So your counter to what I’m saying is that I’m saying it and therefore it’s irrelevant. Got it.
A lot of the design ideas I’m presenting are from the original team that designed WoW. I’ve spoken to quite a few of them. But I also happen to agree with them, so there’s that.
No. I am saying what you’re saying is irrelevant. Not that what you have said is irrelevant because you have said it.
You’re saying that an issue should not be resolved because it is has always been an issue.
That is sheer insanity. How do we grow, adapt, and improve with that line of thinking?
That’s like asking the inventor of the horse and carriage to talk about car engines.
You claim Blizz shouldn’t care about the world first race yet Blizz:
Design Mythic raids
Promote several guilds
Create world first achievements
Create a Hall of Fame
Benefit of the publicity
You have refused to say why what I said is irrelevant.
No, I’m saying far more than that, which is why I told you to read it.
Mythic raids are not designed for race the world first. They are used for it, however, because they are the hardest kinds of raids. Mythic raids are there to be the most challenging raids for anyone who likes challenging raids.
It’s true that Blizzard’s marketing department likes this, but that doesn’t mean the game should be designed around it. Those are two very different things.
No, I have made it very clear as to why I think what you’re saying is irrelevant. You literally quoted me beneath this sentence saying such.
But you’re really not. Maybe you think you are, for some reason, but what you’re saying is very cut & dry.
When you boil your argument down, you’re saying “Eh. Leave it. It’s a community event, Blizzard shouldn’t care”.
Then could you explain to me why the Mythic Raid was hotfixed about 12 minutes ago to stop the RWF ending within the hour?
Or why Sylvanas’s HP requirement was kept secret?
Not only had you not said why until that post, but on top of that what you said then merely reflected the fact that you didn’t read the post.
No, it boils down to the 4 core design pillars and the 3 types of skill and how your suggestion is basically cutting half of WoW out of WoW because of those factors.
… what? I mean firstly, they’re just hotfixing an exploit, and hotfixing an exploit discovered by someone racing it doesn’t mean the encounter was fundamentally designed for the race.
And secondly, Sylvanas’s HP requirement wasn’t a secret any more than the 50% HP requirement for the other modes. It had already been datamined and was known to be 45%. Echo just missed it. Having said that though, I don’t like that design. It feels a bit cheap and it is way too easy to miss and get disappointed over.
I have said it multiple times. Not just to you but to others. Maybe you should read it.
Exploit? It’s an exploit to tank an add solo?
But, if they didn’t care why would they pay someone to intervene?
Not a secret: Top guild in the world legitimately shocked and upset to discover she didn’t die at 50% HP.
Interesting that a 2/10 Mythic raider knew more than the worlds first. You should send in an application.
What in the absolute heck are you even talking about now? What does “it” refer to now?
To be fair, “unintended use of game mechanics” is probably a more correct term, but one way or another it certainly wasn’t intended.
They didn’t intervene in the race directly. They fixed the boss. They didn’t fix the boss to delay the race. They just fixed the boss. The boss was broken and buggy - it has been known from the very start that Sylvanas is a very broken and buggy fight at this point in time.
EDIT: In many ways, the Race to World First is a really useful way to get your bosses tested. They don’t just get fixed for the Race to World First, they get fixed for all of us - including me. And I appreciate that.
I saw the same argument made all morning on Reddit. I wasn’t the only one who knew about it.
I don’t want to play in a top rank guild so I don’t see why I should apply. I’m also not good enough to play at their level. Me discovering a single thing that they missed doesn’t change that, and how the heck was I supposed to know they’d even missed it anyway?
They made a mistake. These things happen even to the best.
… the reason why what you’re saying is irrelevant. Just because it has always been a problem doesn’t mean it shouldn’t be fixed.
Stay focused.
They watched Echo and adjusted the boss ASAP, live.
“Didn’t intervene directly”.
My God.
It’s like saying “What? I didn’t shoot that man. I simply pulled the trigger of these gun over here in my hand.”
If that was true then they could have waited. They could have properly fixed it and put it in a patch notes for everyone to see.
So, you appreciate Echo testing the raid for you, but you want to repay them by telling them too bad suck it up.
Yeah, a bunch of hindsight Andy’s who criticize the world best raiders when they die.
Nobody knew it was going to die at 45%. And those that suspected something beyond 50% were hoping for a secret phase, not just a strict DPS check.
You’ve replied in this thread like 15 times. I assumed you were educated on the subject matter.
Doesnt change the fact that it was an assumption that she dies at 50%. Shes not the first boss to do so. Archimonde in theory had 10% more health on mythic % wise compared to his normal and heroic counterparts.
Also we were already aware of the encounter having a different threshold for Mythic compared to Normal and Heroic. Its echos fault for not asking questions or reading the patch notes.
The race is created by the community. Not Blizzard. They dont have to announce anything regarding the race. And also it was announced.
There are EU players playing in Limit and vise versa. Also Limit streamed their Eternal palace race from London so thats not really an argument. If they deem it an issue then they could easily cover it.
The reason why you said it’s irrelevant is because you boiled my post down to something that only described half of my post, which is exactly what I told you.
One can only speak, not force another to listen.
It seemingly is not possible to get through to you. I’m done.
You’re absolute right, you’ll not be able to explain to me why we shouldn’t fix an issue now that it is causing a problem, just because said issue hasn’t had any real problems in the past. Because it doesn’t make sense.
It was in the datamined info. It was just there. I’m not the only one who saw it. /shrug
Mind you, that doesn’t make the 45% thing a good idea from a design perspective. I think virtually any guild would’ve been caught off guard. It’s really cheap.
They assumed it was a flat % health nerf for normal and heroic. Not a swap of the kill % requirement. They didnt bother to check this with Blizzard and went with their assumption that it was a flat health nerf.
And yes, we have access to the Aura hotfix since well…the hotfix.