if u cen would be nice
Give back Gust of Wind and nerf Pack Spirit, yes please
Why nerf Pack Spirit ?
It shouldnt be touched at all. If you wanna give up something for your gust of Wind, give your Lasso or Your totems.
Dont offer things that other specs like Resto/Enhance use. Because we could say:
“Give Enhance better kit and nerf Chain Lighting”
That would prob be OK with you would it ?
And you’re assuming I play Elemental why?
I main Resto and play Enhancement for random fun.
I say nerf it because IT IS AN OP TRAIT… The only way you’d think its not, is if you’re biased as hell. Nerf it 50% and give us Gust of Wind to make the nerf less painful.
I say buff it and nerf Healing Surge instead. Its not OP at all.
You cannot attack during it, and it is purgeable.
are you thick? look what it has done to pvp for example lol
That’ll shut you down
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Zero PURGES. Zero brain.
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They shouldve focused other members and just CC shammy when he is out of ghost form. He cant do anything while in it. He cant heal or anything.
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blindly focusing shamman as they are used to for years wont work vs most healers. It would be same situation vs Priest or Druid here. You CC healer and kill other member. Thats how some comps are won and this is one of them.
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they wasted every possible stun on him while he was in Ghost form instead to bait him out by focusing his mate and than stun him. If this was a Priest or Druid it would play out the same.
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it can get a 15/20% nerf on Resto Shamy but remain same for Enhance/Ele.
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Mate its DK + Pala. They got 10 interults together. They couldve killed shammys teammate without shaman being able to cast ANYTHING. But no. They focus the wolf They couldve won this. I regulary purge wolf form and shamans drop like flies.
LOL you cant be serious? This isn’t about them switching to another kill target it was the fact cdew literally got up to get a drink while the enemy was still trying to kill him
I get you man. But that defensive trait can be countered. And in normal PvP you PURGE wolf form and shaman is gg.
You cant get holy paladin out of two bubbles. While he heals his mates and is invulnerable.
Shammy cant do it. He can either heal or live. Purge or Healing reduction are a must today vs any healer. They got him to 20% several times tho.
Ive experienced 3v3 arena where a Priest was left alone vs 3 enemies. 1v3 and he lived for almost 20 mins when he finaly went afk and stopped trrolling enemy team letting them kill him.
3v3 arena…
Edit: I was in their skin few times, and its very easy to CC shammy when he leaves gjost form with DK and kill his teammate.
To be honest. You cant kill almost any healer in BFA even 2v1 if you dont have certain spells. For some it is purge for others stun for third healing reduction etc…
I am in for removal of pack traits on Resto azerite gear. But Enhancement and Ele to some extent hardly stand a chance without it.
Jesus those 3 dps must of been appauling… I can bloody solo a disc as enhance… They are appauling in arena at the moment.
You want to buff pack spirit and nerf healing surge??
Ok I’m out, you must be top 10 troll or never actually played a shaman at 120
That was a troll post. But ofc I don’t want pack spirit nerfed for Enhance, as it is the only defensive spell they got. And it requires heavy trait manipulation.
Enhance is just in a bad position right now for defensive, I think Enhancement was too OP for about 3 weeks before the healing nerf that we need to be bottom of the pack on defensives fora while… I mean, we scared the ickle mages and rogues! We gotta be punished some how!
I personally would like to see Enhancement given Greater Earth Elemental as baseline for the stun and a damage reduction… Enhancement is all about keeping up pressure, so buffing Pack Spirit means surviving but losing all the pressure…
Or give us back the heal on our defensive like in legion
Mate we are on the bottom for 10 years. We get ocassional buff for 1 week once in 5 years.
Demon hunters got 5 defensives - 3 Mobility - 3 CC
Mages got 4 defensives - 2 mobility -4 CC
Paladins got 4 defensive spells - 2 mobility -4 CC
Warriors got 3 defensives - 4 mobility -3 CC
WE GOT ONE… 1 FREAKING ONE DEFENSIVE and ONE FREAKING 1 CC ., and its WORST OF ALL OTHERS on top of that.
And we don’t have Damage or passive survivability to compensate for it…
Enhance hasn’t been bottom for 10 years, either you missed the good times or you just don’t admit it…
Played since TBC and Blizzard just seem to be bad at balancing all 3 specs because of our mastery and the intigration with other buffs/other classes… We go from 1 extreme to the next and we’re barely ever mid pack. Either top or bottom…
And if you’re gunna be picky, we have 2 defensives and 2 CC’s but I know what you mean, we are lacking in both areas… But I disagree that we lack damage, and in the next patch we’ll be smashing the damage because we can use ride the lightning in PVE if you get the azerite trait… BUT I bet it gets nerfed within a week
We were OKAY in TBC-WOTLK than we were trash until MOP, and after MOP until today we are worst crap for PvP ever made.
Ghost Wolf is NOW a defensive, which will be nerfed to ground in 8.2 So we loose even that.
We are left with ONE defensive.
Regarding CC: we got nothing. Cap totem cannot be used in PvP if your enemy doesn’t have brain and even if he does there is no other ability he would trinket. so even if he somehow stands still for ages like retard and gets stunned he can just Trinket away.
Hex… well yeah… Its like Blood DK “Blooddrinker” You are Melee and you need to stand and cast something so that people can kick you and continue raping your butt. You can’t fakecast good players. And instead to dps , build resources you are standing there casting ?? As a Melee glass canon ? Casting ?? Yeah .
So in real life situations, we got ONE defensive on 1.5 min cd which is SUBPAR to every other defensive in the game.
Check this. 1 min cd. not 1.5 like our Astral Sh1t, and it even gives evation on top of it.
We always get sh1t things.
You didn’t play at the start of BFA when we could 10%-100% in 2 healing surges then?
No point crying about DemonHunters, they will stay Blizzard new toy untill Tinkers or whatever their next new class will be.
We’re the appauling unless you put a massive amount of learning and effort into Enhancement playstyle and then you’ll be vaguely on par with an average DH or Rogue. But it’s do-able, we just start handicapped. We’re very stat dependant, if you haven’t got at least 20% haste then you might as well not bother. But once you get 20-25% then the procs roll and the pressure is there as long as you stay connected to the target
I got 22% haste atm, and 52% mastery. Im ok with procs. But we have no tools to rly stay on mobile targets. And most of the time, a well played “Insert class” will outdps you and kill you without even bothering. Because once you use your Astral Shift, they use their Deensives as well. But after that they use Second, Third, Fourth… defensives and we just don’t have answer to that.
Playing 2v2 or 3v3 is such a pain that people just train you without any tought.
And why shouldn’t they ? You cannot CC anyone to stop him, you heal 3% hp per heal…, and you don’t have any defensive.
So you are a super easy target and super easy kill. I beat my friend who remained Enh still and didn’t reroll every time. He was 2200+ enh in Legion, so he knows his stuff. But He just doesn’t have any answers to additional abilities other classes have. Enh toolkit is lame. At my Ret-Pala i can burst him 100-0 in HOJ if he doesn’t have trinket, which is super sad rly. Same goes for our guildmate who is Rogue and Lock main. Enh can deal with enemies who Don’t have more than ONE def ability up. That’s it. That’s why I quit my shamy and re-rolled Pala… and mate, now I see much clearer how much of a CRAP Enhancement is rly.
gust wind love life
Yes pls give it back!