Hi guys im not spaming mythic + but i noticed people leave this mid dungeon very often and there is pattern to this and reasons.
1- key is failed and imposible to time (i understand this is a okay reason if all agree)
2- just toxic chating result
3- irl reasons job,children,door,phone,electric shut down etc.
And i think blizzard dont care about this.
So my suggestion to you guys is that add a score near our mythic score that gives information about how often that player left the keys.
My main game genre is fighting games like mortal kombat, tekken, street fighter etc and we have alot of leavers too when they notice that they are gonna lose so our games have a indicator when u find an opponent it just shows u hey this person is this rank and their leave status: like
Disconnection rate %5 %55 %90 etc
so before geting in a game u know if that person dissconnects or leaves on purpose every leave and dissconnect gets attached to their character so other players can see and avoid them.
Wow can do this, if a player leaves or even if he is innocent and discconects cus of bad pc or internet its not my problem⌠people should see and avoid that.
Also for people that gonna say hey but if everyoen agree and wants to leave wont we get taged as leaver when we leave the dungeon?? NO they can add a vote system that where 3 out of 5 people agreeing that its over⌠key will be over⌠it will be like league of legends ââsurrenderââ and people who leave wont get taged as leaver.
This game definitely need this.
Tldr:
Add a disconection rate % or points, near mythic score in game.
Blizzard is already handing out punishment for repeat leavers. Repeat leavers does not mean someone who leaves 3 times in a week, it means people who are abusing it
Find a community and go with them. Less chance of finding bad apples there because they are self moderated
by leavers i dont only mean just toxic players, some people just have bad internet or electric problems maybe??.. i had players just go offline at last boss etc in a perfect keys for no reason, im 31 years old theese keys take up like 30 min i dont play the game 10 hour a day like most of players and i dont want these people to waste my time.
i open a key have 1 hour playtime so i just want to see what im geting, we dont even see peoples MS or Ping most games have these infos visible to players.
Wow devs literally see wow players as nolifer cows, they literally expect an adult to do waste their time to these badly designed things and worse theÄąr stuff on their own.
1 out of 10 for example %100 someone goes offline not in bad intention, i think they just go offline cause irl things, or maybe they are kid that their mom or dad keeps calling them etc idk and idc what their reasoning is going offline on succesfull keys but i want to see them.
I dont think punishing people for RL emergencies by putting them on some âlistâ is overall good for the game.
And having that list, even if the intention is for nasty leavers to be called out⌠it will inevitably create false positives. And I think that is bad as well.
1/10 keys is not bad. It just happens. Move on and play some more keys.
Blizzard punishes people leaving keys constantly, they track the data. We donât need some in game counter. Just report them if you think it was unfair.
Itâs not counterproductive, to visualize people being straight out toxic??
If they donât want their profile to showcase they are leaving keys, guess who would have to stop leaving the keys???
Its day and night with pugs who are ready to jump ship the moment you sneeze at the wrong moment⌠of course not forgeting to curse the day you were born before /leaveparty
Some Fighting games also show the disconnect rate of the opponent, before you accept the match. I feel like this stuff is common sense to implement in a game like wow, where people commit long times to a group