Blizzard have never listened to feedback as much as they do in Dragonflight

Cool story bro, but:

This is still factually incorrect.

Im having a hard time playing the game with so many buggs since the beginning of the expansion.

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Should have elves based on.this guy just for the comic value…

https://images.app.goo.gl/gYEqYjJVZQuENh6c6

Time gating is good. It prevents people from finishing new content too soon. Like right now veryone complains they have nothing to do in DF.

That’s the problem with PvE.
Since the actual gameplay is boring, it needs to renew itself all the time to stay engaging.

PvP players have been enjoying the same 3 BGs for 18 years.
Blizzard should start focusing on them instead.

I am doing LFR on my Dracthyr and it is fun.

Yes, it’s fun for now, on the new raid.
You wouldn’t want to play the same 3 raids for 18 years though.

You’d want new maps, new world content, new quests, new dungeons, new raids.
Several patches a year.

Meanwhile, as I said, PvP players can spam the same activity on the same maps for decades.
We’re a much better investment.

Took me some time in dungeons to get the right gear to enter tho.

Only to a degree.
Blizzard overuses time gating to hide the fact that they lack good content.

People complain not because they finished everything, and there is nothing to do, but because existing content is mostly a grind fest which gets boring quickly and leads to a burnout.

Blizzard hired or promoted to a lead designer role people who are good at numbers, but they suck at understanding, and designing RPG fantasy, so the best they can do is bump numbers on existing content, and call it content.

The problem is that people don’t want this kind of content, and millions of people who left the game in the span of last decade is a clear evidence of that.

I hate PVP haven’t run a BG since Cata, I wonder how much of the player base would drop the game if it focused mostly on PVP.

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