Blizzard, why the hell did you screw up Echo?

here where you’re wrong, at least for my POV.
Covenant: I love Venthyr, I love the theme it fits very well with my DH.
I have a Venthyr VDH alt (horde side) and it is EXTREMELY difficult tanking without phials and Elysian Decree, as the latter is now embedded inside my rotation or aggro snap. It’s soooo good, so I’m forced going Kyrian against my desire.

Torghast :slight_smile: In pug environment the higher the gear and score the higher the chance to be picked in the group. So I need that max ilvl lego or I will have less chances than a slightly higher ilvl tank in LFG.

Conduits… oh boy, where do I start? RNG upgrades just pisses me a lot. How it affects me? For once there is a conduit that self heals me more the higher it gets… Another one reduces the CD of one my main defensives… for example.

So yeah, it’s not “Just” the 0.1%, but also the little tank wannabee that has to rely on RNG even to upgrade something already has…

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She dies at 50% in Normal and HC. You are aware of this, right?
So when you say something like “it has literally been in the game before mythic came out” you’re contradicting yourself.

Agreed. Then we agree that Sylvanas should have died at 50%, right?

I am aware of it. I’m also aware that Sylvanas dies at Mythic at 45%. That has been in the game since before Mythic came out, so no, I’m not contradicting myself. Boss dying at different % on different difficulties is not due to WFR.

Oh, sweetie, bless your heart.

The Race to World First has always been unfair and favoured the Americans. All resets start earlier for them.

This is because the game, and that includes its maintenance schedule, was never designed for competitive, time-based gameplay. That is something that the playerbase came up with on their own in spite of the ethos of the underlying game’s design.

Blizzard just sortta ran with it, but more than likely there’s a lot of hardcoded things for weekly resets and the like, so they could never quite get the reset moved without running into some silly problems. They tried recently, and things broke pretty fast.

The race to world first is a farce - in the traditional use of the term. It was always a farce. It’s a high-adrenaline, fast-paced, entertaining clownshow where people spend thousands and thousands of hours of planning and practice, that is an exaggerated amount of work, to participate in a competition that everybody knows is unfair, but it draws an audience.

The game is clearly not designed around it and breaks in just about 300 million ways along the way. Gold is bought by the billions, BoE’s are hoovered up, raids are split into dozens of pieces and at least 5 alts are being made in a game that’s actually fundamentally about connecting with a character and getting a subjective experience of the world of the Warcraft RTS series.

The whole thing is an absurdity. That doesn’t mean it’s not fun or that we shouldn’t treasure it, but it does mean that we need to not get upset or nationalistic or anything else when things get whack.

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So, same as every world first ever but let’s manufacture some outrage mow right because its not absurd at all.

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All Blizzard would have to do is provide tournament realms for the race with global resets. The community would do the rest. Give this a read:

But they won’t, because this whole thing is a farce. The Race to World First is I’m sure something Blizzard enjoys tremendously, but they do not and will not support it officially in any capacity.

Making tournament realms takes out a huge part of the skill involved in playing WoW in the first place. All the prep-work and character building and all the rest of it is gone if they do this, and those things are central to WoW’s PvE gameplay.

I always thought (and this is going back to issues with MMOs, like Dark Age of Camelot, where EU/US/Asian were on different release schedules), was that the time for translation into different languages was also an issue.

Releasing for all languages at once is going to delay the patch but it’s not fundamentally something that is impossible to do at all. The patch isn’t delayed because of language translations.

The patch is simply delayed for two reasons

  1. Blizzard want to have one set of realms under maintenance at a time in order to be able to fix bugs along the way and more easily control it
  2. They want to do the maintenance during the night and working hours so we can all play when we come home.

Race to world first didn’t even register as a blip in their radar. In their minds the important thing was perhaps Race to server first, but that was the extent of what they were thinking.

In my mind it doesn’t matter at all. Sure, I derive some entertainment from watching the circus unfold, but I would never participate in it. I treat WoW as a social and hopefully challenging adventure that’s meant to entertain me, and I judge a patch based on how well it does that.

EDIT: However I do have members of my guild who have taken it that seriously. One was formerly in Method, and one recently left for Method on the levelling race, but got 2nd place.

I respect that choice. It’s just not my choice.

What I don’t respect is when people make the choice to participate in what everybody knows is an intentionally unfair game mode and then complain that it isn’t fair. Get over it.

If they enjoy it, this is quite possibly the absolutely minimum they could do.

The prep has very little to do with skill and a ton to do with time. There a guilds on a much tighter schedule who still manage to get very good world ranks. Take for example Group Therapy who during BfA consistently managed top 60-100 raiding 8 hours a week. Compare that to 8-16 hours a day in the very top guilds, running heroic splits all day long. There are great players out there who simply can’t afford to put the time in due to real life commitments, especially since Blizzard keep making it harder and harder to do that by removing master loot, not allowing loot trading of higher item level, and other unnecessary limitations. Depending on how it’s done, tournament realms could have the potential to attract new competitors, with players perhaps even better than what we see in current WF races, while also making it more fair among the current top guilds.

Echo fanboys claiming it’s unfair in shambles

Well it’s publicity, it means more money.
The same reason why the great push and MDI have been created. Of course they do enjoy it :rofl:

But they won’t, and they shouldn’t, because it violates the ethos and core design of the game.

Just let it be what it’s gonna be. There are so many problems with World of Warcraft’s core design right now. If they started fiddling with tournament realms for the race to world first instead of fixing things like a completely anonymous experience in Warmode then I would know for sure that they had completely lost the plot.

Couldn’t disagree more.

WoW is an MMORPG. It takes 3 kinds of skill:

  1. Social
  2. Preperation
  3. Execution

Find the group, prepare for the raid by getting the things you need, and execute the fight. You need all 3 to succeed.

The preperation aspect of the game means figuring out how to make your character the best you can make it for your group and your playstyle, and based on what tools the game gave you depending on the things you chose to do and the RNG to mix it up a bit further.

It’s about picking the right talents, getting the right stats, making sure you visited that auction house and got your stuff and repaired your gear and maybe got some BoE’s or whatever else.

Identifying what you need and playing the markets and getting those things takes a huge amount of effort and skill. Slicing it away fundamentally damages World of Warcraft’s core gameplay. Only arena really survives this, and only barely at that. We saw how much damage PvP took when Blizzard removed the preperation aspect with templates.

I’d rather they try to attract players to the normal game. Priorities.

You’re talking about top players who have been playing together at top levels for years. The have the social part sorted.

This trio falls appart once you introduce an imbalance in prep time, because it directly affects how they can choose to execute the fight in the first place.

Those are the most absurdly mundane things to consider when talking about top performing guilds.

They would have to do really very little. They already provide tournament realms for M+ community events. This would only be one more event every couple months when the release a new tier. It would certainly not take away any considerable time from the game development.

This again puts the unsponsored and unpaid guilds at a massive disadvatnage. They won’t have the gold to pay for the BoEs because the sponsored guilds will simply pay more. Echo and Limit both have the advantage of buying their BoEs directly from fans, have their gear traded to them by fans in HC and dungeons.

And having their gear repaired… seriously?

WoW being the most viewed game on Twitch for the entire RWF surely helps with that too. I really don’t understand what makes you think that providing a torunament realm every couple months for 2-3 weeks, for a cummunity even that attracts hundreds of thousands viewers to their game and puts them on the top of Twitch, would in any way harm the development of the live game.

haha hotfixed the boss cuz non NA was going to win… garbage company

No, it was not.
Unless you’re somehow a secret world first player that nobody knows about? Nobody. Nobody (excluding devs obv.). Knew Sylvanas would die at 45% not 50%.

Ok. Explain to me why that is relevant?

My God. What is going on here.

Just because it’s always been a thing, why does that mean it shouldn’t be addressed now that its finally showing its true colours?

It’s like living ontop of a volcano, you know its a volcano, you know it’s due to erupt soon, but you’re like… nah, it hasn’t erupted so far, lets stay here, why move now?

It’s God damn insanity that you people think this way.

You NEVER have the social part “sorted”. People come and go all the time even in very well established guilds, and when the environment is that competitive, you could be asked to leave virtually at any time. And if you’re not one of the people at risk of being forced to leave, you are one of the leaders who are trying to find people to get them to the top.

Bingo! The race to world first is inherently unfair. In fact, it’s even more unfair because different realms have different markets and different teams got different amounts of gear or had to pay different amounts of gold to get their gear.

They’re only mundane to you because you copy-paste them.

Take another look at those Icy Veins guides. They’re LONG. Tons and tons of research goes into them.

More interesting still is that those may not even be correct depending on the unique circumstances around your character. Maybe something happened to your character that is outside your control which is a disaster unless you’re good enough to identify how you can mitigate it.

M+ and arena are a little different. They are competitive game modes in terms of Play Time, whereas Race to World First is competitive on Wall Time. They copy their character over and receive no prep time. There is no strategy regarding when to make the copy and when to farm and not farm unlike what would exist for the Race to World First.

Even if they put all realms up at the exact same time the Race to World First would be unfair because planet Earth has a sun and a moon and a human species who consider them very important for when to be exhausted. That’s the kind of problems you run into when working with Wall Time.

Seriously. Seriously everything.

And yes, they have that advantage. They have that advantage because they’re famous. They’re famous because they built brands. They succeeded next-level on the first of the 3 skill requirements. WoW literally is designed to reward you for being famous. Originally the scope was limited to being realm-famous rather than world-famous, but the concept is the same.

World of Warcraft is about community, world, combat, and content. You’re trying to cut out both community and world and saying “Now it’s more fair”. Well, it maybe be more fair, even though it still isn’t completely fair, but it’s also not WoW any more.

It doesn’t upset me as such. I think it’s a bloody waste of resources. It makes WoW more fair at the cost of deleting half the metagame. It’s idiotic and people aren’t going to enjoy watching it, mark my words.

I did already. Read it.

i hope they win
last night i saw it 50% didnt end the fight

I did. It wasn’t an explanation. It was your echoed thoughts bounced off of yourself and then written down.

You did not explain why this should not now be addressed. Of course it wasn’t an issue back when EU would win 90% of the time. But this is a scenario we haven’t yet encountered.

They just had a potential kill pull, but Blizz hotfixed their strat mid-pull. Back to the drawing board.
I think they’ve got the damage down now though.