you can still be removed when you are active in the dungeon is because people would be vote kicked then just constantly pull to avoid being kicked. Now it doesn’t matter what you are doing, you will just be removed. If the majority feel you need to be replaced then you’re gone.
To avoid the ‘people click anything to avoid the box on their screen’ excuse, blizzard made it so you can click on no to a vote straight away but have to wait for the yes to become active.
Whilst it is no fun to be removed, the system is there to be the lesser of two evils. However, it is not toxic to be removed imo. It can be inconvenient but you just have to go do something else with your time. The buff used to be shorter after the first boss was killed.
Just another shining example of what happens when you allow the community to “police” themselves. utterly incapable of rational thought and a trigger reaction to whenever that little tab appears on their screen. They just hit “YES” to get rid of it without even deigning to think or even type before “why?”
Watch next time how many people ask “why?” next time a kick tab appears. I’ll save you the trouble.
Oh and before you all chime in with “Oh you get a reason on the tab…” lol. Oh you were serious. Let me laugh even harder. LAWL.
Anyway. back to the “GOGOGOGOGOGOGOGOGOGOGOGOGOGOOOOOOOO!!!”
Well, you have a point, but it is fairly simple to make the deserter system a bit more efficient : make it work for afk people, don’t make it work for active people ?
And I somehow guess some people will say “it is too difficult to do so”…
If the debuff got removed from kicked players it should also be removed from those who leave a group, because you can be faced with a situation where the choise is between playing with toxic players and taking that 30 minute debuff. That isn’t exactly fair either.
Example: Stockade run for yesterday.
As I enter I notice healer’s portrait is greyed out so they lost the fight againts the loading screen boss. Me and the other 2 dps grab quests and the tank says “Start moving aholes, I’m pulling now”. I start typing to mention we are missing the healer, but the tank and other 2 dps are already in a fight. They die, tank runs back to fight and pull more and yells at me for not helping and not using Soulstone: I tell him locks don’t have that until lvl 44 and healer is offline. Healer enters just as tank dies a second time and the tank keeps yelling. Healer says “Sorry for dc, but maybe don’t pull without a healer next time”. Tank tells the healer (not nicely) to do her job and then starts calling me a retard who doesn’t know how to Soulstone. Healer leaves, I leave… 30 minute debuff just because the tank was in such a rush that he failed to notice healer was disconnected and then blamed others for his mistake. Yeah I wasn’t forced to leave, but playing rude people is something I avoid at any cost.
From you’re point of view everything seems fine , but if they added that option ppl would abuse it , they would just go afk if they don’t like something ( dmg dealers , tanks , unexperienced players ) so they would get kicked w/o getting the deserter debuff.
Staff post in blue, MVPs are just regular players who are helpful and offer knowledge and experience. There are plenty of non green posters who do that too.
Edit, found the sticky, I was being blind and couldn’t find it -
I have merely tried to explain why the deserter buff is needed and what happens when it doesn’t exist.
Just about everyone is going to say they don’t like getting a 30 min (or shorter) deserter buff. I’m not sure what help that data would be. Most people will also claim they are innocent even if the rest of the party thought they were misbehaving
Have to agree. I got footed because the asinine tank died for rushing ahead and staying outside my LOS. I understand the reason why it is the way it is, but the current system is too easily abused by idiots.
Speaking of, we had to put up with a leech yesterday because the one kick you’re allowed was spent getting rid of a tank who had no idea how to hold aggro.
Reminds me when i got kicked on my DH tank because a group kept pulling packs om freehold, i try and tank it all and die, get called a bad tank and get kicked, i got the 30 min debuff.
Log onto my druid tank que and what do you know i with the same group so i pull everything and shadowmeld, watch them all die.
Proceed to call them bad dps and heals before i leave. Its a vicous circle lol.
I did two dungeon runs in Legion, in both the kick message came up with people wanting to kick someone. The second run it was the tank they wanted to kick, because they thought he was too slow. At lvl 103 in a normal dungeon?
I haven’t done a dungeon since, I’ll stick to guild or community when I do tbh. and I used to like the variety of pugging once.
I don’t know what the answer is when people want to kick a perfectly capable, but steady tank who is willing to pug, when tanks are already a minority.
2 players in the group leave for 1 minute to sell stuff just as we pop inside the dungeon : They did NOT get kicked (and rightly so).
Then, in the middle of the run, the tank goes to pick up a quest item he forgot : He did NOT get kicked (and rightly so).
Point is : being kicked by entitled toxic players is one thing; blizzard banning for 30 minutes from LFR based on entitled toxic kid judgement is simply wrong.
I’m now really out; but in the same run having people do the same thing that got you kicked previously twice is coincidental enough to reappear quickly here.
Enjoy the game and have fun, even if you’re one of the toxic ones.
That system though is a fear monger for single players. Every time I do islands I pray to be the leader as it happened to have been kicked at 8900/9000 AP… resulting in de buff and no loot. Same for instance with alts, I’m scared if I underperform I’ll be kicked, so I’m levelling a priest in the longest painfully way possible. Even though I’m a polite guy you’d never know who would you find in the group.
I think blizzard just need to advertise more about not to abusing the kick system, like a message on the load screen about how the kick system is supposed to be used and hope people understand and be more considerate.