Blood Dk changes?

Subject: The state of Blood Death Knights – Where are the buffs?

To be honest: WHERE are the Blood DK buffs? You have stripped away almost every defensive cooldown we had without providing anything in return.

Specifically, removing the cooldown reduction for “Dancing Rune Weapon” via “Bone Shield” has hit us incredibly hard. We have officially become “Squish-Masters.” Even before these changes, we were arguably the weakest tanks in terms of raw mitigation, only kept viable by our superior self-sustain. Now, even that feels lackluster.and now we have to relay on RNG procc….(btw that apex talent..is a ABSOLUT joke….who ever designt that FOR A TANK…fire him…i totaly dont get it why you pay something like that jez..)

Right now, Blood DK feels like a “wet noodle” and the fun factor is gone. It makes me wonder if even a single Blizzard developer actually plays this spec. If the goal isn’t to make us viable tanks, you might as well re-classify us as healers, because tanking right now feels like a masochistic choice.

It seems everyone is forced to play Paladin tanks because that’s where the balance focus lies. Every year it’s the same story: lore-flavor over gameplay balance (no New Races For the Hero class! we have to be true to our story..(the same from people who say:just ignor shadowlands you can imagin that never happend)). But hey, at least we’re being “real to the story,” right? (What sword?)